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		<title>DotAdb.3dn.ru - Русская база данных по DotA Allstars</title>
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			<title>DotA-Allstars 6.81d</title>
			<description>Roshan: Базовая броня увеличена на 1 
 Скорость атаки теперь всегда регулируется, основываясь на последних модификаторах атаки, которые были применены к юниту. Сильное замедление скорости атаки не влияет на следующую атаку, если воздействие замедления уже прекратилось. 
 Иллюзии героев ближнего боя, созданные при использовании Руны, теперь получают 200% урона вместо 300% 


 Abaddon 

 Aghanim&apos;s Scepter: При активации ультимейта Borrowed Time Abaddon получает 35% урона, перенаправленного от союзников. Действует на героев, находящихся в пределах радиуса 900 от Abaddon. 



 Ancient Apparition 

 Chilling Touch: Снижение скорости атаки увеличено с -15 до -20 



 Anti-Mage 

 Mana Void: радиус действия увеличен с 450 до 500 



 Axe 

 Способность Counter Helix теперь имеет псевдо-рандомный шанс срабатывания. Это снижает шанс очень частого/редкого срабатывания способности. 



 Batrider 

 Flaming Lasso: Затраты маны увеличены с 150 до 225 



 Beastmaster 

 Базовый урон увеличен на 4 
...</description>
			<content:encoded>Roshan: Базовая броня увеличена на 1 
 Скорость атаки теперь всегда регулируется, основываясь на последних модификаторах атаки, которые были применены к юниту. Сильное замедление скорости атаки не влияет на следующую атаку, если воздействие замедления уже прекратилось. 
 Иллюзии героев ближнего боя, созданные при использовании Руны, теперь получают 200% урона вместо 300% 


 Abaddon 

 Aghanim&apos;s Scepter: При активации ультимейта Borrowed Time Abaddon получает 35% урона, перенаправленного от союзников. Действует на героев, находящихся в пределах радиуса 900 от Abaddon. 



 Ancient Apparition 

 Chilling Touch: Снижение скорости атаки увеличено с -15 до -20 



 Anti-Mage 

 Mana Void: радиус действия увеличен с 450 до 500 



 Axe 

 Способность Counter Helix теперь имеет псевдо-рандомный шанс срабатывания. Это снижает шанс очень частого/редкого срабатывания способности. 



 Batrider 

 Flaming Lasso: Затраты маны увеличены с 150 до 225 



 Beastmaster 

 Базовый урон увеличен на 4 



 Bloodseeker 

 Bloodrage: задержка каста способности уменьшена с 0.6 до 0.4 
 Способность Bloodrage больше не может быть развеяна. Использование таких артефактов, как Manta или BKB не снимет Онемение (Silence). 



 Bounty Hunter 

 Track: радиус применения увеличен с 900/1050/1200 до 1200 



 Brewmaster 

 Drunken Brawler: Если вы не атаковали в течение 10 секунд, то ваша следующая атака активирует критический урон от этой способности . 
 Drunken Brawler: Если вы не были атакованы в течение 10 секунд, то вы уклонитесь от следующей атаки. (Эта механика также работает на Fire Spirit’a, у которого имеется эта пассивная способность благодаря Aghanim Scepter). 



 Bristleback 

 Warpath: больше не дает уникального бонуса передвижения при первом срабатывании ультимейта. (Раньше бонус передвижения при первом срабатывании был 5/7/10%, теперь он будет таким же, как при любом срабатывании ультимейта). 
 Warpath: бонус к скорости за каждый эффект увеличен с 1/2/3% до 3/4/5%. (Раньше Уровень 1: 5 -&gt; 9%. Раньше Уровень 3: 10 -&gt; 28%. Теперь Уровень 1: 3 -&gt; 15%. Теперь Уровень 3: 5-&gt;35%) 



 Broodmother 

 Урон в секунду, от способности Poison Sting у юнитов Spiderling, был увеличен с 4 до 8 
 Spin Web: Свободное перемещение по паутине больше не блокируется, даже если враги видят Broodmother 
 Spin Web: Свободное перемещение по паутине блокируется на 3 секунды, если Broodmother получает урон. (Используется то же правило, что и с предметом Blink Dagger) 



 Centaur Warrunner 

 Hoof Stomp: Затраты маны увеличены с 85/100/115/130 до 130 



 Chaos Knight 

 Phantasm: Теперь при использовании есть 50% шанс появления дополнительной иллюзии. 



 Chen 

 Penitence: время перезарядки изменено с 14 до 14/13/12/11 



 Clinkz 

 Death Pact: время перезарядки изменено с 45 до 45/40/35 



 Dazzle 

 Poison Touch: больше не вызывает кратковременного оглушения. (Это изменение убирает только кратковременное оглушение вначале. Цель будет оглушена, как и раньше, при использовании способности 4-го уровня.) 



 Disruptor 

 Kinetic Field: время перезарядки изменено с 14 до 14/13/12/11 



 Doom 

 Doom: урон от способности больше не игнорирует магические щиты. (Например: такой щит, как от артефакта Pipe of Insight) 



 Drow Ranger 

 Gust: длительность отбрасывания увеличена с 0.2 до 0.5 



 Earth Spirit 

 Stone Remnant: время перезарядки уменьшено с 35 до 30 



 Earthshaker 

 Fissure: Крипы больше не будут пытаться оббежать земляную полосу, они будут ждать пока она исчезнет. 
 Echo Slam: Теперь воздействует на юнитов, находящихся в невидимости или скрытых в тумане войны 



 Elder Titan 

 Echo Stomp: Затраты маны уменьшены с 100/115/130/145 до 100 
 Echo Stomp: физический и магический урон увеличен с 80 до 80/85/90/95 



 Ember Spirit 

 Searing Chains: длительность связки изменена с 2/2/3/3 до 1/2/2/3. (Полный урон от способности остался тем же - 80/120/240/300) 
 Sleight of Fist: дополнительный урон уменьшен с 30/60/90/120 до 20/40/60/80 



 Enchantress 

 Untouchable: длительность воздействия способности увеличена с 3 до 4 секунд 



 Enigma 

 Midnight Pulse: радиус воздействия увеличен с 400 до 600 



 Faceless Void 

 Базовая ловкость увеличена с 21 до 23 
 Скорость поворота улучшена с 0.5 до 1 



 Gyrocopter 

 Homing Missile: теперь поражает невидимых юнитов 
 Homing Missile: количество атак, необходимых для уничтожения ракеты, увеличено с 3 до 3/3/4/5 



 Huskar 

 Burning Spears: больше не является уникальным модификатором атаки. 



 Invoker 

 Ghost Walk: больше не воздействует на врагов, у которых имеется магический иммунитет. 
 EMP: задержка срабатывания способности увеличена с 2.6 до 2.9 



 Jakiro 

 Dual Breath: радиус действия увеличен на 50 
 Liquid Fire (уровень 4): время перезарядки уменьшено с 5 до 4 
 Macropyre с Aghanim&apos;s Scepter’ом: длительность воздействия увеличена с 7 до 14 секунд 
 Macropyre с Aghanim&apos;s Scepter’ом: радиус действия увеличен с 1350 до 1800. (Без Aghanim&apos;s Scepter радиус остался прежним - 900) 



 Juggernaut 

 Базовое время атаки улучшено с 1.6 до 1.5 



 Keeper of the Light 

 Добавлен Aghanim&apos;s Scepter: Получает бесконечное улучшение Spirit Form. Также следующие эффекты работают в течение дневного времени: Герой получает дополнительный обзор, способность Illuminate лечит союзников и героя на 75% от урона способности. 



 Kunkka 

 Torrent: радиус действия увеличен с 215 до 225 
 X Marks The Spot: задержка возвращения действует в два раза дольше на союзников 
 Ghost Ship: длительность баффа для союзников увеличена с 8 до 10 секунд 
 Ghost Ship: Добавлен AOE индикатор применения, виден только союзникам. 



 Legion Commander 

 Overwhelming Odds: дополнительный урон от количества героев увеличен с 14/16/18/20 до 20/35/50/65. (Урон от количества крипов остался тем же 14/16/18/20) 
 Overwhelming Odds: радиус применения увеличен с 315 до 330 
 Overwhelming Odds: основной урон изменен с 50/100/150/200 до 60/100/140/180 
 Moment of Courage: теперь имеется псведо-рандомный шанс срабатывания. (Это снижает шанс очень частого/редкого срабатывания способности. 



 Leshrac 

 Lightning Storm: теперь замедляет цель на 75%, длительность замедления 0.5 секунд 



 Lich 

 Frost Armor: теперь можно применять на сооружения 
 Chain Frost с Aghanim&apos;s Scepter: больше нет лимита отскоков 



 Lina 

 Радиус атаки увеличен с 650 до 670 
 Laguna Blade с Aghanim&apos;s Scepter : урон пробивает магический иммунитет. (Урон от ультимейта все еще может быть уменьшен с помощью предметов, дающих магическое сопротивление) 



 Lion 

 Hex: время перезарядки изменено с 30/25/20/15 до 30/24/18/12 



 Lone Druid 

 Spirit Bear: реген здоровья увеличен с 2 до 2/3/4/5 



 Luna 

 Базовая ловкость уменьшена с 22 до 18 



 Lycan 

 Shapeshift: больше не дает бонусного здоровья 



 Magnus 

 Отменено ограничение на максимальное количество целей у способности 
 Радиус действия способности Skewer увеличен с 600/800/1000/1200 по 750/900/1050/1200 

 Medusa 

 Способность Split Shot переработана с 50/60/70/80% урона по 5 целям максимум на 80% урона по 2/3/4/5 целям максимум. 
 Способность Mystic Snake больше не требует видимости в тумане войны для отскоков. 
 Впитывание урона способностью Mana Shield увеличено с 1/1.5/2/2.5 до 1.6/1.9/2.2/2.5 за каждую единицу маны. 

 Meepo 

 Базовая скорость передвижения увеличена с 305 до 315 

 Mirana 

 Видимость вокруг Sacred Arrow уменьшена с 800 до 650 

 Naga Siren 

 Урон от иллюзий Mirror Image уменьшен с 30/35/40/45% до 20/25/30/35%. 
 Область действия Rip Tide уменьшена с 350 до 320 
 Уменьшение брони с помощью способности Rip Tide больше не пробивает магический иммунитет 

 Necrophos 

 Область действия Heartstopper Aura увеличена с 1000 до 1200 
 Reaper&apos;s Scythe теперь добавляет +30% к времени воскрешения 

 Night Stalker 

 Darkness теперь также уменьшает дальность видимости у построек 

 Nyx Assassin 

 Время перезарядки способности Impale увеличено с 11 до 13 секунд 
 Способность Impale больше не может быть блокирована с помощью Linken&apos;s Sphere 

 Ogre Magi 

 Базовый показатель брони увеличен на 1 
 Анимация применения способностей улучшена с 0.56 до 0.45 



 Omniknight 

 Purification: радиус применения увеличен с 225 до 240 
 Repel: больше не удаляет положительные баффы у союзников. (Это означает, что Repel больше не будет удалять эффект от Guardian Angel) 
 Guardian Angel: длительность действия увеличена с 5/6/7 до 6/7/8 
 Guardian Angel с Aghanim&apos;s Scepter: длительность действия увеличена с 5/6/7 до 8/9/10 



 Phantom Assassin 

 Stifling Dagger: длительность перезарядки уменьшена с 8 до 6 
 Blur: шанс уклонения увеличен с 20/25/30/40 до 20/30/40/50 



 Phoenix 

 Icarus Dive: задержка применения способность изменена с 0.01 до 0.2 
 Fire Spirits: урон уменьшен с 15/35/55/75 до 10/30/50/70 
 Fire Spirits: затрата здоровья увеличена с 15% до 20% 



 Pugna 

 Decrepify: затраты маны уменьшены с 100 до 60 
 Nether Ward: длительность действия увеличена с 25 до 30 



 Queen of Pain 

 Shadow Strike: время перезарядки изменено с 20/16/12/8 до 16/12/8/4 
 Shadow Strike: радиус применения увеличен с 400 до 435 



 Razor 

 Прирост силы увеличен с 1.7 до 2.3 
 Unstable Current: длительность замедления изменена с 0.4/0.8/1.2/1.6 до 0.5/1/1.5/2 



 Riki 

 Backstab: теперь работает при добивании союзных юнитов 



 Shadow Demon 

 Добавлен Aghanim&apos;s Scepter: время перезарядки ультимейта Demonic Purge заменено двумя зарядами, которые восполняются каждые 40 секунд 



 Shadow Fiend 

 Requiem of Souls: второй дебафф действует на юнитов, имеющих магический иммунитет 



 Silencer 

 Прирост ловкости увеличен с 2.1 до 3.0 
 Curse of the Silent: время перезарядки изменено с 20/18/16/14 до 20/16/12/8 



 Skywrath Mage 

 Базовая скорость передвижения увеличена с 315 до 325 
 Concussive Shot: урон увеличен с 50/100/150/200 до 60/120/180/240 



 Sniper 

 Исправлена ошибка, при которой дополнительный радиус атаки не соответствовал максимальному. (Это влияет на автоатаку юнитов, имея максимальный радиус атаки) 



 Spirit Breaker 

 Nether Strike: радиус применения увеличен с 400/550/700 до 700. (Радиус с Aghanim&apos;s Scepter увеличен с 550/700/850 до 850) 
 Nether Strike: время перезарядки изменено с 75 to 80/70/60 



 Sven 

 Базовый урон увеличен на 6 



 Templar Assassin 

 Trap: теперь имеет такую же задержку применения, как и основная способность Psionic Trap. (Ранее способность и подспособность (установка ловушки и активация ловушки) имели разное время задержки применения, теперь обе имеют задержку 0) 



 Terrorblade 

 Прирост силы уменьшен с 1.9 до 1.4 
 Reflection: замедление от способности больше не сохраняется после активации магического иммунитета 
 Reflection: длительность действия изменена с 5 до 2.5/3.5/4.5/5.5 



 Tidehunter 

 Anchor Smash: снижение урона увеличено с 40 до 60% 
 Anchor Smash: теперь действует на Древних крипов. (На Roshan’a не действует) 



 Tinker 

 Heat Seeking Missile: больше не блокируется предметом Ethereal 



 Tiny 

 Craggy Exterior: длительность оглушения изменена с 1.2/1.3/1.4/1.5 до 1/1.25/1.5/1.75 



 Troll Warlord 

 Melee Whirling Axes: задержка применения способности изменена с 0.2 до 0 



 Tusk 

 Переработана способность Snowball: теперь имеется две подспособности, с помощью одной создается снежный ком, с помощью другой снежный ком запускается в противника. Радиус, при котором союзники автоматически попадают в ком, был уменьшен. 
 Вы теперь можете добавить союзника в ком, нажав правой кнопкой мыши на него, если он находится в пределах радиуса 400 от вас 
 С каждым дополнительным союзником в снежном коме, скорость передвижения кома увеличивается на 75 MS 
 С каждым дополнительным союзником в снежном коме, ком наносит на 20/30/40/50 единиц больше урона 



 Undying 

 Soul Rip: радиус действия увеличен с 975 до 1300 
 Tombstone Zombie Deathlust: граница здоровья, для прибавки к скорости передвижения и скорости атаки зомби, изменена с 5/10/15/20% до 20/25/30/35% 
 Tombstone Zombies: за убийство зомби вы больше не получаете опыта или золота 
 Tombstone: Награда за уничтожение томбы изменена с 70/90/110/130 до 75/100/125/150 золота 
 Flesh Golem&apos;s Plague Aura: теперь действует на юнитов, имеющих иммунитет к магии 



 Ursa 

 Fury Swipes: больше не является уникальным модификатором атаки 



 Vengeful Spirit 

 Когда Vengeful Spirit умирает, убийца получает негативный бафф от способности Vengeance Aura, который уменьшает урон убийце и союзникам в радиусе 900 от убийцы. Дебафф действует до возрождения Vengeful Spirit. (Уменьшение урона соответствует текущему уровню баффа от способности Vengeance Aura) 



 Visage 

 Grave Chill: время перезарядки увеличено с 10 до 16/14/12/10 



 Warlock 

 Shadow Word: длительность действия увеличена с 9 до 11 
 Upheaval: время перезарядки изменено с 50 до 50/46/42/38 



 Windranger 

 Windrun: теперь можно увернуться от снарядов, которые возникли до начала действия способности 
 Focus Fire с Aghanim&apos;s Scepter: Снижение урона было изменено с -50/-40/-30 до -30/-15/0, больше нет специальных правил для атаки. 



 Witch Doctor 

 Maledict: время перезарядки изменено с 35 до 20 
 Death Ward: базовое время атаки изменено с 0.25 до 0.22 



 Wraith King 

 Mortal Strike: критических урон увеличен с 125/175/225/275 до 150/200/250/300 процентов 
 Базовая броня уменьшена на 1 



 Zeus 

 Arc Lightning: задержка применения изменена с 0.4 до 0.2 
 Lightning Bolt: радиус true sight уменьшен с 900 до 750 
 Lightning Bolt: радиус обзора при ударе молнии уменьшен с 1000 до 750 
 Lightning Bolt: теперь можно применить на землю, урон получит ближайший вражеский юнит в радиусе 250 

 Предметы 

 Animal Courier 

 Время возрождения наземного курьера уменьшено со 180 до 140 секунд 

 Bloodstone 

 Лечение от Bloodpact увеличено с 400 HP + 30 HP/ заряд до 500 HP + 30 HP/заряд 

 Clarity 

 Регенерация маны увеличена со 100 единиц за 30 секунд до 135 единиц за 40 секунд 

 Eul&apos;s Scepter of Divinity 

 Cyclone теперь наносит 50 урона по вражеским юнитам после приземления 
 Теперь можно использовать Cyclone на себя даже имея иммунитет к магии 

 Manta Style 

 Иллюзии теперь обновляют приоритет выбора цели для атаки и применения способностей при вызове. Это изменение затрагивает также иллюзии, создаваемые Naga Siren и Chaos Knight. 

 Mjollnir 

 Урон от Chain Lightning уменьшен с 160 до 150 
 Центром области действия Static Shock теперь является юнит, на котором находится Static Charge, а не атакующий юнит 
 Исправлена ошибка, из-за которой некорректно срабатывал Chain Lightning, если предыдущий заряд всё ещё отскакивал по юнитам. Это изменение затрагивает как Mjollnir, так и Maelstrom. 

 Necronomicon 

 Скорость передвижения Necronomicon Warrior&apos;s была изменена с 330/360/390 на 350 
 Количество опыта, получаемого за убийство юнита Necronomicon, увеличено с 59 до 100/150/200 

 Observer Wards и Sentry Wards 

 Передача вардов между союзниками теперь требует зажатой клавиши Control. Таким образом, при зажатой клавише Control, будут подсвечиваться ваши союзники для передачи предмета, а без зажатой клавиши варды будут устанавливаться в обычном режиме. 
 Варды больше не могут быть установлены рядом с фонтаном 

 Pipe of Insight 

 Регенерация здоровья уменьшена с 11 до 8 единиц 
 Pipe теперь даёт ауру, которая увеличивает регенерацию здоровья для находящихся рядом союзников на 4 единицы 
 Активный бафф от Pipe теперь нельзя снять 

 Rod of Atos 

 Время перезарядки Cripple уменьшено с 12 до 10 секунд 

 Scythe of Vyse 

 Скорость передвижения юнитов под действием Hex увеличена с 100 до 140. Изменение скорости затрагивает только Scythe of Vyse. 

 Shadow Amulet 

 Чтобы стать невидимым, обладателю амулета больше не нужно оставаться на месте несколько секунд. Однако, чтобы оставаться в невидимости, нужно стоять неподвижно. 

 Shadow Blade 

 Время действия Shadow Walk увеличено с 12 до 14 секунд</content:encoded>
			<link>https://dotadb.3dn.ru/news/dota_allstars_6_81d/2014-08-20-77</link>
			<dc:creator>Gekko</dc:creator>
			<guid>https://dotadb.3dn.ru/news/dota_allstars_6_81d/2014-08-20-77</guid>
			<pubDate>Wed, 20 Aug 2014 07:13:54 GMT</pubDate>
		</item>
		<item>
			<title>DotA-Allstars 6.78c</title>
			<description>&lt;p&gt;6.78c Changelog:&lt;/p&gt;&lt;p&gt;* Rage cooldown increased from 15 to 17 seconds&lt;br&gt; * Flamebreak cooldown increased from 11 to 14&lt;br&gt; * Tether movement bonus decreased from 20% to 17%&lt;br&gt; * Living Armor damage block instances from 7 to 4/5/6/7&lt;br&gt; * Chemical Rage bonus HP reduced from 300/600/900 to 250/500/750&lt;br&gt; * Gyrocopter attack range reduced from 375 to 365&lt;br&gt; * Team 2 now bans second instead of first in Ban Phase #2. (All other phases and orders are the same)&lt;br&gt;&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt; &lt;br&gt; * 狂暴的冷却时间从15增加到17&lt;br&gt; * 烈焰破击的冷却时间从11增加到14&lt;br&gt; * 联结的移动速度加成从20%降低到17%&lt;br&gt; * 活体护甲的伤害抵挡次数从7次减少到4/5/6/7次&lt;br&gt; * 化学狂暴的生命值加成从300/600/900减少到250/500/750&lt;br&gt; * 矮人直升机的攻击距离从375减少到365&lt;br&gt; * 现在在第二个禁用阶段，队伍B从以前的先禁用改为后禁用。(其他阶段和顺序不变)&lt;br&gt;&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt; &lt;br&gt; - Fixed a bug that allowed some players to control two heroes&lt;br&gt; - Fixed being unable to easily tell when Tombstone was Decrepified&lt;br&gt; - Fixed False Promise interaction with Shallow Grave&lt;br&gt; - Fixed Quelling Blade doing damage to allied wards&lt;br&gt; - Fixed ...</description>
			<content:encoded>&lt;p&gt;6.78c Changelog:&lt;/p&gt;&lt;p&gt;* Rage cooldown increased from 15 to 17 seconds&lt;br&gt; * Flamebreak cooldown increased from 11 to 14&lt;br&gt; * Tether movement bonus decreased from 20% to 17%&lt;br&gt; * Living Armor damage block instances from 7 to 4/5/6/7&lt;br&gt; * Chemical Rage bonus HP reduced from 300/600/900 to 250/500/750&lt;br&gt; * Gyrocopter attack range reduced from 375 to 365&lt;br&gt; * Team 2 now bans second instead of first in Ban Phase #2. (All other phases and orders are the same)&lt;br&gt;&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt; &lt;br&gt; * 狂暴的冷却时间从15增加到17&lt;br&gt; * 烈焰破击的冷却时间从11增加到14&lt;br&gt; * 联结的移动速度加成从20%降低到17%&lt;br&gt; * 活体护甲的伤害抵挡次数从7次减少到4/5/6/7次&lt;br&gt; * 化学狂暴的生命值加成从300/600/900减少到250/500/750&lt;br&gt; * 矮人直升机的攻击距离从375减少到365&lt;br&gt; * 现在在第二个禁用阶段，队伍B从以前的先禁用改为后禁用。(其他阶段和顺序不变)&lt;br&gt;&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt; &lt;br&gt; - Fixed a bug that allowed some players to control two heroes&lt;br&gt; - Fixed being unable to easily tell when Tombstone was Decrepified&lt;br&gt; - Fixed False Promise interaction with Shallow Grave&lt;br&gt; - Fixed Quelling Blade doing damage to allied wards&lt;br&gt; - Fixed the passive regen missing on Spirit Bear&apos;s Armlet&lt;br&gt; - Fixed Empty Bottle courier slow lasting a couple extra seconds after it is filled&lt;br&gt; - Fixed Buyback cooldown display not always being accurate&lt;br&gt; - Fixed Rupture hurting couriers&lt;br&gt; - Fixed some issues with targeting near units with Stone Caller&lt;br&gt; - Fixed Flak Cannon vs Gem&lt;br&gt; - Fixed Panda with Bloodstone being unable to revive&lt;br&gt; - Fixed swapping costing you an extra 100 gold if you swap after repicking a new hero&lt;br&gt; - Fixed multiple swaps costing you more gold&lt;br&gt; - Fixed Bloodrage removing Doom and stuns from allies&lt;br&gt; - Fixed Bloodrage removing Elder Dragon Form&lt;br&gt; - Fixed various tooltips&lt;br&gt; - Fixed a bug with Courier haste speed when interacting with slows&lt;br&gt; - Fixed Bloodstone charges being slightly inaccurate when activating the item manually&lt;br&gt; - Fixed Rupture piercing Shallow Grave&lt;br&gt; - Fixed False Promise interaction with Armlet and Power Treads&lt;br&gt; - Fixed Shadow Demon base int&lt;br&gt; - Fixed Mortal Strike interaction with Linken&apos;s Sphere&lt;br&gt; - Fixed an Aghnaim&apos;s Scepter droppability issue&lt;br&gt; - Fixed aoe XP/Gold with deny/neutral/suicide&lt;br&gt; - Fixed Aghanim Reaper buyback not being prevented properly if someone else gets the last hit&lt;br&gt; - Fixed some minor issues with the values on Eye of the Storm &lt;br&gt; - Fixed Geomagnetic Grip being wasted if targeting ground and no nearby Rock is found to pull &lt;br&gt;&lt;br&gt;&lt;br&gt; &lt;br&gt; - 修正了一个导致某些玩家可以控制2个英雄的bug&lt;br&gt; - 修正了难以明显分辨墓碑是否被衰老的问题&lt;br&gt; - 修正了虚妄诺言和薄葬的相互作用&lt;br&gt; - 修正了压制之刃可以对己方的守卫造成伤害的问题&lt;br&gt; - 修正了熊灵携带莫尔迪基安的臂章时被动生命回复无效的问题&lt;br&gt; - 修正了空瓶对信使造成的减速即使在魔瓶装满后依然存在数秒的问题&lt;br&gt; - 修正了买活的冷却时间有时显示不正确的问题&lt;br&gt; - 修正了割裂可以对信使造成伤害的问题&lt;br&gt; - 修正了不能紧贴单位施放召唤岩石的问题&lt;br&gt; - 修正了高射火炮与真视宝石的相互作用&lt;br&gt; - 修正了携带血精石的熊猫酒仙无法复活的问题&lt;br&gt; - 修正了如果你重选了一个英雄,交换仍然要再花费100金钱的问题&lt;br&gt; - 修正了多次交换会花费更多金钱的问题&lt;br&gt; - 修正了血之狂暴可以移除队友身上的末日和眩晕效果的问题&lt;br&gt; - 修正了血之狂暴会移除真龙形态的问题&lt;br&gt; - 修正了许多提示文字&lt;br&gt; - 修正了一个关于信使的加速和减速相互作用的bug&lt;br&gt; - 修正了手动使用会导致血精石的能量点数计算不太准确的问题&lt;br&gt; - 修正了割裂无视薄葬的问题&lt;br&gt; - 修正了虚妄诺言和莫尔迪基安的臂章及动力鞋的相互作用&lt;br&gt; - 修正了暗影恶魔的基础智力不正确的问题&lt;br&gt; - 修正了致死打击和林肯法球的相互作用&lt;br&gt; - 修正了阿哈利姆神杖不能丢弃的问题&lt;br&gt; - 修正了队友反补/中立生物击杀/自杀产生的的范围经验/金钱问题&lt;br&gt; - 修正了如果由其他人造成致死伤害,神杖效果的死神镰刀不能正确禁用对方买活的问题&lt;br&gt; - 修正了一些关于风暴之眼的数值的小问题&lt;br&gt; - 修正了如果指定地面目标却没有在附近找到可拉动的岩石,地磁之握会被浪费的问题&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt;New Strength Hero: Kaolin, the Earth Spirit&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt;New Intelligence Hero: Nerif, the Oracle&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Arc Warden&lt;br&gt; - Magnetic Field AoE decreased from 325 to 275&lt;br&gt; - Tempest Double unit is now visible to the enemy players as the fake&lt;br&gt;&lt;br&gt; Axe&lt;br&gt; - Counter Helix cooldown decreased from 0.65/0.6/0.55/0.5 to 0.55/0.5/0.45/0.4&lt;br&gt;&lt;br&gt; Ancient Apparition&lt;br&gt; - Ice Vortex cooldown decreased from 6 to 5&lt;br&gt; - Ice Blast base AoE increased from 225 to 275&lt;br&gt; - Added Aghanim&apos;s Scepter&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Batrider&lt;br&gt; - Vision decreased from 1800/800 to 1400/800&lt;br&gt; - Flamebreak manacost increased from 80/100/120/140 to 140&lt;br&gt;&lt;br&gt; Beastmaster&lt;br&gt; - Greater Hawk invisibility fade time decreased from 5 to 4&lt;br&gt;&lt;br&gt; Bloodseeker&lt;br&gt; - Strygwyr&apos;s Thirst now gives you bonus 3/4/5/6 armor when active&lt;br&gt; - Bloodrage dispels the target before applying its buff&lt;br&gt; &lt;br&gt;&lt;br&gt; - Rupture damage is now HP loss&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Bounty Hunter&lt;br&gt; - Track manacost from 70/60/50 to 50&lt;br&gt;&lt;br&gt; Bristleback&lt;br&gt; - Quill Spray hit memory increased from 10 to 14 seconds&lt;br&gt;&lt;br&gt; Broodmother&lt;br&gt; - Incapacitating Bite miss chance from 10/20/30/40% to 30/40/50/60%&lt;br&gt; - Spawn Spiderlings unit count increased from 1/2/3/3 to 1/2/3/4&lt;br&gt;&lt;br&gt; Centaur Warchief&lt;br&gt; - Added to Captain&apos;s Mode&lt;br&gt;&lt;br&gt; Clinkz&lt;br&gt; - Strafe cooldown decreased from 60/50/40/30 to 45/40/35/30&lt;br&gt;&lt;br&gt; Clockwerk Goblin&lt;br&gt; - Power Cogs no longer knock back magic immune units&lt;br&gt;&lt;br&gt; Crystal Maiden&lt;br&gt; - Brilliance Aura mana regen increased from 0.5/1/1.5/2 to 1/1.5/2/2.5&lt;br&gt; - Freezing Field explosion AoE increased from 215 to 230&lt;br&gt; - Aghanim&apos;s Freezing Field&apos;s attack speed reduction aura increased from -20 to -50&lt;br&gt;&lt;br&gt; Dark Seer&lt;br&gt; - Vacuum cooldown increased from 22 to 24&lt;br&gt;&lt;br&gt; Dazzle&lt;br&gt; - Shadow Wave target count increased from 3/3/4/5 to 3/4/5/6&lt;br&gt; - Shallow Grave can now be cast on magic immune allies&lt;br&gt;&lt;br&gt; Death Prophet&lt;br&gt; - Movement speed decreased from 285 to 280&lt;br&gt; - Silence AoE increased from 200/275/350/350 to 350&lt;br&gt; - Witchcraft move speed bonus increased from 4/8/12/16% to 5/10/15/20%&lt;br&gt;&lt;br&gt; Disruptor&lt;br&gt; - Thunder Strike from 3 strikes over 4 seconds to 4 strikes over 6 seconds&lt;br&gt; - Thunder Strike damage per strike decreased from 50/75/100/125 to 40/60/80/100&lt;br&gt; - Thunder Strike AoE increased from 200 to 240&lt;br&gt;&lt;br&gt; Doom Bringer&lt;br&gt; - Doom now disables Feast, Backtrack, Dispersion, Juxtapose, Bristleback and Blood Bath&lt;br&gt; - Aghanim&apos;s Scepter upgrade duration reworked&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Dragon Knight&lt;br&gt; - Corrosive Breath passive from Level 1 Elder Form now carries over to Level 2 (the DPS)&lt;br&gt;&lt;br&gt; Drow Ranger&lt;br&gt; - Trueshot Aura increased from 14/18/22/26% to 16/20/24/28%&lt;br&gt;&lt;br&gt; Earthshaker&lt;br&gt; - Turn rate improved from 0.4 to 0.6&lt;br&gt; - Fissure range increased from 1200 to 1300&lt;br&gt; - Echo Slam now considers illusions as heroes&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Ember Spirit&lt;br&gt; - Flame Guard DPS increased from 30/35/40/45 to 30/40/50/60&lt;br&gt; - Added to Captain&apos;s Mode &lt;br&gt;&lt;br&gt; Enchantress&lt;br&gt; - Aghanim&apos;s Scepter bonus attack range increased from 165 to 190&lt;br&gt;&lt;br&gt; Enigma&lt;br&gt; - Malefice scaling reworked&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Goblin Shredder&lt;br&gt; - Base Strength increased by 3&lt;br&gt; - Int growth increased from 1.8 to 2.4&lt;br&gt; - Chakram initial manacost rescaled from 125/150/175 to 75/125/175&lt;br&gt; - Chakram move speed increased from 800 to 900&lt;br&gt;&lt;br&gt; Gyrocopter&lt;br&gt; - Flak Cannon cooldown increased from 20 to 30&lt;br&gt;&lt;br&gt; Huskar&lt;br&gt; - Base Strength increased by 3&lt;br&gt; - Burning Spears DPS increased from 4/8/12/16 to 5/10/15/20&lt;br&gt; - Life Break HP cost increased from 35/30/25% to 40/35/30%&lt;br&gt; - Berserker&apos;s Blood Reworked&lt;br&gt; &lt;br&gt;&lt;br&gt; - Removed from Captain&apos;s Mode&lt;br&gt;&lt;br&gt; Invoker&lt;br&gt; - Alacrity manacost decreased from 100 to 75&lt;br&gt; - Ghost Walk slow increased from 20/23/26/30/33/36/40 to 20/25/30/35/40/45/50&lt;br&gt; - Ghost Walk cooldown decreased from 60 to 35&lt;br&gt; - Tornado damage rescaled from 70+(Wex+Quas)*20 to 70+(2*Wex+Quas)*15&lt;br&gt;&lt;br&gt; Io&lt;br&gt; - Spirits no longer provide vision, except temporarily when they collide with an enemy hero&lt;br&gt; - Overcharge hp/mp cost increased from 3.5% to 4.5%&lt;br&gt;&lt;br&gt; Juggernaut&lt;br&gt; - Omnislash no longer jumps on Tombestone Zombies&lt;br&gt;&lt;br&gt; Keeper of the Light&lt;br&gt; - Base Strength decreased by 2&lt;br&gt;&lt;br&gt; Kunkka&lt;br&gt; - Ghost Ship damage increased from 300/400/500 to 350/450/550&lt;br&gt; - X Marks The Spot manacost decreased from 80/90/100/110 to 80&lt;br&gt; - X Marks The Spot vision from 1000 flying to 400 ground vision&lt;br&gt;&lt;br&gt; Legion Commander&lt;br&gt; - Duel bonus damage per victory increased from 10 to 10/14/18&lt;br&gt; - Added to Captain&apos;s Mode&lt;br&gt;&lt;br&gt; Lich&lt;br&gt; - Chainfrost bounce count increased from 7 to 10&lt;br&gt;&lt;br&gt; Lifestealer&lt;br&gt; - Open Wounds cast range decreased from 600 to 200/300/400/500&lt;br&gt;&lt;br&gt; Lina Inverse&lt;br&gt; - Attack range increased from 625 to 635&lt;br&gt;&lt;br&gt; Lion&lt;br&gt; - Mana Drain break and cast range improved by 100 (750/1100 -&amp;gt; 850/1200)&lt;br&gt; - Aghanim&apos;s Finger of Death CD decreased from 160/100/40 to 100/60/20&lt;br&gt;&lt;br&gt; Lone Druid&lt;br&gt; - Spirit Bear now has its HP drained by Armlet when active &lt;br&gt; - Spirit Bear bounty increased from 100 to 300&lt;br&gt;&lt;br&gt; Lord of Avernus&lt;br&gt; - Movement speed increased from 300 to 310&lt;br&gt;&lt;br&gt; Lycanthrope&lt;br&gt; - Armor increased by 1 (Shapeshift total armor is still the same as before)&lt;br&gt;&lt;br&gt; Magnataur&lt;br&gt; - Reverse Polarity damaged decreased from 150/225/300 to 50/125/200&lt;br&gt;&lt;br&gt; Medusa&lt;br&gt; - Stone Gaze Reworked&lt;br&gt; &lt;br&gt;&lt;br&gt; - Removed from Captain&apos;s Mode&lt;br&gt;&lt;br&gt; Meepo&lt;br&gt; - Innate magic resistance increased from 25% to 35%&lt;br&gt;&lt;br&gt; Mirana&lt;br&gt; - Elune&apos;s Arrow now deals up to 100 extra damage based on distance the arrow traveled&lt;br&gt; - Moonlight Shadow cooldown decreased from 160/140/120 to 140/120/100&lt;br&gt; - Starfall will choose a new target for the second star if the first died before impact&lt;br&gt;&lt;br&gt; Morphling&lt;br&gt; - Base attack time improved from 1.7 to 1.6&lt;br&gt;&lt;br&gt; Naga Siren&lt;br&gt; - Rip Tide cooldown rescaled from 19/16/13/10 to 10&lt;br&gt;&lt;br&gt; Necrolyte&lt;br&gt; - If a unit dies under Reaper&apos;s Scythe, it will be credited to Necrolyte&lt;br&gt; - Aghanim&apos;s Reaper&apos;s Scythe causes buyback to be disabled on heroes it kills for that death&lt;br&gt;&lt;br&gt; Nerubian Assassin&lt;br&gt; - Mana Burn drain and damage decreased from 5x Int to 3.5/4/4.5/5x&lt;br&gt; - Mana Burn manacost rescaled from 130/120/110/100 to 100&lt;br&gt;&lt;br&gt; Nightstalker &lt;br&gt; - Hunter in the Night attack speed rescaled from 30/45/60/75 to 45/55/65/75 (MS remains 20/25/30/35)&lt;br&gt;&lt;br&gt; Obsidian Destroyer&lt;br&gt; - Movement speed increased from 310 to 315&lt;br&gt;&lt;br&gt; Ogre Magi&lt;br&gt; - Ignite DPS increased from 26/32/38/44 to 26/34/42/50&lt;br&gt;&lt;br&gt; Omniknight&lt;br&gt; - Added Aghanim&apos;s Scepter&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Pandaren Brewmaster&lt;br&gt; - Aghanim&apos;s Primal Split units now gain your current level of Drunken Brawler&lt;br&gt; - Fire Panda no longer upgrades damage with Aghanim&apos;s Scepter&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Phantom Assassin&lt;br&gt; - Blur level 4 evasion increased from 35% to 40%&lt;br&gt;&lt;br&gt; Phantom Lancer&lt;br&gt; - Spirit Lance, Dopplewalk, Juxtapose and Phantom Edge illusions damage dealt decreased from 25% to 20%&lt;br&gt;&lt;br&gt; Phoenix&lt;br&gt; - Sun Ray HP cost per second increased from 3% to 4%&lt;br&gt;&lt;br&gt; Pudge&lt;br&gt; - Flesh Heap strength bonus increased from 0.9/1.2/1.5/1.8 to 1/1.5/2/2.5&lt;br&gt;&lt;br&gt; Pugna&lt;br&gt; - Nether Blast structure damage increased from 33% to 50%&lt;br&gt; - Decrepify can now target Tombstone&lt;br&gt;&lt;br&gt; Razor&lt;br&gt; - Eye of the Storm duration increased from 20/25/30 to 30&lt;br&gt; - Eye of the Storm strike interval decreased from 0.75/0.65/0.55 to 0.7/0.6/0.5 (Aghanim&apos;s to 0.55/0.45/0.35)&lt;br&gt; - Unstable Current movement speed bonus increased from 3/6/9/12% to 4/8/12/16%&lt;br&gt;&lt;br&gt; Rikimaru&lt;br&gt; - Permanent Invisibility fade time decreased from 3/2.25/1.5 to 3/2/1&lt;br&gt;&lt;br&gt; Sand King&lt;br&gt; - Invisibility fade delay when exiting Sand Storm improved from 0.3/0.6/0.9/1.5 to 1.5&lt;br&gt; - Sand Storm now has a smoother damage interval (1-&amp;gt;0.5, total damage is the same)&lt;br&gt;&lt;br&gt; Shadow Demon&lt;br&gt; - Base Intelligence decreased by 3&lt;br&gt; - Shadow Poison no longer gives vision over the targets with the debuff&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Shadow Fiend&lt;br&gt; - Requiem of Souls slow rescaled from 15/20/25% to 20%&lt;br&gt; - Requiem of Souls damage reduction increased from 15/20/25% to 50%&lt;br&gt;&lt;br&gt; Shadow Shaman&lt;br&gt; - Aghanim&apos;s Mass Serpent Wards damage increased from 53-59/74-79/94-100 to 85-90/105-110/125-130&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Silencer&lt;br&gt; - Global Silence now affects sleeping units&lt;br&gt; - Added Aghanim&apos;s Scepter for Silencer&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Skeleton King&lt;br&gt; - Reincarnation slow now affects attack speed as well&lt;br&gt; - Reincarnation slow happens immediately upon death rather than after reincarnating&lt;br&gt; - Critical Strike Reworked&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Slardar&lt;br&gt; - Bash damage type from magical to physical&lt;br&gt; - Sprint cooldown decreased from 40 to 28&lt;br&gt;&lt;br&gt; Sniper&lt;br&gt; - Shrapnel AoE increased from 360 to 400&lt;br&gt;&lt;br&gt; Spirit Breaker&lt;br&gt; - Charge of Darkness will now also Greater Bash its target&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Storm Spirit&lt;br&gt; - Electric Vortex cooldown decreased from 20 to 21/20/19/18&lt;br&gt;&lt;br&gt; Tauren Chieftain&lt;br&gt; - Ancestral Spirit vision type from Flying to Ground&lt;br&gt; - Natural Order aura increased from 20/40/60/80% to 25/50/75/100%&lt;br&gt;&lt;br&gt; Terrorblade&lt;br&gt; - Conjure Image illusion duration increased from 25 to 32&lt;br&gt; - Sunder minimum HP exchange decreased from 33/28/23% to 25/20/15%&lt;br&gt;&lt;br&gt; Tidehunter&lt;br&gt; - Ravage AoE rescaled from 825/925/1025 to 1025&lt;br&gt;&lt;br&gt; Tiny&lt;br&gt; - Toss cooldown decreased from 10 to 9&lt;br&gt; - You can now Toss units to Runes &lt;br&gt;&lt;br&gt; Treant Protector&lt;br&gt; - Leech Seed slow increased from 24% to 28%&lt;br&gt; - Leech Seed&apos;s healing effect no longer ends when the target dies&lt;br&gt;&lt;br&gt; Troll Warlord&lt;br&gt; - Battle Trance cooldown increased from 20 to 30&lt;br&gt; - Battle Trance duration decreased from 10 to 7&lt;br&gt;&lt;br&gt; Tuskarr&lt;br&gt; - Snowball cooldown decreased from 24 to 21&lt;br&gt;&lt;br&gt; Undying&lt;br&gt; - Soul Rip cast range increased from 650 to 750&lt;br&gt;&lt;br&gt; Ursa Warrior&lt;br&gt; - Fury Swipes duration increased from 6 to 15&lt;br&gt;&lt;br&gt; Vengeful Spirit&lt;br&gt; - Strength increased from 16 + 2.3 to 18 + 2.6&lt;br&gt; - Nether Swap cast range rescaled from 600/900/1200 to 650/925/1200&lt;br&gt;&lt;br&gt; Venomancer&lt;br&gt; - Poison Sting duration increased from 6/7/8/9 to 6/8/10/12&lt;br&gt;&lt;br&gt; Viper&lt;br&gt; - Corrosive Skin affects any damage source not just regular attacks&lt;br&gt; - Viper Strike is no longer removed by Dark Pact or Kraken Shell&lt;br&gt;&lt;br&gt; Winter Wyvern&lt;br&gt; - Intelligence growth increased from 2.4 to 3.1&lt;br&gt; - Arctic Burn no longer provides flying vision&lt;br&gt;&lt;br&gt; Witch Doctor&lt;br&gt; - Death Ward cast range rescaled from 300/350/400 to 400&lt;br&gt; - Maledict cast range increased from 400 to 525&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt; Ancient Janggo of Endurance&lt;br&gt; - Recipe cost increased from 750 to 800&lt;br&gt;&lt;br&gt; Armlet of Mordiggian&lt;br&gt; - HP regen decreased from 8 to 7&lt;br&gt;&lt;br&gt; Assault Cuirass&lt;br&gt; - Positive armor aura is no longer prevented from stacking with other items&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Black King Bar&lt;br&gt; - Magic Immunity now has a 6th level of decrease&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Blade Mail&lt;br&gt; - Armor increased from 5 to 6&lt;br&gt; - Damage Return cooldown decreased from 22 to 17&lt;br&gt;&lt;br&gt; Bloodstone&lt;br&gt; - Initial charges increased from 6 to 8&lt;br&gt; - Can be activated to instantly kill yourself &lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Bottle&lt;br&gt; - While empty, Bottle causes couriers to move 30% slower&lt;br&gt;&lt;br&gt; Courier&lt;br&gt; - Courier no longer block neutral creeps from spawning&lt;br&gt; - Courier Speed Burst from 100% to 50% MS bonus (still reaches max speed)&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Dagon&lt;br&gt; - Recipe cost decreased from 1300 to 1250&lt;br&gt;&lt;br&gt; Dust of Appearance&lt;br&gt; - Now stacks in inventory&lt;br&gt; - Now slows heroes with an invisibility buff on them by 10%&lt;br&gt;&lt;br&gt; Ethereal Blade&lt;br&gt; - Self or ally cast duration increased to 4 seconds&lt;br&gt;&lt;br&gt; Eul&apos;s Scepter of Divinity&lt;br&gt; - Movement speed bonus increased from 30 to 35&lt;br&gt;&lt;br&gt; Force Staff&lt;br&gt; - Recipe cost decreased from 1000 to 900&lt;br&gt;&lt;br&gt; Gem of True Sight&lt;br&gt; - Gem can no longer be destroyed&lt;br&gt; - Gold cost increased from 700 to 850&lt;br&gt;&lt;br&gt; Headress of Rejuvenation&lt;br&gt; - Regeneration Aura AoE increased from 500 to 750 (now equal to Mekansm&apos;s active)&lt;br&gt;&lt;br&gt; Kelen&apos;s Blink Dagger&lt;br&gt; - Cooldown decreased from 14 to 12&lt;br&gt;&lt;br&gt; Linken&apos;s Sphere&lt;br&gt; - Cooldown decreased from 20 to 17&lt;br&gt;&lt;br&gt; Lothar&apos;s Edge&lt;br&gt; - Damage decreased from 30 to 22&lt;br&gt;&lt;br&gt; Medallion of Courage&lt;br&gt; - Cast range increased from 800 to 1000&lt;br&gt;&lt;br&gt; Mekansm&lt;br&gt; - Regeneration Aura AoE increased from 500 to 750 (now equal to active)&lt;br&gt;&lt;br&gt; Nathrezim Buckler&lt;br&gt; - Armor bonus AoE active increased from 700 to 750 (now equal to Mekansm&apos;s active )&lt;br&gt;&lt;br&gt; Necronimicon&lt;br&gt; - Warrior and Archer armor type changed from Heavy to Hero&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Null Talisman&lt;br&gt; - Recipe cost decreased from 145 to 135&lt;br&gt;&lt;br&gt; Observer Ward&lt;br&gt; - Initial Stock now starts at 1 instead of 2 (max stock is still 2)&lt;br&gt;&lt;br&gt; Quelling Blade&lt;br&gt; - Can now target Observer or Sentry wards dealing 100 damage (wards have 200 hp)&lt;br&gt; - Cast range increased from 100 to 350&lt;br&gt;&lt;br&gt; Radiance&lt;br&gt; - Burn damage increased from 45 to 50&lt;br&gt;&lt;br&gt; Sange and Yasha&lt;br&gt; - Minor changes to stats&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Sentry Ward&lt;br&gt; - Sentry Wards AoE decreased from 950 to 800&lt;br&gt;&lt;br&gt; Shadow Amulet&lt;br&gt; - Fade time decreased from 2.6 to 2.4&lt;br&gt;&lt;br&gt; Shiva&apos;s Guard&lt;br&gt; - Shiva&apos;s Guard aura AoE decreased from 1000 to the standard 900&lt;br&gt; - Shiva&apos;s Guard AS reduction increased from -30 to -40&lt;br&gt;&lt;br&gt; Stygian Desolator&lt;br&gt; - Corruption armor reduction increased from 6 to 7&lt;br&gt;&lt;br&gt; Veil of Discord&lt;br&gt; - Discord AoE increased from 550 to 600&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt; * Captain&apos;s Mode bans changed from 2/3 to 2/2/1&lt;br&gt; * Captain&apos;s Mode picks changed from 3/2 to 2/2/1&lt;br&gt; * Adjusted ban/pick/reserve times Captain&apos;s Mode&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; * Deny XP and Bonus XP/Gold AOE is now the same as regular XP AOE (1000-&amp;gt;1200)&lt;br&gt; * 4 hero XP bonus changed from 15+6*Level to 20+5*level&lt;br&gt; * 5 hero XP bonus changed from 10+5*Level to 15+4*level&lt;br&gt; * Level 11 XP requirements reduced from 6500 to 6000&lt;br&gt; * Level 12 XP requirements increased from 7700 to 8200&lt;br&gt; * Gold for ending a spree changed from 50-&amp;gt;400 (3x-&amp;gt;10x) to 75-&amp;gt;600&lt;br&gt;&lt;br&gt; * Buy back cooldown increased from 5 to 6 minutes&lt;br&gt;&lt;br&gt; * Level 1 and Level 2 towers armor increased from 18 to 20&lt;br&gt; * Towers no longer have separate bounty values when creeps or allies get the last it, it now gives the same reliable bounty to all players as if a creep killed it.&lt;br&gt; * Hero getting last hit on tower gives 100-200 bonus gold. Does not affect team bounty in any way&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; * Backdoor protection now also reduces incoming damage by 25%&lt;br&gt; * Siege units HP increased from 500 to 550&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; * Repicking a randomed hero now re-adds the hero to the pool&lt;br&gt; * Swapping a hero that you randomed now costs you 100 gold&lt;br&gt;&lt;br&gt;&lt;br&gt;* Fixed a bug with Call Down slow sometimes lasting too long&lt;br&gt; * Fixed Call Down inaccurate tooltip&lt;br&gt; * Fixed Echo Stomp stun sometimes ending too early&lt;br&gt; * Fixed Ancients not having backdoor protection&lt;br&gt; * Fixed the left range rax not upgrading the siege units properly for the Sentinel&lt;br&gt; * Fixed the active component of Tranquil Boots being enabled on Illusions&lt;br&gt; * Fixed an inconsistency with mana sharing on Tether&lt;br&gt; * Fixed an issue with Primal Split&apos;s Level 2 Storm interaction with Smoke&lt;br&gt; * Fixed Shadow Amulet not working when you are Magic Immune&lt;br&gt; * Fixed Rod of Atos sell price&lt;br&gt; * Fixed Smoke of Deceit not working on Familiars&lt;br&gt; * Fixed suicides causing aoe bonus XP to be given out&lt;br&gt; * Fixed attack speed with Armlet on Spirit Bear&lt;br&gt; * Fixed level 3 Skeleton King Reincarnation scoreboard&lt;br&gt; * Fixed Rupture sometimes remaining on you when you revive&lt;br&gt; * Fixed a very minor damage inaccuracy with Eye of the Storm&lt;/p&gt;</content:encoded>
			<link>https://dotadb.3dn.ru/news/dota_allstars_6_78c/2013-07-20-76</link>
			<dc:creator>Gekko</dc:creator>
			<guid>https://dotadb.3dn.ru/news/dota_allstars_6_78c/2013-07-20-76</guid>
			<pubDate>Sat, 20 Jul 2013 03:08:21 GMT</pubDate>
		</item>
		<item>
			<title>DotA-Allstars 6.77</title>
			<description>6.77 Changelog:&lt;p&gt;&lt;/p&gt;&lt;p&gt; &lt;br&gt; Ancient Apparition&lt;br&gt; - Chilling Touch manacost rescaled from 140 to 110/120/130/140&lt;br&gt;&lt;br&gt; Batrider&lt;br&gt; - Batrider can no longer attack while using Flaming Lasso&lt;br&gt;&lt;br&gt; Bounty Hunter&lt;br&gt; - Track no longer reduces armor&lt;br&gt;&lt;br&gt; Centaur&lt;br&gt; - Movement speed decreased from 305 to 300&lt;br&gt; - Double Edge no longer interrupts channeling&lt;br&gt; - Stampede now applies a 100% slow instead of a stun (as always, units cannot be slowed below 100 movement speed)&lt;br&gt;&lt;br&gt; Clockwerk&lt;br&gt; - Agility growth increased from 1.2 to 2.3&lt;br&gt;&lt;br&gt; Dazzle&lt;br&gt; - Shallow Grave cast range rescaled from 400/600/800/1000 to 550/700/850/1000&lt;br&gt;&lt;br&gt; Doom Bringer&lt;br&gt; - Scorched Earth now also affects other units you control&lt;br&gt; - Doom now has too much armor! (+1)&lt;br&gt;&lt;br&gt; Drow Ranger&lt;br&gt; - Trueshot Aura now only affects non-hero units within 900 range of Drow&lt;br&gt;&lt;br&gt; Earthshaker&lt;br&gt; - Aftershock stun duration rescaled from 0.3/0.7/1.2/1.5 to 0.6/0.9/1.2/1.5&lt;br&gt; - Aftershock damage increased...</description>
			<content:encoded>6.77 Changelog:&lt;p&gt;&lt;/p&gt;&lt;p&gt; &lt;br&gt; Ancient Apparition&lt;br&gt; - Chilling Touch manacost rescaled from 140 to 110/120/130/140&lt;br&gt;&lt;br&gt; Batrider&lt;br&gt; - Batrider can no longer attack while using Flaming Lasso&lt;br&gt;&lt;br&gt; Bounty Hunter&lt;br&gt; - Track no longer reduces armor&lt;br&gt;&lt;br&gt; Centaur&lt;br&gt; - Movement speed decreased from 305 to 300&lt;br&gt; - Double Edge no longer interrupts channeling&lt;br&gt; - Stampede now applies a 100% slow instead of a stun (as always, units cannot be slowed below 100 movement speed)&lt;br&gt;&lt;br&gt; Clockwerk&lt;br&gt; - Agility growth increased from 1.2 to 2.3&lt;br&gt;&lt;br&gt; Dazzle&lt;br&gt; - Shallow Grave cast range rescaled from 400/600/800/1000 to 550/700/850/1000&lt;br&gt;&lt;br&gt; Doom Bringer&lt;br&gt; - Scorched Earth now also affects other units you control&lt;br&gt; - Doom now has too much armor! (+1)&lt;br&gt;&lt;br&gt; Drow Ranger&lt;br&gt; - Trueshot Aura now only affects non-hero units within 900 range of Drow&lt;br&gt;&lt;br&gt; Earthshaker&lt;br&gt; - Aftershock stun duration rescaled from 0.3/0.7/1.2/1.5 to 0.6/0.9/1.2/1.5&lt;br&gt; - Aftershock damage increased from 25/45/75/115 to 50/75/100/125&lt;br&gt; - Enchant Totem cooldown decreased from 6 to 5&lt;br&gt;&lt;br&gt; Enchantress&lt;br&gt; - Untouchable AS reduction increased from 20/40/60/80 to 20/50/80/110&lt;br&gt;&lt;br&gt; Jakiro&lt;br&gt; - Ice Path damage from 100 to 25/50/75/100&lt;br&gt;&lt;br&gt; Lycanthrope&lt;br&gt; - Base Int increased from 15 to 17&lt;br&gt; - Spirit Wolves armor increased by 1&lt;br&gt;&lt;br&gt; Magnus&lt;br&gt; - Skewer no longer affects magic immune units&lt;br&gt; - Skewer cast range rescaled from 1200 to 600/800/1000/1200&lt;br&gt; - Reverse Polarity duration decreased from 2.5/3.25/4 to 2.25/3/3.75&lt;br&gt;&lt;br&gt; Medusa&lt;br&gt; - Stone Gaze cooldown decreased from 140/110/80 to 140/100/60&lt;br&gt;&lt;br&gt; Mirana&lt;br&gt; - Moonlight Shadow duration increased from 11 to 15 seconds&lt;br&gt;&lt;br&gt; Morphling&lt;br&gt; - Cast animation time decreased from 0.4 to 0.25&lt;br&gt;&lt;br&gt; Necrolyte&lt;br&gt; - Reaper&apos;s Scythe stun/delay increased from 1 to 1.5 seconds&lt;br&gt;&lt;br&gt; Omniknight&lt;br&gt; - Purification cast range rescaled from 400/500/600/700 to 700&lt;br&gt;&lt;br&gt; Phoenix&lt;br&gt; - Sun Ray max range decreased from 1600 to 1300&lt;br&gt; - Sun Ray base damage decreased from 16/24/32/40 to 15/20/25/30&lt;br&gt; - Sun Ray now ends if you are stunned or silenced&lt;br&gt; - Fixed some Sunray lag issues&lt;br&gt;&lt;br&gt; Puck&lt;br&gt; - Illusory Orb cooldown decreased from 13 to 12&lt;br&gt;&lt;br&gt; Pugna&lt;br&gt; - Decrepify cooldown decreased from 13/11/9/7 to 12/10/8/6&lt;br&gt;&lt;br&gt; Shadow Demon&lt;br&gt; - Shadow Poison cooldown decreased from 3 to 2.75&lt;br&gt;&lt;br&gt; Slark&lt;br&gt; - Base agility increased by 6&lt;br&gt;&lt;br&gt; Spectre&lt;br&gt; - Haunt no longer ends when you use reality (the targeted illusion is still replaced by you though)&lt;br&gt;&lt;br&gt; Sven&lt;br&gt; - Great Cleave damage decreased from 25/40/55/70 to 20/35/50/65&lt;br&gt; - Warcry duration decreased from 8 to 7 seconds&lt;br&gt;&lt;br&gt; Templar Assassin&lt;br&gt; - Refraction manacost increased from 75 to 100&lt;br&gt;&lt;br&gt; Terrorblade&lt;br&gt; - Movement speed increased by 5&lt;br&gt;&lt;br&gt; Treant Protector&lt;br&gt; - Damage increased by 10&lt;br&gt; - Leech Seed cooldown decreased from 18/16/14/12 to 16/14/12/10&lt;br&gt; - Overgrowth cooldown decreased from 80 to 70&lt;br&gt; - Living Armor damage instances increased from 6 to 7&lt;br&gt; - Living Armor can be cast through the minimap (only considers heroes and towers/rax in this mode)&lt;br&gt;&lt;br&gt; Undying&lt;br&gt; - Decay damage reduced from 40/80/120/160 to 20/60/100/140&lt;br&gt;&lt;br&gt; Vengeful Spirit&lt;br&gt; - Wave of Terror damage increased from 18.75/37.5/56.25/75 to 30/50/70/90&lt;br&gt;&lt;br&gt; Viper&lt;br&gt; - Base strength increased by 3&lt;br&gt;&lt;br&gt; Warlock&lt;br&gt; - Shadow Word cooldown decreased from 20 to 16&lt;br&gt;&lt;br&gt; Weaver&lt;br&gt; - Shukuchi damage increased from 90/100/110/120 to 90/110/130/150&lt;br&gt;&lt;br&gt; Winter Wyvern&lt;br&gt; - Arctic Burn cooldown decreased from 60/50/40/30 to 50/40/30/20&lt;br&gt; - Splinter Blast cooldown decreased from 8 to 7&lt;br&gt; - Fixed Arctic Burn vs Roshan&lt;br&gt;&lt;br&gt; Zeus&lt;br&gt; - Strength growth increased from 1.8 to 2.3&lt;br&gt;&lt;br&gt;&lt;br&gt; Buriza-do Kyanon&lt;br&gt; - Crit multiplier decreased from 2.7 to 2.4&lt;br&gt; - Recipe cost decreased from 1200 to 1000&lt;br&gt;&lt;br&gt; Crystalys&lt;br&gt; - Damage decreased from 35 to 30&lt;br&gt;&lt;br&gt; Eye of Skadi&lt;br&gt; - HP bonus increased from 200 to 250&lt;br&gt; - MP bonus increase from 150 to 250&lt;br&gt;&lt;br&gt; Shiva&apos;s Guard&lt;br&gt; - Freezing Aura&apos;s attack speed reduction increased from 25 to 30&lt;br&gt;&lt;br&gt;&lt;br&gt;* Harpy&apos;s Chain Lightning manacost reduced from 90 to 50&lt;/p&gt;</content:encoded>
			<link>https://dotadb.3dn.ru/news/dota_allstars_6_77/2013-01-09-75</link>
			<dc:creator>Gekko</dc:creator>
			<guid>https://dotadb.3dn.ru/news/dota_allstars_6_77/2013-01-09-75</guid>
			<pubDate>Wed, 09 Jan 2013 13:52:31 GMT</pubDate>
		</item>
		<item>
			<title>DotA-Allstars 6.75</title>
			<description>&lt;p&gt;6.76c Changelog: &amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;br&gt; * Stampede cooldown increased from 65 to 120/90/60&lt;br&gt; * Stampede duration rescaled from 3/4/5 to 3.75&lt;br&gt; * Stampede damage slightly reworked from 100/150/200 + 2x str to 0 + 1/2/3x str (no base damage)&lt;br&gt; * Stampede mancost increased from 50 to 80&lt;br&gt; * Stampede AoE reduced from 120 to 105&lt;br&gt; * Drow&apos;s base armor decreased by 2&lt;br&gt; * Marksmanship focus AoE increased from 375 to 400&lt;br&gt; * Last Word manacost from 100 to 115&lt;br&gt; * Living Armor cooldown and duration decreased from from 20 to 15&lt;br&gt; * Living Armor manacost decreased 30/35/40/45 to 25&lt;br&gt;&lt;br&gt;&lt;br&gt; * Fixed an exploit with Enfeeble allowing it to be perma stuck on the enemy in some situations&lt;br&gt; * Fixed some lag when Centaur initially casts Stampede&lt;br&gt; * Centaur restricted from Captain&apos;s Mode&lt;br&gt; * Fixed a couple of bugs with -TagTeam mode&lt;br&gt; * Fixed Force Staff shop hotkey&lt;br&gt; * Fixed various tooltips&lt;/p&gt;&lt;hr&gt;&lt;p&gt;6.75b Changelog: &amp;nbsp;&lt;/p&gt;&lt;p&gt;* Fixed a fatal error when using wc3 patch ...</description>
			<content:encoded>&lt;p&gt;6.76c Changelog: &amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;br&gt; * Stampede cooldown increased from 65 to 120/90/60&lt;br&gt; * Stampede duration rescaled from 3/4/5 to 3.75&lt;br&gt; * Stampede damage slightly reworked from 100/150/200 + 2x str to 0 + 1/2/3x str (no base damage)&lt;br&gt; * Stampede mancost increased from 50 to 80&lt;br&gt; * Stampede AoE reduced from 120 to 105&lt;br&gt; * Drow&apos;s base armor decreased by 2&lt;br&gt; * Marksmanship focus AoE increased from 375 to 400&lt;br&gt; * Last Word manacost from 100 to 115&lt;br&gt; * Living Armor cooldown and duration decreased from from 20 to 15&lt;br&gt; * Living Armor manacost decreased 30/35/40/45 to 25&lt;br&gt;&lt;br&gt;&lt;br&gt; * Fixed an exploit with Enfeeble allowing it to be perma stuck on the enemy in some situations&lt;br&gt; * Fixed some lag when Centaur initially casts Stampede&lt;br&gt; * Centaur restricted from Captain&apos;s Mode&lt;br&gt; * Fixed a couple of bugs with -TagTeam mode&lt;br&gt; * Fixed Force Staff shop hotkey&lt;br&gt; * Fixed various tooltips&lt;/p&gt;&lt;hr&gt;&lt;p&gt;6.75b Changelog: &amp;nbsp;&lt;/p&gt;&lt;p&gt;* Fixed a fatal error when using wc3 patch 1.24b or 1.24e&lt;br&gt; * Magnetic Field gives half the AS bonus for non-hero units&lt;br&gt; * Tempest Double cooldown from 55 to 65/60/55&lt;br&gt; * Fixed a new bug in 6.75 that allowed refresher to bypass necronomicon restrictions&lt;br&gt; * Magnetic Field aoe reduced from 375 to 325&lt;br&gt; * Icarus Dive heal from 0.5/1.5/2.5/3.5% over 6 seconds to 0.75/2.25/3.75/5.25% over 4 seconds (same total heal, just faster)&lt;br&gt; * Fixed Radiance working on Sticky Napalm&lt;br&gt; * Fixed Naix getting stuck in Arc Warden&apos;s double &lt;br&gt; * Fixed some items like Dagger and Heart malfunctioning on your main hero if the Tempest Double gets attacked&lt;br&gt; * Roshan no longer has mana nor requires mana for his spells&lt;br&gt; * Fixed Splinter Blast slowing magic immune units&lt;br&gt; * Fixed a crash when using Icarus Dive with Refresher Orb&lt;br&gt; * Fixed Rubick stealing Shadow Amulet&lt;br&gt; * Fixed default missing icon on Ancestral Spirit unit&lt;br&gt;* Fixed various tooltips&lt;/p&gt;&lt;hr&gt;&lt;p&gt;6.75 Changelog:&amp;nbsp;&lt;/p&gt;&lt;p&gt;* Goblin Shredder added to Captain&apos;s Mode&lt;br&gt; * Skywrath Mage added to Captain&apos;s Mode&lt;br&gt; * Captain&apos;s Mode first ban phase now has 2 bans instead of 3&lt;br&gt; * Captain&apos;s Mode second ban phase now has 3 bans instead of 2&lt;br&gt;&lt;br&gt; * Glyph duration increased from 4 to 5 seconds&lt;br&gt; * Enraged Wildkin&apos;s Tornado vision decreased from 1200/800 to 300&lt;br&gt; * Aegis reclaim time decreased from 10 to 6 minutes&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; * Team AoE bounty for kills with 2 heroes around changed from 9*Level+95 to 12*Level + 125&lt;br&gt; * Team AoE bounty for kills with 3 heroes around changed from 8*Level+20 to 10*Level+40&lt;br&gt; * Killer bounty level multiplier increased from 200+5*Level to 200+9*Level&lt;br&gt; * Total XP required for level 7 decreased from 2700 to 2600&lt;br&gt; * Total XP required for level 8 decreased from 3500 to 3200 &lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; * Added a new loading screen&lt;br&gt; &lt;br&gt;&lt;br&gt; * Random Draft Mode hero pool count increased from 20 to 22&lt;br&gt; * Recipe items no longer sell for 80% of their price (now 50% like regular items)&lt;br&gt; * Added a 1 second cooldown to placing Observer and Sentry wards (to help prevent accidental usage when lagging)&lt;br&gt; * Fixed various item sell costs&lt;br&gt; * Fixed a lot of tooltips issues&lt;br&gt; * Roshan turn rate increased to fix some abuses&lt;br&gt; * Fixed a bug that could cause Brewmaster to not respawn&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt; * Added a new Agility hero&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; * Added a new Intelligence hero&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt; Alchemist&lt;br&gt; - Acid Spray damage per second increased from 8/16/24/32 to 14/20/26/32&lt;br&gt; - Acid Spray manacost from 160 to 130/140/150/160&lt;br&gt; - Chemical Rage Base Attack Time decreased from 1.45/1.3/1.15 to 1.4/1.2/1.0&lt;br&gt; - Goblin&apos;s Greed counter duration increased from 20 to 25 seconds&lt;br&gt; - Goblin&apos;s Greed bonus gold scaling adjusted from 2/4/6/8 + 2 to 4/6/8/10 + 1/2/3/4&lt;br&gt; - Unstable Concoction max damage increased from 130/200/270/340 to 150/220/290/360&lt;br&gt; - Unstable Concoction no longer displays the countdown numbers to enemies&lt;br&gt; - Unstable Concoction always affects a 175 area around where it explodes &lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Anti-Mage&lt;br&gt; - Movement speed decreased from 320 to 315&lt;br&gt; - Blink animation time increased from 0.33 to 0.4&lt;br&gt; - Legs decreased from 2/2/2/2 to 1/1.5/1.8/1.9&lt;br&gt;&lt;br&gt;&lt;br&gt; Axe&lt;br&gt; - Berserker&apos;s Call bonus armor increased from 30 to 40&lt;br&gt; - Battle Hunger slow decreased from 10% to 8%&lt;br&gt; - Battle Hunger movement bonus increased from 4% to 8% per affected enemy&lt;br&gt; - Counter Helix damage increased from 100/130/160/190 to 100/135/170/205&lt;br&gt;&lt;br&gt; Ancient Apparition&lt;br&gt; - Chilling Touch now deals its bonus damage and uses a charge when attacking creeps&lt;br&gt; - Chilling Touch AoE increased from 450 to 525&lt;br&gt; - Chilling Touch damage increased from 40/50/60/70 to 50/60/70/80&lt;br&gt; - Chilling Touch duration reduced from 40 to 30&lt;br&gt; - Ice Blast is no longer dispelled by the Fountain&lt;br&gt;&lt;br&gt; Bane Elemental&lt;br&gt; - Fiend&apos;s Grip Aghanim&apos;s duration increased from 6 to 7&lt;br&gt; - Enfeeble damage reduction increased from 25/50/75/100 to 30/60/90/120&lt;br&gt; - Enfeeble can no longer be dispelled &lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Batrider&lt;br&gt; - Cast animation time decreased from 0.3 to 0.2&lt;br&gt; - Strength growth increased from 2.0 to 2.7&lt;br&gt; - Turn rate improved from 0.4 to 1.0&lt;br&gt; - Firefly duration increased from 15 to 18 seconds&lt;br&gt; - Firefly damage trail no longer instantly disappears when Batrider dies&lt;br&gt;&lt;br&gt; Bloodseeker&lt;br&gt; - Blood Bath death detection AoE for enemy heroes increased from 225 to 325&lt;br&gt; - Bloodrage bonus base damage from 20/40/60/80% to 30/60/90/120%&lt;br&gt; - Thirst AOE from 1500/3000/4500/6000 to 6000&lt;br&gt; - Thirst MS bonus from 11/22/33/44% to 15/25/35/45%&lt;br&gt; - Thirst HP percentage detection rescaled from constant 40% to 20/30/40/50% HP (invis is half that)&lt;br&gt;&lt;br&gt; Bristleback&lt;br&gt; - Quill Spray damage cap increased from 220 to 400&lt;br&gt; - Warpath damage per stack increased from 10/15/20 to 20/25/30&lt;br&gt; - Warpath base damage increased from 10/20/30 to 20/25/30&lt;br&gt; - Fixed how Quill Spray damage threshold works&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Broodmother&lt;br&gt; - Spawn Spider&apos;s Spiderite bounty increased from 11-13 to 16-21&lt;br&gt; - Incapacitating Bite no longer gives 2/4/6/8 bonus damage&lt;br&gt; - Incapacitating Bite miss rate increased from 10/15/20/25 to 10/20/30/40&lt;br&gt;&lt;br&gt; Centaur&lt;br&gt; - Double Edge now deals its damage in a 190 AoE around the target&lt;br&gt;&lt;br&gt; Chaos Knight&lt;br&gt; - Chaos Bolt&apos;s stun is no longer partially undodgeable (now a normal projectile with 1000 speed)&lt;br&gt;&lt;br&gt; Chen&lt;br&gt; - Holy Persuasion no longer has the ability to teleport allied units&lt;br&gt; - Test of Faith grants you a secondary ability to teleport allied units&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Clinkz&lt;br&gt; - Strafe attack speed bonus increased from 110 to 130&lt;br&gt;&lt;br&gt; Clockwerk&lt;br&gt; - Strength growth increased from 2.4 to 2.7&lt;br&gt; - Battery Assault damage interval improved from 0.75 to 0.7&lt;br&gt; - Power Cogs damage and mana drain increased from 60/90/120/150 to 80/120/160/200&lt;br&gt; - Power Cogs duration increased from 3/4/5/6 to 5/6/7/8&lt;br&gt; - Fixed Power Cogs not triggering and burning mana/hp when someone Force Staffs over it&lt;br&gt;&lt;br&gt; Crystal Maiden&lt;br&gt; - Freezing Field duration increased from 4 to 7 seconds&lt;br&gt;&lt;br&gt; Dark Seer&lt;br&gt; - Movement speed decreased from 305 to 300&lt;br&gt; - Vacuum cooldown increased from 16 to 19&lt;br&gt; - Vacuum cast range decreased from 550 to 500&lt;br&gt; - Vacuum AoE decreased from 275/375/475/575 to 250/350/450/550&lt;br&gt; - Vacuum can no longer pull invulnerable units&lt;br&gt;&lt;br&gt; Dazzle&lt;br&gt; - Poison Touch level 4 cooldown decreased from 9 to 7&lt;br&gt; - Shadow Wave AoE increased from 170 to 185&lt;br&gt;&lt;br&gt; Disruptor&lt;br&gt; - Static Storm max damage increased from 170/210/250 to 170/220/270&lt;br&gt;&lt;br&gt; Doom Bringer&lt;br&gt; - Devour creep level restriction removed&lt;br&gt; - Devour cooldown from 60/55/50/45 to 70/60/50/40&lt;br&gt; - Devour gold from 40/60/80/100 to 25/50/75/100&lt;br&gt; - Devour manacost from 60 to 60/50/40/30&lt;br&gt; - Level Death bonus damage now deals 20% of Max HP instead of a fixed amount&lt;br&gt; - Level Death damage increased from 100/150/200/250 to 125/175/225/275&lt;br&gt; - Scorched Earth damage/heal increased from 12/16/20/24 to 12/18/24/30&lt;br&gt;&lt;br&gt; Dragon Knight&lt;br&gt; - Armor decreased by 1&lt;br&gt; - Dragon Blood armor bonus increased from 2/4/6/8 to 3/6/9/12&lt;br&gt; - Elder Dragon form level 2/3 no longer gives bonus damage (was 5/14)&lt;br&gt; - Elder Dragon form level 2/3 splash area rescaled slightly&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Drow Ranger&lt;br&gt; - Frost Arrow&apos;s slow increased from 50% to 60% at level 4&lt;br&gt; - Marksmanship level 3 agility bonus increased from 45 to 60&lt;br&gt; - Trueshot Aura damage bonus increased from 7/14/21/28% to 8/16/24/32%&lt;br&gt; - Silence cooldown decreased from 15 to 13&lt;br&gt;&lt;br&gt; Earthshaker&lt;br&gt; - Enchant Totem cooldown decreased from 7 to 6 seconds&lt;br&gt;&lt;br&gt; Ember Spirit&lt;br&gt; - Armor decreased by 1&lt;br&gt; - Fire Remnant recharge time increased from 30 to 35 seconds&lt;br&gt; - Fire Remnant damage per instance from 120/160/200 to 100/150/200&lt;br&gt;&lt;br&gt; Enigma&lt;br&gt; - Malefice damage reduced from 30/40/65/80 to 40/40/65/65 (still 1/2/2/3 pulses)&lt;br&gt; - Midnight Pulse cast range from 500 to 700&lt;br&gt; - Blackhole manacost from 200/300/400 to 250/350/450&lt;br&gt;&lt;br&gt; Faceless Void&lt;br&gt; - Time Lock deals twice as much damage when it procs on a target in Chronosphere&lt;br&gt; - Faceless Void can no longer be frozen by any Chronosphere!!&lt;br&gt;&lt;br&gt; Furion&lt;br&gt; - Movement speed decreased from 300 to 295&lt;br&gt; - Force of Nature&apos;s Treant&apos;s magic resistance decreased from 33% to 20%&lt;br&gt;&lt;br&gt; Goblin Shredder&lt;br&gt; - Strength growth reduced from 2.4 to 2.1&lt;br&gt; - Chakram moves 20% slower&lt;br&gt;&lt;br&gt; Guardian Wisp&lt;br&gt; - Overcharge HP/MP cost over time increased from 2.5% to 3.5%&lt;br&gt; - Tether regeneration transfer now heals the Tethered unit at 1.5x the rate of Wisp&lt;br&gt;&lt;br&gt; Gyrocopter&lt;br&gt; - Movement speed increased from 305 to 315&lt;br&gt; - Flak Cannon AoE increased from 800 to 1000 &lt;br&gt; - Call Down AoE increased from 400 to 450&lt;br&gt;&lt;br&gt; Huskar&lt;br&gt; - Burning Spears duration increased from 6 to 7&lt;br&gt; - Inner Vitality can now be cast on magic immune targets&lt;br&gt; - Life Break Aghanim&apos;s cooldown decreased from 24/16/8 to 4&lt;br&gt;&lt;br&gt; Invoker&lt;br&gt; - Invoker base damage decreased by 4&lt;br&gt;&lt;br&gt; Jakiro&lt;br&gt; - Facing direction now more accurately matches his turn rate (just a visual change)&lt;br&gt; - Liquid Fire AoE increased from 175 to 300&lt;br&gt; - Ice Path reworked&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Juggernaut&lt;br&gt; - Base attack time decreased from 1.7 to 1.6&lt;br&gt; - Omnislash now kills creeps and neutrals in 1 hit&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Keeper of the Light&lt;br&gt; - Chakra manacost rescaled from 40/55/70/85 to 25/45/65/85&lt;br&gt; - Mana Leak cooldown decreased from 18 to 16&lt;br&gt; - Illuminate cast range changed to be the same as its travel range (just a UI change)&lt;br&gt; - Illuminate max hit distance increased from 1600 to 2000&lt;br&gt;&lt;br&gt; Krobelus&lt;br&gt; - Armor increased by 1&lt;br&gt;&lt;br&gt; Kunkka&lt;br&gt; - Base strength increased by 3&lt;br&gt; - Ghost Ship cooldown decreased from 90/80/70 to 60/50/40&lt;br&gt; - Ghost Ship impact AoE increased from 400 to 425&lt;br&gt;&lt;br&gt; Legion Commander&lt;br&gt; - Fixed Overwhelming Odds giving 6% instead of 9% movement per hero&lt;br&gt; - Overwhelming Odds bonus summoned unit/illusion damage reduced from 50% to 25%&lt;br&gt; - Press The Attack cooldown rescaled from 15 to 16/15/14/13&lt;br&gt;&lt;br&gt; Leshrac&lt;br&gt; - Diabolic Edict now uses Leshrac&apos;s cast animation time&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Lich&lt;br&gt; - Frost Nova cooldown decreased from 9.25/9.25/9.25/8 to 8&lt;br&gt;&lt;br&gt; Lina&lt;br&gt; - Fiery Soul attack speed bonus increased from 40/50/60/70 to 40/55/70/85&lt;br&gt; - Laguna Blade cooldown rescaled from 120/90/55 to 90/70/50&lt;br&gt;&lt;br&gt; Lion&lt;br&gt; - Finger of Death cooldown rescaled from 150/90/55 to 170/105/40&lt;br&gt; - Finger of Death damage increased from 500/650/850 to 600/725/850 (Aghanim&apos;s from 600/800/1025 to 725/875/1025)&lt;br&gt; - Mana Drain initial cast range increased from 600/650/700/750 to 750&lt;br&gt; - Mana Drain threshold range increased from 800 to 850&lt;br&gt; - Mana Drain cooldown decreased from 25/20/15/10 to 20/15/10/5&lt;br&gt;&lt;br&gt; Lone Druid&lt;br&gt; - Spirit Bear can no longer be resummoned while it is taking damage&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Lord of Avernus&lt;br&gt; - Armor decreased by 2&lt;br&gt; - Aphotic Shield cooldown decreased from 14/12/10/8 to 12/10/8/6&lt;br&gt; - Borrowed Time cooldown now scales from 60 to 60/50/40&lt;br&gt; - Death Coil cooldown decreased from 6 to 5 seconds&lt;br&gt; - Frostmourne enemy debuff duration increased from 2 to 2.5&lt;br&gt;&lt;br&gt; Luna&lt;br&gt; - Moon Glaive level 4 bounce count increased 4 to 5&lt;br&gt;&lt;br&gt; Lycanthrope&lt;br&gt; - Summon Wolves manacost increased from 125 to 145&lt;br&gt; - Spirit Wolves HP decreased from 400/450/500/550 to 200/240/280/320&lt;br&gt; - Spirit Wolves now have 50% magic resistance&lt;br&gt; - Fixed Shapeshift speed buff remaining after dying with Aegis&lt;br&gt;&lt;br&gt; Magnus&lt;br&gt; - Agility growth increased from 1.8 to 2.5&lt;br&gt; - Empower damage and cleave bonus increased from 15/25/35/45% to 20/30/40/50%&lt;br&gt; - Skewer slow duration increased from 2 to 2.5 seconds&lt;br&gt;&lt;br&gt; Murloc Nightcrawler&lt;br&gt; - Dark Pact cooldown decreased from 10/9/8/7 to 9/8/7/6&lt;br&gt; - Shadow Dance HP regen increased from 3/4/5% to 3/5/7%&lt;br&gt;&lt;br&gt; Medusa&lt;br&gt; - Mana Shield absorption rate increased from 0.75/1.25/1.5/2 to 0.75/1.25/1.75/2.25&lt;br&gt; - Mystic Snake damage bonus per jump increased from 20% to 25%&lt;br&gt; - Split Shot damage per arrow increased from 45/55/65/75% to 50/60/70/80%&lt;br&gt;&lt;br&gt; Meepo&lt;br&gt; - Geomancer clones stat sharing increased from 25% to 30%&lt;br&gt; - Geostrike DPS increased from 5/10/15/20 to 7/14/21/28&lt;br&gt;&lt;br&gt; Mirana&lt;br&gt; - Elune&apos;s Arrow cooldown decreased from 25 to 20&lt;br&gt; - Starfall&apos;s second single unit impact damage increased from 50% to 75% of the original&lt;br&gt;&lt;br&gt; Morphling&lt;br&gt; - Cast animation time increased from 0.3 to 0.45&lt;br&gt; - Morph manacost increased from 20 to 30 mana per second&lt;br&gt; - Base damage decreased by 6&lt;br&gt; - Waveform AoE decreased from 255 to 200&lt;br&gt; - Waveform no longer allows you to start attacking/casting before it is completed&lt;br&gt;&lt;br&gt; Naga Siren&lt;br&gt; - Base damage decreased by 12&lt;br&gt; - Cast animation time increased from 0.5 to 0.65&lt;br&gt;&lt;br&gt; Naix&lt;br&gt; - Rage duration increased from 2.5/3.25/4/4.75 to 3/4/5/6&lt;br&gt;&lt;br&gt; Necrolyte&lt;br&gt; - Death Pulse heal rescaled from 50/75/100/130 to 70/90/110/130&lt;br&gt; - Sadist reworked&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Nerubian Assassin&lt;br&gt; - Base HP regeneration increased to 2.5&lt;br&gt; - Mana Burn drain amount increased from 4*Int to 5*Int&lt;br&gt; - Mana Burn manacost rescaled from 90/110/130/150 to 130/120/110/100&lt;br&gt; - Vendetta movement speed increased from 10/15/20% to 16/18/20%&lt;br&gt; - Spiked Carapace reworked&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Nerubian Weaver&lt;br&gt; - The Swarm&apos;s attack rate improved from 1.5 to 1.35&lt;br&gt;&lt;br&gt; Obsidian Destroyer&lt;br&gt; - Astral Imprisonment intelligence steal increased from 2/4/6/8 to 4/6/8/10&lt;br&gt;&lt;br&gt; Ogre Magi&lt;br&gt; - Armor increased by 1&lt;br&gt; - Aghanim&apos;s Unrefined Fireblast cooldown decreased from 20 to 10&lt;br&gt; - Bloodlust can now target catapults&lt;br&gt; - Bloodlust movement speed bonus increased from 6/9/12/15% to 10/12/14/16%&lt;br&gt;&lt;br&gt; Omniknight&lt;br&gt; - Degen Aura AoE increased from 300 to 315&lt;br&gt;&lt;br&gt; Panda Brewmaster&lt;br&gt; - Primal Split units are now affected by Black Hole&lt;br&gt;&lt;br&gt; Pit Lord&lt;br&gt; - Dark Rift now has a subability that allows the effect to be canceled before it resolves&lt;br&gt; &lt;br&gt;&lt;br&gt; - Dark Rift now makes its teleportation target a low priority target similar to how Boots of Travel works&lt;br&gt; - Replaced Expulsion with a new ability&lt;br&gt; &lt;br&gt;&lt;br&gt; - Reworked how Firestorm works&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Phantom Assassin&lt;br&gt; - Coup de Grace critical strike multiplier increased from 2.5/3.25/4 to 2.5/3.5/4.5&lt;br&gt;&lt;br&gt; Phantom Lancer&lt;br&gt; - Agility growth increased from 2.8 to 4.2&lt;br&gt; - Spirit Lance slow duration increased from 3 to 3.25 seconds&lt;br&gt;&lt;br&gt; Phoenix&lt;br&gt; - Phoenix base damage decreased by 6&lt;br&gt; - Phoenix base strength decreased by 2&lt;br&gt; - Phoenix base movement speed decreased from 290 to 285&lt;br&gt; - Supernova now refreshes Phoenix&apos;s other skills (not items) if the sun survives&lt;br&gt; - Fire Spirits reworked&lt;br&gt; &lt;br&gt;&lt;br&gt; - Icarus Dive reworked&lt;br&gt; &lt;br&gt;&lt;br&gt; - Sunray reworked&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Puck&lt;br&gt; - Dream Coil duration increased from 5 to 6 (Aghanim&apos;s from 7 to 8)&lt;br&gt; - Illusory Orb AoE increased from 200 to 225&lt;br&gt; - Waning Rift damage increased from 60/120/180/240 to 70/140/210/280&lt;br&gt; - Fixed Phase Shift invulnerability duration ending 0.25 seconds too soon&lt;br&gt;&lt;br&gt; Pugna&lt;br&gt; - Movement speed increased from 315 to 320&lt;br&gt; - Nether Ward mana flare damage increased from 0.75/1/1.25/1.5 to 1/1.25/1.5/1.75&lt;br&gt; - Life Drain break range increased from 850 to 900&lt;br&gt;&lt;br&gt; Razor&lt;br&gt; - Plasma Field Min damage from 80/120/160/200 to 60/100/140/180&lt;br&gt; - Plasma Field Max damage from 140/210/280/350 to 160/230/300/370&lt;br&gt; - Static Link no longer breaks if Razor loses vision of the target&lt;br&gt; - Static Link can no longer ground target&lt;br&gt; - Static Link can now target magic immune (it could before via ground seeking)&lt;br&gt; - Unstable Current&apos;s purge duration increased from 0.3/0.6/0.9/1.2 to 0.4/0.8/1.2/1.6&lt;br&gt;&lt;br&gt; Rubick&lt;br&gt; - Movement speed decreased from 300 to 290&lt;br&gt; - Fade Bolt bounce AoE decreased from 500 to 440&lt;br&gt;&lt;br&gt; Shadow Demon&lt;br&gt; - Soul Catcher manacost increased from 50 to 50/60/70/80&lt;br&gt; - Shadow Poison AoE increased from 150 to 180&lt;br&gt;&lt;br&gt; Shadow Fiend&lt;br&gt; - Necromastry hero kill soul increment increased from 6 to 12&lt;br&gt; - Presence of the Dark Lord armor reduction improved from 2/3/4/5 to 3/4/5/6&lt;br&gt; - Requiem of Souls has a new passive component that triggers upon death&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Silencer&lt;br&gt; - Strength growth increased from 1.7 to 2.2&lt;br&gt; - Global Silence duration increased from 3/4/5 to 3/4.5/6&lt;br&gt; - Last Word now always steals 2 intelligence if an enemy hero dies in its AoE&lt;br&gt;&lt;br&gt; Skeleton King&lt;br&gt; - Hellfire Blast slow increased from 15% to 20%&lt;br&gt;&lt;br&gt; Skywrath Mage&lt;br&gt; - Concussive Shot cooldown decreased from 20/19/18/17 to 20/18/16/14&lt;br&gt;&lt;br&gt; Slardar&lt;br&gt; - Amplify Damage armor reduction increased from 8/12/16 to 8/14/20&lt;br&gt;&lt;br&gt; Sniper&lt;br&gt; - Headshot damage increased from 30/40/50/60 to 30/45/60/75&lt;br&gt; - Take Aim range bonus increased from 65/130/195/260 to 75/150/225/300&lt;br&gt; - Shrapnel AoE increased from 350 to 360&lt;br&gt; - Shrapnel duration increased from 8 to 9&lt;br&gt;&lt;br&gt; Spectre&lt;br&gt; - Desolate damage increased from 20/30/40/50 to 20/35/50/65&lt;br&gt;&lt;br&gt; Spirit Breaker&lt;br&gt; - Base strength increased by 6&lt;br&gt; - Damage increased by 9&lt;br&gt; - Charge of Darkness no longer gives a buff indicator&lt;br&gt; - Charge of Darkness speed increased from 425/500/575/650 to 600/650/700/750&lt;br&gt; - Empowering Haste no longer increases Spirit Breaker&apos;s damage&lt;br&gt; - Empowering Haste movement bonus aura rescaled from 6/8/10/12% to 6/10/14/18%&lt;br&gt; - Greater Bash now deals damage based on your movement speed (10/20/30/40% of speed)&lt;br&gt; - Greater Bash duration increased from 0.95/1.15/1.35/1.55 to 1/1.2/1.4/1.6&lt;br&gt; - Fixed Greater Bash not affecting magic immune units&lt;br&gt;&lt;br&gt; Storm Spirit&lt;br&gt; - Static Remnant cooldown decreased from 4 to 3.5&lt;br&gt;&lt;br&gt; Sven&lt;br&gt; - Great Cleave AoE increased from 200 to 300&lt;br&gt; - Great Cleave damage from 30/40/50/60% to 25/40/55/70%&lt;br&gt; - God&apos;s Strength bonus damage increased from 100/140/180% to 100/150/200%&lt;br&gt; - Warcry AoE increased from 700 to 900&lt;br&gt; - Warcry armor increased from 3/6/9/12 to 4/8/12/16&lt;br&gt;&lt;br&gt; Tauren Chieftain&lt;br&gt; - Ancestral spirit can now be controlled, until it starts to return to you&lt;br&gt; - Ancestral Spirit&apos;s movement speed is now equal to Tauren Chieftain&apos;s rather than fixed at 455&lt;br&gt; - Ancestral Spirit return abilty no longer interrupts your hero&lt;br&gt; - Ancestral Spirit now has the Echo Stomp and Spirit Return abilities it can cast directly &lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Techies&lt;br&gt; - Armor increased by 6&lt;br&gt; - Land Mine cooldown from 25/20/15/12 to 25/20/15/10&lt;br&gt;&lt;br&gt; Templar Assassin&lt;br&gt; - Psi Blades no longer spills damage when attacking illusions&lt;br&gt;&lt;br&gt; Terrorblade&lt;br&gt; - Armor increased by 2&lt;br&gt; - Base hp regen increased to 2&lt;br&gt; - Sunder is no longer blocked by Magic Immunity&lt;br&gt; - Metamorphosis reworked&lt;br&gt; &lt;br&gt;&lt;br&gt; - Reflection reworked&lt;br&gt; &lt;br&gt;&lt;br&gt; - Zeal replaced with Conjure Image&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Tidehunter&lt;br&gt; - Ravage travel speed decreased from 900 to 775&lt;br&gt;&lt;br&gt; Tiny&lt;br&gt; - Toss&apos;s cast range rescaled from 700/900/1100/1300 to 1300&lt;br&gt;&lt;br&gt; Treant Protector&lt;br&gt; - Damage increased by 14&lt;br&gt; - Base attack time increased from 1.7 to 1.9&lt;br&gt; - Overgrowth no longer does damage&lt;br&gt; - Overgrowth duration from 3 to 3/3.75/4.5&lt;br&gt; - Overgrowth cooldown from 115/105/95 to 80&lt;br&gt; - Living Armor aura replaced with a new active ability&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Troll Warlord&lt;br&gt; - Battle Trance now lasts full duration for allies&lt;br&gt;&lt;br&gt; Tuskarr&lt;br&gt; - Snowball now carries all Tuskarr&apos;s controlled units as well&lt;br&gt; - Snowball cooldown decreased from 28 to 24&lt;br&gt; - Walrus Punch crit increased from 2.5x to 3x for above 50% HP targets&lt;br&gt; - Backswing animation time decreased (cosmetic)&lt;br&gt;&lt;br&gt; Undying&lt;br&gt; - Decay steal duration increased from 21/24/27/30 to 25/30/35/40&lt;br&gt; - Decay AoE increased from 300 to 325&lt;br&gt; - Tombstone Death Lust hp requirement also triggers if the target is below 5/10/15/20% hp&lt;br&gt;&lt;br&gt; Ursa Warrior&lt;br&gt; - Cast animation time decreased from 0.5 to 0.3&lt;br&gt; - Overpower now uses Ursa&apos;s cast animation time&lt;br&gt;&lt;br&gt; Vengeful Spirit&lt;br&gt; - Agility gain increased from 2.35 to 2.8&lt;br&gt;&lt;br&gt; Venomancer&lt;br&gt; - Plague Wards vision decreased from 1400 to 1200&lt;br&gt;&lt;br&gt; Viper&lt;br&gt; - Corrosive Skin duration increased from 3 to 4&lt;br&gt; - Viper Strike Aghanim&apos;s cast range increased from 800 to 900&lt;br&gt; - Nethertoxin max damage increased from 32/64/96/128 to 40/80/120/160&lt;br&gt;&lt;br&gt; Visage&lt;br&gt; - Base Intelligence increased by 3&lt;br&gt; - Grave Chill attack speed drain increased from 32 to 64&lt;br&gt; - Familiar&apos;s base attack time decreased from 0.6 to 0.4&lt;br&gt; - Soul Assumption damage per charge increased from 60 to 65&lt;br&gt;&lt;br&gt; Warlock&lt;br&gt; - Shadow Word damage/heal increased from 10/20/30/40 to 15/25/35/45 per second&lt;br&gt;&lt;br&gt; Witch Doctor&lt;br&gt; - Death Ward attack cooldown decreased from 0.3 to 0.25&lt;br&gt; - Maledict bonus damage per 100 lost HP rescaled from 10/20/30/40 to 16/24/32/40&lt;br&gt;&lt;br&gt; Zeus&lt;br&gt; - Arc Lightning cooldown decreased from 2 to 1.75&lt;br&gt; - Thundergod&apos;s Wrath cooldown decreased from 120 to 90&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt; * Added a new basic item Shadow Amulet &lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Abyssal Blade&lt;br&gt; - Can now be disassembled&lt;br&gt;&lt;br&gt; Ancient Janggo of Endurance&lt;br&gt; - Bonus damage decreased from 9 to 3&lt;br&gt;&lt;br&gt; Arcane Boots&lt;br&gt; - Replenish Mana cooldown increased from 45 to 55&lt;br&gt;&lt;br&gt; Armlet of Mordiggian&lt;br&gt; - Armlet HP regeneration increased from 5 to 8&lt;br&gt; - Armlet lifedrain increased from 37 to 40&lt;br&gt; - Armlet toggle cooldown reduced from 5 to 1 second&lt;br&gt;&lt;br&gt; Black King Bar&lt;br&gt; - Can no longer be sold&lt;br&gt;&lt;br&gt; Blademail&lt;br&gt; - Damage Return duration increased from 4 to 4.5 seconds&lt;br&gt;&lt;br&gt; Blood Stone&lt;br&gt; - Charges now increment if you get a kill out of range&lt;br&gt;&lt;br&gt; Buriza-do Kyanon&lt;br&gt; - Critical strike multiplier increased from 2.5 to 2.7&lt;br&gt;&lt;br&gt; Dagon&lt;br&gt; - Dagon cooldown decreased from 40/36/32/28/24 to 35/30/25/20/15&lt;br&gt;&lt;br&gt; Stygian Desolator&lt;br&gt; - Desolator duration increased from 7 to 15 seconds&lt;br&gt;&lt;br&gt; Ethereal Blade&lt;br&gt; - Ether Blast can now be cast on allied units&lt;br&gt; - Ether Blast now does damage based on the primary attribute of the holder instead of always agility&lt;br&gt; - Ether Blast manacost increased from 50 to 150&lt;br&gt;&lt;br&gt; Eul&apos;s Scepter of Divinity&lt;br&gt; - Recipe cost decreased from 600 to 500&lt;br&gt;&lt;br&gt; Force Staff&lt;br&gt; - Recipe cost increased to 500&lt;br&gt; - Force no longer pushes through Kinetic Field&lt;br&gt; - When Power Cogs is triggered by Force Staff, Power Cogs knockback takes priority&lt;br&gt;&lt;br&gt; Gem of True Sight&lt;br&gt; - Restock cooldown increased from 8 to 10 minutes&lt;br&gt;&lt;br&gt; Heaven&apos;s Halberd&lt;br&gt; - Disarm duration on ranged heroes increased from 4 to 4.5 seconds&lt;br&gt;&lt;br&gt; Helm of the Dominator&lt;br&gt; - Dominate cooldown decreased from 300 to 60&lt;br&gt; - Dominate no longer has a duration (was 20 minutes)&lt;br&gt; - Dominating a creep when you already control one will replace your current one&lt;br&gt;&lt;br&gt; Lothar&apos;s Edge&lt;br&gt; - Lothar&apos;s Edge duration from 9 to 12 seconds&lt;br&gt; - Recipe Reworked&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Manta Style&lt;br&gt; - Recipe cost increased from 650 to 900&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Mask of Madness&lt;br&gt; - Berserk&apos;s movement bonus increased from 25 to 30%&lt;br&gt;&lt;br&gt; Null Talisman&lt;br&gt; - Recipe cost decreased from 170 to 155&lt;br&gt;&lt;br&gt; Observer Wards&lt;br&gt; - Observer Wards gold cost decreased from 200 to 150&lt;br&gt;&lt;br&gt; Orb of Venom&lt;br&gt; - Cost decreased from 350 to 275&lt;br&gt;&lt;br&gt; Orchid&lt;br&gt; - Soul Burn&apos;s damage amplification increased from 25 to 30%&lt;br&gt;&lt;br&gt; Power Treads&lt;br&gt; - Attack speed bonus increased from 25 to 30&lt;br&gt;&lt;br&gt; Radiance&lt;br&gt; - Burn damage increased from 40 to 45&lt;br&gt;&lt;br&gt; Rod of Atos&lt;br&gt; - HP bonus increased from 250 to 325&lt;br&gt; - Cooldown decreased from 20 to 16&lt;br&gt;&lt;br&gt; Sange&lt;br&gt; - Recipe cost decreased from 700 to 600&lt;br&gt;&lt;br&gt; Smoke of Deceit&lt;br&gt; - Now dispelled when Primal Split units are nearby&lt;br&gt;&lt;br&gt; Soul Ring&lt;br&gt; - Cooldown increased from 25 to 30&lt;br&gt;&lt;br&gt; Tranquil Boots&lt;br&gt; - Break requirement decreased from 4 to 3&lt;br&gt;&lt;br&gt; Veil of Discord&lt;br&gt; - Armor bonus increased from 5 to 6&lt;br&gt; - HP regeneration increased from 5 to 6&lt;br&gt; - Discord AoE increased from 500 to 550&lt;br&gt; - Discord cast range increased from 875 to 1000&lt;br&gt;&lt;br&gt; Yasha&lt;br&gt; - Recipe cost decreased from 700 to 600&lt;/p&gt;</content:encoded>
			<link>https://dotadb.3dn.ru/news/dota_allstars_6_75/2012-09-30-74</link>
			<dc:creator>Gekko</dc:creator>
			<guid>https://dotadb.3dn.ru/news/dota_allstars_6_75/2012-09-30-74</guid>
			<pubDate>Sun, 30 Sep 2012 16:14:40 GMT</pubDate>
		</item>
		<item>
			<title>DotA-Allstars 6.74</title>
			<description>&lt;p&gt;6.74c Changelog:&amp;nbsp;&lt;/p&gt;&lt;p&gt; &lt;br&gt;* Fixed Flamebreak not functioning properly with creeps&amp;nbsp;&lt;br&gt; &lt;br&gt; * Fixed a rare bug that could cause Panda Brewmaster to not respawn after death&lt;br&gt; * Fixed Ogre Magi keeping the Aghanims bonus after selling it&lt;br&gt; * Fixed Aghanim&apos;s secondary Fireblast from being unable to target flying units&lt;br&gt; * Fixed Flamebreak not interrupting channeling&lt;br&gt; * Fixed Flamebreak affecting Magic Immune units&lt;br&gt; * Fixed Fog of War in -sp mode&lt;br&gt; * Fixed a rare chance for EMP to cause a suicide &lt;br&gt;&lt;br&gt; Alchemist&lt;br&gt; - Armor increased by 1&lt;br&gt; - Unstable Concoction max damage increased from 120/180/240/300 to 130/200/270/340&lt;br&gt;&lt;br&gt; Batrider&lt;br&gt; - Flame Break is now a targeted AoE spell&lt;br&gt; &lt;br&gt;Bone Fletcher&lt;br&gt; - Death Pact damage bonus increased from 4/6/8% to 5/6.5/8%&lt;br&gt; - Death Pact hp bonus increased from 50/60/70% to 50/65/80%&lt;br&gt;&lt;br&gt; Bristleback&lt;br&gt; - Quill Spray damage cap increased from 180 to 220&lt;br&gt;&lt;br&gt; Centaur Warchief&lt;br&gt; - Great Fortitude stre...</description>
			<content:encoded>&lt;p&gt;6.74c Changelog:&amp;nbsp;&lt;/p&gt;&lt;p&gt; &lt;br&gt;* Fixed Flamebreak not functioning properly with creeps&amp;nbsp;&lt;br&gt; &lt;br&gt; * Fixed a rare bug that could cause Panda Brewmaster to not respawn after death&lt;br&gt; * Fixed Ogre Magi keeping the Aghanims bonus after selling it&lt;br&gt; * Fixed Aghanim&apos;s secondary Fireblast from being unable to target flying units&lt;br&gt; * Fixed Flamebreak not interrupting channeling&lt;br&gt; * Fixed Flamebreak affecting Magic Immune units&lt;br&gt; * Fixed Fog of War in -sp mode&lt;br&gt; * Fixed a rare chance for EMP to cause a suicide &lt;br&gt;&lt;br&gt; Alchemist&lt;br&gt; - Armor increased by 1&lt;br&gt; - Unstable Concoction max damage increased from 120/180/240/300 to 130/200/270/340&lt;br&gt;&lt;br&gt; Batrider&lt;br&gt; - Flame Break is now a targeted AoE spell&lt;br&gt; &lt;br&gt;Bone Fletcher&lt;br&gt; - Death Pact damage bonus increased from 4/6/8% to 5/6.5/8%&lt;br&gt; - Death Pact hp bonus increased from 50/60/70% to 50/65/80%&lt;br&gt;&lt;br&gt; Bristleback&lt;br&gt; - Quill Spray damage cap increased from 180 to 220&lt;br&gt;&lt;br&gt; Centaur Warchief&lt;br&gt; - Great Fortitude strength bonus increased from 12/24/36 to 15/30/45&lt;br&gt; - Return base damage increased from 16 to 16/18/20/22&lt;br&gt;&lt;br&gt; Clockwerk&lt;br&gt; - Power Cogs HP/Mana drain increased from 55/70/85/100 to 60/90/120/150&lt;br&gt;&lt;br&gt; Crystal Maiden&lt;br&gt; - Freezing Field AoE increased by 100 (Explosion AoE adjusted to keep damage probabilities equivalate)&lt;br&gt;&lt;br&gt; Dark Seer&lt;br&gt; - Wall of Replica illusions take 300% damage (up from 250%)&lt;br&gt; - Wall of Replica Aghanim bonus no longer creates allied illusions &lt;br&gt; - Wall of Replica Aghanim bonus now increases illusion damage from 70/80/90 to 100/120/140% instead&lt;br&gt;&lt;br&gt; Doom Bringer&lt;br&gt; - Level Death bonus damage increased from 250 to 275&lt;br&gt;&lt;br&gt; Dragonus&lt;br&gt; - Base Intelligence increased by 3&lt;br&gt; - Arcane Bolt bonus intelligence damage increased from 1.5x to 1.6x&lt;br&gt; - Arcane Bolt manacost decreased from 90 to 70&lt;br&gt; - Concussive Shot cooldown now scales from 20 to 20/19/18/17&lt;br&gt;&lt;br&gt; Drow Ranger &lt;br&gt; - Silence AoE increased from 275 to 300&lt;br&gt;&lt;br&gt; Ember Spirit&lt;br&gt; - Armor reduced by 1&lt;br&gt; - Base Strength decreased from 21 to 19&lt;br&gt; - Flame Guard health barrier reduced from 100/250/400/550 to 50/200/350/500&lt;br&gt; - Fire Remnant damage decreased from 140/180/220 to 120/160/200&lt;br&gt; - Searing Chains targets decreased from 3 to 2 random units&lt;br&gt;&lt;br&gt; Enigma&lt;br&gt; - Black hole now prevents heroes being Forced out with Force Staff&lt;br&gt;&lt;br&gt; Furion&lt;br&gt; - Wrath of Nature manacost increased from 150/175/200 to 150/200/250&lt;br&gt; - Teleportation manacost no longer decreases per level (constant 50)&lt;br&gt;&lt;br&gt; Goblin Shredder&lt;br&gt; - Timber Chain damage increased from 80/120/160/200 to 100/140/180/220&lt;br&gt;&lt;br&gt; Gyrocopter&lt;br&gt; - Homing Missile maximum damage (at 2k range) increased from 100/200/300/400 to 110/220/330/440&lt;br&gt; - Rocket Barrage damage increased from 10/13/16/19 to 11/14/17/20&lt;br&gt;&lt;br&gt; Invoker&lt;br&gt; - Chaos Meteor damage increased from 80+Exort*30 to 80+Exort*35&lt;br&gt; - Chaos Meteor land time decreased from 1.5 to 1.3&lt;br&gt; - EMP can no longer hit Invulnerable/Tornadoed units&lt;br&gt; - EMP cooldown increased from 25 to 30 seconds&lt;br&gt; - Sun Strike damage type changed from Magical to Pure&lt;br&gt; - Sun Strike now reveals the area it will hit before the damage impact&lt;br&gt; - Tornado cooldown increased from 25 to 30 seconds&lt;br&gt; - Tornado Damage decreased from 77.5+(Wex+Quas)*23 to 70+(Wex+Quas)*20&lt;br&gt;&lt;br&gt; Juggernaut&lt;br&gt; - Omnislash now gives Juggernaut 200 flying vision during its duration&lt;br&gt;&lt;br&gt; Keeper of the Light&lt;br&gt; - Mana Leak stun duration increased from 1.25/1.5/1.75/2 to 1.3/1.6/1.9/2.2&lt;br&gt;&lt;br&gt; Kunkka&lt;br&gt; - Torrent AOE increased from 200 to 215&lt;br&gt; - X Marks The Spot cooldown decreased from 20 to 16 seconds&lt;br&gt; - Ghost Ship stun duration increased from 1.2 to 1.4&lt;br&gt;&lt;br&gt; Lanaya&lt;br&gt; - Psi Blades bonus range increased from 40/100/160/220 to 60/120/180/240&lt;br&gt;&lt;br&gt; Legion Commander&lt;br&gt; - Moment of Courage cooldown increased from 0.9 to 1.2&lt;br&gt;&lt;br&gt; Lina Inverse&lt;br&gt; - Fiery Soul attack speed bonus increased from 30/40/50/60 to 40/50/60/70&lt;br&gt; - Fiery Soul movement speed bonus increased from 3/4/5/6 to 4/5/6/7%&lt;br&gt;&lt;br&gt; Lion&lt;br&gt; - Voodoo cooldown increased from 13 to 15&lt;br&gt; - Voodoo manacost increased from 110/140/170/200 to 125/150/175/200&lt;br&gt; - Voodoo duration increased from 1.25/2/2.75/3.5 to 1.75/2.5/3.25/4&lt;br&gt;&lt;br&gt; Luna&lt;br&gt; - Moon Glaive damage decrease per bounce decreased from 35% to 30%&lt;br&gt;&lt;br&gt; Magnataur&lt;br&gt; - Skewer will now cast in the direction you targeted if you cast it beyond the max range&lt;br&gt;&lt;br&gt; Medusa&lt;br&gt; - Split Shot now shoots 5 arrows instead of 4&lt;br&gt;&lt;br&gt; Morphling&lt;br&gt; - Morph passively grants 3/4/5/6 agility and strength &lt;br&gt; - Wave Form now properly dodges projectiles &lt;br&gt;&lt;br&gt; Naga Siren&lt;br&gt; - Changed Rip Tide cast mechanism&lt;br&gt; &lt;br&gt;Nerubian Assassin&lt;br&gt; - Urna Swarm replaced with a new spell&lt;br&gt; &lt;br&gt;Necrolyte&lt;br&gt; - Heartstopper damage increased from 0.5/0.7/0.9/1.1 to 0.6/0.8/1/1.2&lt;br&gt; - Sadist level 4 mana regen increased from 48 to 60&lt;br&gt;&lt;br&gt; Ogre Magi&lt;br&gt; - Added Aghanim&apos;s Scepter&lt;br&gt; &lt;br&gt;Phantom Assassin&lt;br&gt; - Phantom Strike cast range increased from 700/800/900/1000 to 1000&lt;br&gt; - Phantom Strike cooldown rescaled from 20/15/10/5 to 14/11/8/5&lt;br&gt;&lt;br&gt; Priestess of the Moon&lt;br&gt; - Moonlight Shadow cooldown decreased from 180/160/140 to 160/140/120&lt;br&gt;&lt;br&gt; Puck&lt;br&gt; - Ethereal Jaunt now dodges projectiles &lt;br&gt; - Phase Shift autocast removed&lt;br&gt; - Phase Shift manacost removed&lt;br&gt; - Phase Shift level 4 duration increased from 3 to 3.25 seconds&lt;br&gt; - Aghanim Upgraded Dream Coil no longer increases the manacost from the base spell&lt;br&gt;&lt;br&gt; Pugna&lt;br&gt; - Decrepify cast range increased from 550/600/650/700 to 700&lt;br&gt; - Life Drain damage increased from 100/150/200 to 120/160/200 (with Aghanim&apos;s from 175/225/275 to 180/240/300)&lt;br&gt;&lt;br&gt; Queen of Pain&lt;br&gt; - Shadow Strike initial damage increased from 50/70/70/100 to 50/75/100/125&lt;br&gt;&lt;br&gt; Razor&lt;br&gt; - Unstable Current damage increased from 40/60/80/100 to 40/70/100/130&lt;br&gt;&lt;br&gt; Shadow Fiend&lt;br&gt; - Necromastery now gives 6 souls for killing a hero (instead of 1)&lt;br&gt; - Necromastery soul count increased from 8/16/24/32 to 12/20/28/36&lt;br&gt;&lt;br&gt; Sniper&lt;br&gt; - Headshot damage increased from 30/30/40/50 to 30/40/50/60&lt;br&gt;&lt;br&gt; Storm Spirit&lt;br&gt; - Ball Lightning now properly dodges projectiles&lt;br&gt;&lt;br&gt; Techies&lt;br&gt; - Attack range increased from 650 to 700&lt;br&gt;&lt;br&gt; Tinker&lt;br&gt; - March of the Machines duration increased from 5 to 6 seconds&lt;br&gt;&lt;br&gt; Troll Warlord&lt;br&gt; - Battle Trance attack speed bonus increased from 60/100/140 to 60/120/180&lt;br&gt;&lt;br&gt; Viper&lt;br&gt; - Poison Attack damage increased from 6/12/18/24 to 10/16/22/28&lt;br&gt; - Fixed Poison Attack damage not being lethal&lt;br&gt;&lt;br&gt; Visage&lt;br&gt; - Familiar&apos;s armor increased from 0 to 0/1/2&lt;br&gt; - Gravekeeper&apos;s Cloak recovery time decreased from 14/12/10/8 to 12/10/8/6&lt;br&gt;&lt;br&gt; Warlock&lt;br&gt; - Infernal&apos;s Permanent Immolation damage increased from 20/30/40 to 30/40/50 per second&lt;br&gt; - Shadow Word duration increased from 8 to 9 seconds&lt;br&gt;&lt;br&gt;Animal Courier&lt;br&gt; - Courier cost decreased from 170 to 150&lt;br&gt;&lt;br&gt; Bloodstone&lt;br&gt; - HP regen increased by 1 to equal the sum of its parts&lt;br&gt;&lt;br&gt; Ethereal Blade&lt;br&gt; - Ether Blast slow increased from 60% to 80%&lt;br&gt;&lt;br&gt; Eye of Skadi&lt;br&gt; - Cold Attack slow duration increased from 2/4 (range/melee) to 3/5&lt;br&gt;&lt;br&gt;Flying Courier&lt;br&gt; - Flying Courier cost increased from 200 to 220&lt;br&gt;&lt;br&gt; Mjollnir&lt;br&gt; - Mjollnir&apos;s Static Shock can now be cast on non-hero units as well (like Infernals)&lt;br&gt;&lt;br&gt; Tranquil Boots&lt;br&gt; - Can now be disassembled&lt;br&gt; - Damage instances before breaking increased from 3 to 4&lt;br&gt; - Rejuvenate heal increased from 150 to 170&lt;br&gt;&lt;br&gt; Sange &amp;amp; Yasha&lt;br&gt; - Sange and Yasha can now be disassembled&lt;br&gt;&lt;br&gt; Veil of Discord&lt;br&gt; - Discord duration increased from 15 to 20 seconds&lt;br&gt;&lt;br&gt;- Added Wisp, Disruptor and Rubick to CM&lt;br&gt; - Courier death team bounty can only trigger while no couriers are dead&lt;br&gt; - Courier death team bounty from 150 to 175&lt;br&gt; - Added a new ability on the courier to go to the secret shop&lt;br&gt; - Removed Unexplored Fog of War &lt;br&gt; - Cheese no longer requires 5 mana to use&lt;br&gt; - Range creeps mana pool increased from 300 to 500&lt;br&gt; - Harpy&apos;s Chain Lightning cooldown from 6 to 4 seconds&lt;br&gt; - Satyr Trickster purge manacost decreased from 150 to 120&lt;br&gt; - Satyr Hellcaller HP regen aura increased from 3 to 4&lt;br&gt;&lt;br&gt;* Fixed a bug with Fire Remnant targeting and Essence Aura&lt;br&gt; * Fixed Moment of Courage not having a learn hotkey&lt;br&gt; * Fixed a fatal error possible with Tether&lt;br&gt; * Fixed a bug with Fire Remnant when cast on self&lt;br&gt; * Fixed Psi Blades not affecting a very small area right behind the initial target&lt;br&gt; * Fixed Forged Spirits dying instantly when affected by Smoke of Deceit&lt;br&gt;&lt;br&gt;Note: This version will be marked as the new stable version after a week or so.&lt;/p&gt;</content:encoded>
			<link>https://dotadb.3dn.ru/news/dota_allstars_6_74/2012-05-07-73</link>
			<dc:creator>Gekko</dc:creator>
			<guid>https://dotadb.3dn.ru/news/dota_allstars_6_74/2012-05-07-73</guid>
			<pubDate>Sun, 06 May 2012 20:10:53 GMT</pubDate>
		</item>
		<item>
			<title>DotA-Allstars 6.73</title>
			<description>&lt;p&gt;&amp;nbsp;6.73b Changelog:&amp;nbsp;&lt;/p&gt;&lt;p&gt;Курьеры теперь становятся неуязвимы недалеко от своих фонтанов.&lt;br&gt;Исправлена ошибка с рождественскими шапками на иллюзиях.&lt;br&gt;Исправлена визуальная ошибка с деревом Tiny, который оказался под воздействием Cyclone.&lt;br&gt;Исправлена ошибка, из-за которой первый удар Sleight of Fist не мог оглушать.&lt;br&gt;Исправлен большой эксплойт, из-за которого Fire Remnants могли наносить значительно больше урона, чем полагалось.&lt;br&gt;Убран санта-пудж.&lt;br&gt;Исправлена ошибка не восстанавливающейся маной клонов Meepo при респауне.&lt;br&gt;Исправлен бонус Stone Giant от Aghanim, который мог складываться множественное число раз.&lt;br&gt;Исправлен текст урона Whirling Death.&lt;br&gt;Исправлена регенерация здоровья от Zeal.&lt;br&gt;Исправлены ошибки взаимодействия Meepo с Zeal.&lt;br&gt;Исправлены ошибки с дистанцией атаки Legion Commandeer и Goblin Shredder.&lt;br&gt;Исправлена ошибка с неправильным приростом ловкости и разума Goblin Shredder.&lt;br&gt;Исправлена ошибка с тем, что Skywrath Mage не активировал Land...</description>
			<content:encoded>&lt;p&gt;&amp;nbsp;6.73b Changelog:&amp;nbsp;&lt;/p&gt;&lt;p&gt;Курьеры теперь становятся неуязвимы недалеко от своих фонтанов.&lt;br&gt;Исправлена ошибка с рождественскими шапками на иллюзиях.&lt;br&gt;Исправлена визуальная ошибка с деревом Tiny, который оказался под воздействием Cyclone.&lt;br&gt;Исправлена ошибка, из-за которой первый удар Sleight of Fist не мог оглушать.&lt;br&gt;Исправлен большой эксплойт, из-за которого Fire Remnants могли наносить значительно больше урона, чем полагалось.&lt;br&gt;Убран санта-пудж.&lt;br&gt;Исправлена ошибка не восстанавливающейся маной клонов Meepo при респауне.&lt;br&gt;Исправлен бонус Stone Giant от Aghanim, который мог складываться множественное число раз.&lt;br&gt;Исправлен текст урона Whirling Death.&lt;br&gt;Исправлена регенерация здоровья от Zeal.&lt;br&gt;Исправлены ошибки взаимодействия Meepo с Zeal.&lt;br&gt;Исправлены ошибки с дистанцией атаки Legion Commandeer и Goblin Shredder.&lt;br&gt;Исправлена ошибка с неправильным приростом ловкости и разума Goblin Shredder.&lt;br&gt;Исправлена ошибка с тем, что Skywrath Mage не активировал Land Mines.&lt;br&gt;Исправлена ошибка с Sleight of Fist и Manta Style.&lt;br&gt;Duel теперь можно указывать лишь на вражеских героев (хоть она и ничего не делала на не-героях).&lt;/p&gt;&lt;hr&gt;&lt;p&gt;6.73 Changelog:&lt;/p&gt;&lt;p&gt;» Герои &lt;br&gt;» Новый персонаж (разум): Dragonus, Skywrath Mage &lt;br&gt;Дистанция атаки: 600&lt;br&gt;Скорость перемещения: 315&lt;br&gt;Начальный урон: 36-46&lt;br&gt;Начальная защита: 1&lt;br&gt;Сила: 19 + 1.5&lt;br&gt;Ловкость: 18 + 0.8&lt;br&gt;Разум: 24 + 3.2 Arcane Bolt (активный, цель)&lt;br&gt;&lt;br&gt;Sky Mage выпускает заряд энергии Арканы для повреждения врагов. Наносит дополнительно 1.5*разум урона и даёт радиус видимости в 325 вокруг снаряда.&lt;br&gt;Урон: 60/80/100/120 + 1.5*разум&lt;br&gt;Манакост: 90&lt;br&gt;Перезарядка: 5/4/3/2&lt;br&gt;Дистанция: 800&lt;br&gt;Заметка: Прожектайл движется медленно и имеет область зрения в 325. Concussive Shot// (активный, без цели)&lt;br&gt;&lt;br&gt;С интуицией, подобной драконьей, Skywrath Mage выпускает компактную сферу электрической энергии в ближайшего видимого героя на расстоянии 1600. При столкновении заряд взрывается, замедляя врагов на 40% и нанося некоторый урон по &lt;br&gt;площади.&lt;br&gt;AoE: 200&lt;br&gt;Длительность: 4&lt;br&gt;Замедление: 40%&lt;br&gt;Урон: 50/100/150/200&lt;br&gt;Дистанция: до 1600&lt;br&gt;Манакост: 110&lt;br&gt;Перезарядка: 20&lt;br&gt;Не работает, когда рядом нет героев или они скрыты Туманом Войны. Ancient Seal (активная, цель-враг)&lt;br&gt;&lt;br&gt;Dragonus рисует мистическую руну на враге, которая увеличивает на нём весь урон от заклинаний и запрещает применять магию на несколько секунд.&lt;br&gt;Усиление магии: 18/24/30/36%&lt;br&gt;Длительность сайленса: 3/4/5/6 seconds&lt;br&gt;Манакост: 80/90/100/110&lt;br&gt;Перезарядка: 11&lt;br&gt;Дистанция: 700 Mystic Flare (Активная, точка)&lt;br&gt;&lt;br&gt;Dragonus использует свою сильнейшую волшебную способность для сотворения точного и беспощадного мистического поля, уничтожающего врагов. Наносит массивный урон, распределяющийся поровну между всеми вражескими героями в зоне действия в течение двух секунд.&lt;br&gt;Урон: 600/900/1200&lt;br&gt;Длительность: 2 секунды&lt;br&gt;AOE: 170&lt;br&gt;Дистанция: 1200&lt;br&gt;Манакост: 350/575/800&lt;br&gt;Перезарядка: 60/40/20&lt;br&gt;Не влияет на крипов. Наносит постепенный урон.&lt;br&gt;&lt;br&gt;» Новый персонаж (ловкость): Xin, Ember Spirit &lt;br&gt;Скорость перемещения: 310&lt;br&gt;Дистанция атаки: 128 (ближний)&lt;br&gt;Начальный урон: 52-56&lt;br&gt;Начальная защита: 3&lt;br&gt;Сила: 21 + 2.0&lt;br&gt;Ловкость: 22 + 1.8&lt;br&gt;Разум: 20 + 1.8 Searing Chains// (активное, нет цели)&lt;br&gt;&lt;br&gt;Xin выпускает до трёх огненных зарядов, которые обвиваются вокруг врагов, приковывая их на месте и нанося урон с течением времени.&lt;br&gt;AoE: 400&lt;br&gt;Длительность: 2/2/3/3&lt;br&gt;Урон в секунду: 40/60/80/100&lt;br&gt;Перезарядка: 14/12/10/8&lt;br&gt;Манакост: 110&lt;br&gt;Выбирает трёх врагов случайным образом. Не действует на неуязвимых к магии или невидимых. Не предотвращает атаки или использование заклинаний. Sleight of Fist (активное, точка)&lt;br&gt;&lt;br&gt;Xin быстро перемещается с огромной скоростью, атакуя всех врагов в указанной области, и возвращается назад. Крипам наносится вдвое меньше урона. Вы неуязвимы в течение процесса. Для атаки каждого юнита требуется 0.2 секунды.&lt;br&gt;Дополнительный урон по героям: +30/60/90/120&lt;br&gt;AoE: 250/350/450/550&lt;br&gt;Дистанция: 700&lt;br&gt;Манакост: 50&lt;br&gt;Перезарядка: 30/22/14/6 Flame Guard (активное, без цели)&lt;br&gt;&lt;br&gt;Xin окружает себя кольцом пламени, поглощающим получаемый магический урон. &lt;br&gt;Наносит постепенный урон окружающим в 400 АОЕ. Урон также исчезает, если щит был &lt;br&gt;рассеян.&lt;br&gt;Урон: 30/35/40/45&lt;br&gt;Защита от магии: 150/300/450/600&lt;br&gt;Длительность: 8/12/16/20 (или до исчезновения барьера)&lt;br&gt;Манакост: 80/90/100/110&lt;br&gt;Перезарядка: 35 Fire Remnant (активное, точка)&lt;br&gt;&lt;br&gt;Xin заряжает себя энергией для создания Fire Remnant каждые 30 секунд, обладая максимумом в 3 заряда. Выпуская заряд, он выпускает Fire Remnant, который бежит к указанной точке со скоростью, в 2.5 раза превышающей вашу собственную. Xin может использовать его вторичную способность для быстрого перемещения к позиции каждого Remnant&apos;а, взрывая их и нанося урон по площади. Remnant&apos;ы сушествуют 45 секунд или до того, как вы их взорвёте. Установка их ограничена лишь зарядами, но не перезарядкой или манакостом.&lt;br&gt;Зарядов: 3&lt;br&gt;Восстановление заряда: 30 seconds&lt;br&gt;Длительность: 45 seconds&lt;br&gt;Дистанция: 1500&lt;br&gt;Вторичная способность позволяет вам указывать Remnant&apos;а, к которому вы хотите переместиться, взрывая всех других Remnant&apos;ов, сквозь которых вы проходите. &lt;br&gt;Взрыв наносит урон по площади.&lt;br&gt;Урон: 140/180/220&lt;br&gt;AOE: 450&lt;br&gt;Манакост: 100&lt;br&gt;&lt;br&gt;» Новый персонаж (сила): Rizzrak, Goblin Shredder &lt;br&gt;**Дистанция атаки: ближний бой&lt;br&gt;Скорость перемещения: 290&lt;br&gt;Сила: 22 + 2.4&lt;br&gt;Разум: 21 + 1.8&lt;br&gt;Ловкость: 16 + 1.3&lt;br&gt;Начальный урон: 48-52&lt;br&gt;Начальная защита: 0 Whirling Death (активное, без цели)&lt;br&gt;&lt;br&gt;Goblin Shredder вращает очень острые лезвия, наносящие урон и понижающие главную характеристику тех врагов, которые подошли на расстояние 300. Наносит чистый урон, если попутно срезаются деревья. Понижает главный стат на 15% на 7 секунд.&lt;br&gt;Урон: 50/100/150/200&lt;br&gt;Манакост: 70/80/90/100&lt;br&gt;Перезарядка: 8&lt;br&gt;Whirling Death наносит магический урон, но при срубании деревьев в процессе этот урон становится чистым. Timber Chain (активное, точка)&lt;br&gt;&lt;br&gt;Выстреливает цепью, которая втыкается в первое попавшееся дерево, притягивает вас к нему и повреждает чистым урон каждого врага на вашем пути.&lt;br&gt;AoE урона: 225&lt;br&gt;Дистанция: 800/1000/1200/1400&lt;br&gt;Урон: 80/120/160/200&lt;br&gt;Перезарядка: 4&lt;br&gt;Манакост: 60/70/80/90&lt;br&gt;Если вас оглушили во время втыкания в дерево, вы не будете притягиваться. Reactive Armor (пассивно)&lt;br&gt;&lt;br&gt;Всё, что нас не убивает, делает нас сильнее. Каждая физическая атака по Rizzrak увеличивает его защиту и добавляет ему регенерации здоровья, каждый заряд длится 16 секунд.&lt;br&gt;Бонус: 1 защиты и 1 хп регена за заряд&lt;br&gt;Предел: 4/8/12/16 Chakram// (Активируется, точка)&lt;br&gt;&lt;br&gt;Выстреливает главной циркулярной пилой в указанную точку; лезвие, попав туда, начнёт раскручиваться, нанося урон по площади и замедляя врагов на 5% за каждые 5% потерянного здоровья. Лезвие наносит чистый урон и срубает деревья на своём пути при пролетании и втягивании обратно. Вы не можете атаковать, когда лезвие вытянуто.&lt;br&gt;Урон при прохождении: 100/140/180&lt;br&gt;Урон в секунду: 50/75/100&lt;br&gt;Дистанция: 1200&lt;br&gt;Манакост: 125/150/175&lt;br&gt;Манакост за секунду: 20/30/40&lt;br&gt;Перезарядка: 8&lt;br&gt;Chakram возвращается к вам, если вы уйдёте дальше, чем на 2000. Уничтожает деревья.&lt;br&gt;&lt;br&gt;» Новый персонаж (сила): Tresdin, Legion Commander &lt;br&gt;Дистанция атаки: 128&lt;br&gt;Скорость перемещения: 310&lt;br&gt;Начальный урон: 57-61&lt;br&gt;Начальная защита: 3&lt;br&gt;Сила: 26 + 2.6&lt;br&gt;Ловкость: 18 + 1.7&lt;br&gt;Разум: 20 + 2.2 Overwhelming Odds (активное, точка)&lt;br&gt;&lt;br&gt;Обращает число врагов против них самих, нанося урон и добавляя вам по 9% к скорости перемещения за каждого юнита в 315 АОЕ на 7 секунд. Наносит дополнительный урон иллюзиям и вызванным юнитам.&lt;br&gt;AoE: 315&lt;br&gt;Урон: 60/120/180/240 +10 за юнита&lt;br&gt;Бонусный урон вызванным и иллюзиями: 50% от хп&lt;br&gt;Дистанция каста: 1000&lt;br&gt;Скорость перемещения: 9% за героя, 3% за юнита (7 секунд)&lt;br&gt;Перезарядка: 18&lt;br&gt;Манакост: 100 Press The Attack (активный, на союзника или себя)&lt;br&gt;&lt;br&gt;Убирает все негативные эффекты и дизаблы с указанного союзника, даёт им бонус к скорости боя и регенерации здоровья на 4 секунды.&lt;br&gt;Скорость боя: 60/80/100/120&lt;br&gt;Регенерация здоровья: 30/40/50/60&lt;br&gt;Длительность: 4 seconds&lt;br&gt;Перезарядка: 15&lt;br&gt;Манакост: 80/90/100/110 Moment of Courage (пассивно)&lt;br&gt;&lt;br&gt;Когда Tresdin атакован, у него есть шанс получить мгновение храбрости, мгновенно атакуя врага с дополнительным вампиризмом.&lt;br&gt;Шанс: 16/18/20/22%&lt;br&gt;Вампиризм: 20/40/60/80%&lt;br&gt;Не может случаться чаще, чем раз в 0.75 сек. Вампиризм - не орб-эффект. Duel (активное, вражеский герой)&lt;br&gt;&lt;br&gt;Вызывает указанного врага на дуэль; вы и враг будете заставлены атаковать друг друга и не сможете использовать предметы и способности. Победитель получает 10 к урону навсегда.&lt;br&gt;Длительность: 4/4.75/5.5&lt;br&gt;Бонус к урону: 10 damage.&lt;br&gt;Перезарядка: 50&lt;br&gt;Манакост: 75&lt;br&gt;Дистанция каста: 100&lt;br&gt;Проигравшим в дуэли считается тот, кто умирает под действием каста. Если оба по окончании действия живы, считается, что победителя не было.&lt;br&gt;&lt;br&gt;Alchemist&lt;br&gt;- Базовая скорость боя от Chemical Rage уменьшена с 1.45/1.35/1.2 дo &lt;br&gt;1.45/1.3/1.15&lt;br&gt; - Лимит бонусного золота от Goblin&apos;s Greed увеличен с 18 до 26.&lt;br&gt;Anti-Mage&lt;br&gt;Отменён предыдущий бонус к скорости боя, базовое время атаки увеличено с 1.35 до 1.45&lt;br&gt;Защита уменьшена на 1&lt;br&gt;Axe&lt;br&gt;Перезарядка Culling Blade от Aghanim уменьшена с 10 до 6&lt;br&gt;Базовый разум поднят с 14 до 18&lt;br&gt;Базовая регенерация здоровья поднята с 1.25 дo 2&lt;br&gt;Battle Hunger даёт герою 4% скорости перемещения за каждую поражённую цель.&lt;br&gt;Перезарядка Berserker&apos;s Call снижена с 14 дo 10&lt;br&gt;Урон Counter Helix увеличен со 100/125/150/175 дo 100/130/160/190&lt;br&gt;Перезарядка Counter Helix уменьшена с 0.7/0.65/0.6/0.55 дo 0.65/0.6/0.55/0.5&lt;br&gt;Если Culling Blade убивает юнита, Axe делает боевой клич, добавляя ближайшим &lt;br&gt;союзникам в 600 АОЕ бонус к скорости перемещения в 25% на 6 секунд.&lt;br&gt;Bane Elemental&lt;br&gt;Скорость перемещения повышена с 305 дo 315&lt;br&gt;Базовые сила-ловкость-разум увеличены с 18/18/18 дo 22/22/22&lt;br&gt;Blood Seeker&lt;br&gt;Thirst больше не даёт частичное видение невидимых.&lt;br&gt;Thirst теперь даёт полное видение невидимых со здоровьем ниже 20%&lt;br&gt;Длительность Rupture улучшена с 5/7/9 дo 7/8/9&lt;br&gt;Перезарядка Rupture уменьшается с уровнем; с 70 дo 70/60/50&lt;br&gt;Bone Fletcher&lt;br&gt;Searing Arrows больше не имеют перезарядки на первом уровне&lt;br&gt;Скорость боя Strafe увеличена с 90 до 110&lt;br&gt;Бонус к скорости перемещения от Wind Walk увеличен с 10/20/30/40 дo &lt;br&gt;11/22/33/44%&lt;br&gt;Bounty Hunter&lt;br&gt;- Бонус к золоту от Track увеличен с 75/150/225 дo 150/200/250&lt;br&gt;Bristleback&lt;br&gt;Точка каста уменьшена с 0.5 до 0.4&lt;br&gt;Точка атаки уменьшена&lt;br&gt;Скорость поворота увеличена (поворачивается быстрее)&lt;br&gt;Centaur Warchief&lt;br&gt;- Перезарядка Double Edge уменьшена с 10 дo 8&lt;br&gt;Dark Seer&lt;br&gt;Длительность Ion Shell увеличена с 15 дo 20&lt;br&gt;Область Ion Shell увеличена с 225 дo 250&lt;br&gt;Перезарядка Ion Shell увеличена с 7 дo 10&lt;br&gt;Урон от Ion Shell увеличен с 30/45/60/75 дo 30/50/70/90&lt;br&gt;Иллюзии Wall of Replica теперь полупрозрачны для вражеских игроков.&lt;br&gt;Dirge&lt;br&gt;Перезарядка Flesh Golem снижена с 90 дo 75&lt;br&gt;Перезарядка Decay уменьшена с 11/9/7/5 дo 10/8/6/4&lt;br&gt;Doom Bringer&lt;br&gt;- Длительность Scorched Earth увеличена с 8/10/12/14 дo 10/12/14/16&lt;br&gt;Dragon Knight&lt;br&gt;- Во время Dragon form дальность применения Dragon Tail&apos;s увеличена со 150 до 400&lt;br&gt;Drow Ranger&lt;br&gt;- Базовая ловкость увеличена на 4&lt;br&gt;Enchantress&lt;br&gt;- Скорость перемещения Enchantress увеличена с 305 дo 310&lt;br&gt;Eredar&lt;br&gt;- Модель изменена на модель Архимонда&lt;br&gt;Furion&lt;br&gt;- Перезарядка Wrath of Nature изменена с 90/60/60 дo 90/75/60&lt;br&gt;Gyrocopter&lt;br&gt;- Защита увеличена на 2&lt;br&gt;Jakiro&lt;br&gt;Перезарядка Ice Path снижена с 16/15/14/13 дo 12/11/10/9&lt;br&gt;Длительность Macropyre увеличена с 5 дo 7&lt;br&gt;Juggernaut&lt;br&gt;Случайный урон от Omnislash увеличен со 150-250 дo 175-250&lt;br&gt;Количество ударов от Omnislash увеличено с 3/5/8 (5/7/10 со скипетром) дo 3/6/9 (6/9/12 со скипетром)&lt;br&gt;Keeper of the Light&lt;br&gt;Перезарядка Blinding Light снижена с 20 дo 20/16/12&lt;br&gt;Перезарядка Recall снижена с 40 дo 15&lt;br&gt;Kunkka&lt;br&gt;Прирост Силы увеличен с 2.7 до 3.0&lt;br&gt;Длительность Ghost Ship&apos;s CoCo&apos;s Rum увеличена с 5/6/7 дo 8&lt;br&gt;АОЕ у Tidebringer улучшен с 380/420/460/500 дo 500&lt;br&gt;Замедление от Torrent увеличено с 30 дo 35%&lt;br&gt;Перезарядка X Marks The Spot снижена с 30 до 20&lt;br&gt;Krobelus&lt;br&gt;- Бонус к скорости перемещения от Witchcraft увеличена с 3/6/9/12% дo 4/8/12/16%&lt;br&gt;Lanaya&lt;br&gt;- Количество инстанций Refraction увеличено с 2/3/4/5 дo 3/4/5/6&lt;br&gt;Leoric&lt;br&gt;Длительность замедления от Reincarnation увеличена с 3 дo 4 секунд&lt;br&gt;Перезарядка Reincarnation уменьшена с 300/220/140 дo 260/160/60&lt;br&gt;Leshrac&lt;br&gt;Скорость перемещения увеличена с 310 дo 315&lt;br&gt;Область Pulse Nova увеличена с 400 дo 450&lt;br&gt;Lina Inverse&lt;br&gt;Базовый разум увеличен на 3&lt;br&gt;Дистанция пролёта Dragon Slave увеличена на 100&lt;br&gt;Финальная область Dragon Slave увеличена с 125 дo 150&lt;br&gt;Lion&lt;br&gt;Поглощение маны у Mana Drain на четвёртом уровне увеличено со 100 до 120 в секунду&lt;br&gt;Mana Drain теперь поглощает с интервалом в 0.25 сек вместо 1 сек&lt;br&gt;Lord of Avernus&lt;br&gt;Aphotic Shield будет взрываться по окончанию действия, даже если он ещё не истощился&lt;br&gt;Перезарядка Aphotic Shield уменьшена с 18/15/12/9 дo 14/12/10/8&lt;br&gt;Дистанция применения Aphotic Shield увеличена с 450 дo 500&lt;br&gt;Luna&lt;br&gt;- Базовый урон увеличен на 5&lt;br&gt;Magnataur&lt;br&gt;Перезарядка Skewer уменьшена с 35 до 30&lt;br&gt;Длительность Empower увеличена с 30 дo 40&lt;br&gt;Medusa&lt;br&gt;Перезарядка от переключения магического щита убрана&lt;br&gt;Stone Gaze перебалансирован: &lt;br&gt;» Подробнее &lt;br&gt;Meepo&lt;br&gt;- Урон от Poof изменён с 50/80/110/140 дo 80/100/120/140&lt;br&gt;Mirana&lt;br&gt;- Исправлен факт того, что Elune&apos;s Arrow наносила урон невидимым, но не оглушала их&lt;br&gt;Morphling&lt;br&gt;Базовая ловкость увеличена на 5&lt;br&gt;Перезарядка Adaptive strike уменьшена с 20 до 10&lt;br&gt;Naga Siren&lt;br&gt;Дистанция применения Ensnare увеличена с 620/630/640/650 дo 650&lt;br&gt;Область Song of the Siren увеличена с 750 дo 1250&lt;br&gt;Способность Song of the Siren&apos;s End доступна спустя 0.5 секунды после применения&lt;br&gt;Necrolyte&lt;br&gt;Область Death Pulse увеличена с 375/425/450/475 дo 475&lt;br&gt;Урон Heartstopper увеличен с 0.4/0.6/0.8/1.0% дo 0.5/0.7/0.9/1.1%&lt;br&gt;Sadist на уровне 4 теперь восстанавливает 600 маны при убийстве героя&lt;br&gt;Nerubian Assassin&lt;br&gt;Перезарядка Vendetta уменьшена с 90/75/60 дo 70/60/50&lt;br&gt;Перезарядка Mana Burn уменьшена с 35/25/15/5 дo 28/20/12/4&lt;br&gt;Obsidian Destroyer&lt;br&gt;- Sanity&apos;s Eclipse теперь повреждает юнитов, заключённых в Astral Imprisonment&lt;br&gt;Pandaren Brewmaster&lt;br&gt;Перезарядка Drunken Haze снижена с 12 до 8&lt;br&gt;Перекрашена модель Primal Split&lt;br&gt;Phantom Assassin&lt;br&gt;- Урон от Stifling Dagger увеличен с 40/80/120/160 дo 50/100/150/200&lt;br&gt;Phantom Lancer&lt;br&gt;Бонус к скорости перемещения от Doppelwalk увеличен с 10 дo 15%&lt;br&gt;Предел иллюзий Juxtapose увеличен с 2/3/4/5 дo 2/4/6/8&lt;br&gt;Phoenix&lt;br&gt;Fire Spirits теперь лечат половину от наносимого урона&lt;br&gt;Fire Spirits теперь наводятся на точку, а не на юнита&lt;br&gt;Перезарядка Fire Spirits уменьшена с 35 дo 30&lt;br&gt;Скорость снарядов Fire Spirits увеличена&lt;br&gt;Перезарядка Icarus Dive снижена с 30 до 25&lt;br&gt;Стомость хп для активации Sun Ray уменьшена с 25% дo 20%&lt;br&gt;Манакост Sun Ray изменён с 35 дo 10/20/30/40&lt;br&gt;Pit Lord&lt;br&gt;Период взрывов от Expulsion увеличен с 1.25 сек до 1.5 сек&lt;br&gt;Манакост Expulsion увеличен со 125 дo 125/135/145/155&lt;br&gt;Pudge&lt;br&gt;- Flesh Heap теперь создаёт небольшое оповещение над головой об поглощении силы&lt;br&gt;Pugna&lt;br&gt;Урон от Life Drain увеличен с 95/140/185 дo 100/150/200 (со скипетром от 150/200/250 дo 175/225/275)&lt;br&gt;Длительность Life Drain увеличена с 9 дo 10 секунд&lt;br&gt;Queen of Pain&lt;br&gt;Базовый урон увеличен на 4&lt;br&gt;Область Scream of Pain увеличена с 400/425/450/475 дo 475&lt;br&gt;Razor&lt;br&gt;Длительность Static Link после окончания высасывания увеличена с 13 дo 18&lt;br&gt;Перезарядка Static Link изменена с 35/30/25/20 дo 25&lt;br&gt;Rooftrellen&lt;br&gt;Урон в секунду от Overgrowth уменьшен с 70/100/130 дo 50/75/100&lt;br&gt;Манакост Leech Seed увеличен со 110/120/130/140 дo 140&lt;br&gt;Rubick&lt;br&gt;Манакост Fade Bolt увеличен с 90/95/100/105 дo 150&lt;br&gt;Перезарядка Fade Bolt изменена с 10 дo 16/14/12/10&lt;br&gt;Манакост Telekinesis уменьшен со 160 дo 120&lt;br&gt;Sand King&lt;br&gt;Замедление от Epicenter больше не блокируется неуязвимостью к магии&lt;br&gt;Длительность баффа от Caustic Finale увеличена с двух секунд до восьми&lt;br&gt;Shadow Fiend&lt;br&gt;Скорость перемещения увеличена с 300 дo 305&lt;br&gt;Прирост ловкости увеличен с 2.4 дo 2.9&lt;br&gt;Предел душ Necromancy увеличен с 8/15/23/30 дo 8/16/24/32&lt;br&gt;Silencer&lt;br&gt;Урон от Glaives of Wisdom увеличен с 30/40/50/60% дo 30/45/60/75%&lt;br&gt;Last Word теперь действует, если герой находится в оглушении/сайленсе&lt;br&gt;Last Word больше не активируется при использовании врагами предметов&lt;br&gt;Slark&lt;br&gt;Урон от Pounce увеличен с 40/80/120/160 дo 70/140/210/280&lt;br&gt;Перезарядка Pounce изменена с 12 дo 20/16/12/8&lt;br&gt;Дистанция каста Pounce увеличена с 400/500/600/700 дo 700&lt;br&gt;Регенерация Shadow Dance увеличена с 2/3/4% дo 3/4/5%&lt;br&gt;Задержка бонусов от Shadow Dance снижена с 0.7 дo 0.5&lt;br&gt;Sniper&lt;br&gt;- Область Shrapnel увеличена с 325 дo 350&lt;br&gt;Spectre&lt;br&gt;- Урон от Dispersion больше не деактивирует предметы наподобие Blink Dagger&lt;br&gt;Spirit Breaker&lt;br&gt;Перезарядка Charge of Darkness снижена с 40 дo 35&lt;br&gt;Область кнокбека от Charge of Darkness увеличена 250 дo 300&lt;br&gt;Урон от Netherstrike увеличен с 100/200/300 дo 150/250/350&lt;br&gt;Stealth Assassin&lt;br&gt;- Бонус к урону от Вackstab увеличен с 0.25/0.5/0.75/1.0 дo 0.5/0.75/1.0/1.25 от ловкости&lt;br&gt;Storm Spirit&lt;br&gt;- Бонус к урону от Overload увеличен с 30/45/60/75 дo 30/50/70/90&lt;br&gt;Sven&lt;br&gt;Урон от Great Cleave увеличен с 20/30/40/50% дo 30/40/50/60%&lt;br&gt;God&apos;s Strength больше нельзя очистить&lt;br&gt;Бонус к урону от God&apos;s Strength увеличен со 100/125/150% дo 100/140/180%&lt;br&gt;Длительность Warcry увеличена с 6 до 8&lt;br&gt;Время каста Warcry убрано&lt;br&gt;Tinker&lt;br&gt;- Длительность промахов от Laser увеличена с 2 до 3 сек&lt;br&gt;Tiny&lt;br&gt;- Tiny теперь автоматически и навсегда берёт в руки дерево, взяв Aghanim&apos;s Scepter. Это добавляет 235 дистанции, 50% сплеша и 1.75х ущерб против зданий.&lt;br&gt;Troll Warlord&lt;br&gt;- Усиление от Fervor теперь увеличивается при атаке башен.&lt;br&gt;Tuskarr&lt;br&gt;- Перезарядка Snowball снижена с 40 до 28&lt;br&gt;Ursa Warrior&lt;br&gt;Защита увеличена на 1&lt;br&gt;Урон от Enrage увеличен с 4/5/6% дo 5/6/7%&lt;br&gt;Область действия Earthshock увеличена с 365 дo 385&lt;br&gt;Перезарядка Earthshock снижена с 7 дo 6&lt;br&gt;Урон от Fury Swipes увеличен с 10/15/20/25 дo 15/20/25/30&lt;br&gt;Visage&lt;br&gt;Добавлен эффект AAghanim Scepter (создаёт на одного фамильяра больше)&lt;br&gt;Стоимость по мане от Soul Assumption изменена с 200/180/160/140 дo 170/160/150/140&lt;br&gt;Warlock&lt;br&gt;Шанс срабатывания Flaming Fists у Infernal увеличен с 40 до 60%&lt;br&gt;Урон от Flaming Fists у Infernal увеличен с 75/115/150 дo 100/150/200&lt;br&gt;Zeus&lt;br&gt;Урон от Arc Lightning на уровне 4 увеличен со 130 дo 145&lt;br&gt;Перезарядка Lightning Bolt уменьшена с 6.5 до 6&lt;br&gt;Static Field теперь действует на крипов&lt;br&gt;Static Field больше не требует видимости юнита для срабатывания эффекта=&lt;br&gt;&lt;br&gt;» Предметы &lt;br&gt;Новый предмет: Rod of Atos&lt;br&gt;Требуется:&lt;br&gt;2x Staff of Wizardry (2000)&lt;br&gt;Vitality Booster (1100)&lt;br&gt;Сумма: 3100&lt;br&gt;Добавляет:&lt;br&gt;25 к разуму&lt;br&gt;250 здоровья&lt;br&gt; Увечье (активное, юнит)&lt;br&gt;Снижает скорость перемещения цели на 50% на 4 секунды.&lt;br&gt;Дальность применения: 800&lt;br&gt;Перезарядка: 20&lt;br&gt;Манакост: 50&lt;br&gt;Новый предмет: Heaven&apos;s Halberd&lt;br&gt;Требуется:&lt;br&gt;Sange (2150)&lt;br&gt;Talisman of Evasion (1800)&lt;br&gt;Сумма: 3950&lt;br&gt;Добавдяет:&lt;br&gt;20 к силе&lt;br&gt;25 урона&lt;br&gt;25 уклонения&lt;br&gt;Lesser Maim (пассивно, подобно Sange)&lt;br&gt;Разоружение (активное)&lt;br&gt;Способность лишает цель возможности атаковать на 4 секунды для бойцов дальнего боя и 3 секунды для бойцов ближнего боя.&lt;br&gt;Перезарядка: 30&lt;br&gt;Дистанция: 600&lt;br&gt;Манакост: 100&lt;br&gt;Новый предмет: Ring of Aquila&lt;br&gt;Требуется:&lt;br&gt;Wraith Band (485)&lt;br&gt;Ring of Basilius (500)&lt;br&gt;Сумма: 985&lt;br&gt;Добавляет:&lt;br&gt;9 урона&lt;br&gt;3 ко всем характеристикам&lt;br&gt;3 к ловкости&lt;br&gt;1 к защите&lt;br&gt;Аура защиты, +2&lt;br&gt;Ауры регенерации маны, +0.65&lt;br&gt;Можно разобрать дизассемблером.&lt;br&gt;Новый предмет: Abyssal Blade&lt;br&gt;Требуется:&lt;br&gt;Sacred Relic (3800, +60 урона)&lt;br&gt;Cranium Basher (2950, +40 урона, +6 силы, оглушение)&lt;br&gt;Сумма: 6750&lt;br&gt;Добавляет:&lt;br&gt; +100 урона&lt;br&gt; +10 силы&lt;br&gt; Оглушение (пассивно, подобно cranium basher)&lt;br&gt; Overwhelm (активно)&lt;br&gt;Overwhelm: Лишает цель возможности действовать на 2 секунды. Может быть использовано на юнитах, неуязвимых к магии.&lt;br&gt;Перезарядка: 60&lt;br&gt;Манакост: 150&lt;br&gt;Дистанция: 140&lt;br&gt;Новый предмет: Tranquil Boots&lt;br&gt;Требуется:&lt;br&gt;Boots of Speed (500)&lt;br&gt;Ring of Protection (175)&lt;br&gt;Ring of Regeneration (350)&lt;br&gt;Сумма: 1025&lt;br&gt;Добавляет:&lt;br&gt;80 к скорости перемещения&lt;br&gt;3 к регенерации здоровья&lt;br&gt;3 к защите&lt;br&gt;Rejuvenate (активно)&lt;br&gt;Если вы получаете урон более трёх раз (превышающий 20 единиц) в последние 10 секунд, предмет временно ломается и превращается в обычные Boots of Speed (до тех пор, пока в течение последних 10 секунд вы будете получать урон менее трёх раз). Правила получения урона сходны с Blink Dagger.&lt;br&gt;Rejuvinate: Восстанавливает 150 здоровья за 10 секунд, можно использовать только вне боя и только на себя.&lt;br&gt;Перезарядка: 40&lt;br&gt;Манакост: 25&lt;br&gt;Boots of Travel&lt;br&gt;Стоимость рецепта снижена с 2200 до 2000&lt;br&gt;Скорость перемещения повышена с 95 до 100.&lt;br&gt;Bloodstone&lt;br&gt;Количество начальных зарядов увеличено с 5 до 6.&lt;br&gt;Уменьшение времени респауна Bloodstone увеличено с 3 до 4 секунд за заряд.&lt;br&gt;Butterfly&lt;br&gt;- Уклонение повышено с 30 до 35%.&lt;br&gt;Divine Rapier&lt;br&gt;- Урон увеличен с 250 до 300.&lt;br&gt;Ethereal Blade&lt;br&gt;- Дальность применения Ether blast повышена с 700 до 800.&lt;br&gt;Eul&apos;s Scepter of Divinity&lt;br&gt;- Бонус к скорости перемещения повышен с 25 до 30.&lt;br&gt;Linken&apos;s Sphere&lt;br&gt;Добавлено +10 к урону для соответствия бонусам предметов.&lt;br&gt;Не активируется более с помощью Medallion of Courage.&lt;br&gt;Не активируется более с помощью Urn of Shadows.&lt;br&gt;Magic Wand&lt;br&gt;- Более не теряет зарядов при апгрейде из Magic Stick.&lt;br&gt;Mask of Madness&lt;br&gt;- Бонус к скорости перемещения от Berserk&apos;s увеличен с 20 до 25%.&lt;br&gt;Mjollnir&lt;br&gt;- Количество скачков Chain lightning увеличено с 4 до 8&lt;br&gt;Necronomicon&lt;br&gt;Дистанция каста Mana burn у Archer увеличена с 250 дo 600&lt;br&gt;Урон атаки у Archer увеличен с 31/61/91 дo 40/80/120&lt;br&gt;Урон атаки у Warrior увеличен с 21/41/61 дo 25/50/75&lt;br&gt;Orb of Venom&lt;br&gt;- Цена понижена с 450 дo 350&lt;br&gt;Orchid Malevolence&lt;br&gt;- Рецепт переработан: теперь требует 2x Oblivion Staff и рецепт в 775 золота.&lt;br&gt;» Подробнее &lt;br&gt;Smoke of Deceit&lt;br&gt;- Область рассеивания для ближайших героев повышена с 950 дo 1025&lt;br&gt;Refresher Orb&lt;br&gt;- Добавлено +6 к разуму для соответствия бонусам компонентов&lt;br&gt;Stygian Desolator&lt;br&gt;- Стоимость рецепта понижена с 1200 до 900.&lt;br&gt;Vanguard&lt;br&gt;- Бонус к здоровью понижен с 275 до 250.&lt;br&gt;Veil of Discord&lt;br&gt;- Рецепт теперь требует лишь одну Robe of the Magi, бонусы остаются прежними&lt;br&gt;&lt;br&gt;» Прочее &lt;br&gt;- Значительные изменения касательно курьеров.&lt;br&gt;» Подробнее &lt;br&gt;Теперь дают по 150 золота каждому вражескому игроку, а не лишь 300 убийце.&lt;br&gt;Больше не бросают предметы при смерти.&lt;br&gt;Воскрешаются спустя 3 минуты после смерти, в это время невозможно получить доступ к предметам.&lt;br&gt;У летающих курьеров убран щит неуязвимости.&lt;br&gt;Обычные курьеры теперь неуязвимы к магии.&lt;br&gt;&lt;br&gt;Перезарядка Buyback увеличена с 4 минут до 5&lt;br&gt;Герои теперь воскрешаются с полной маной.&lt;br&gt;Период получения золота снижен с 0.875 до 0.8&lt;br&gt;Теперь не может появиться две одинаковых руны подряд.&lt;br&gt;В Captain&apos;s Mode добавлены Treant Protector, Terrorblade и Tuskarr &lt;br&gt;Новый экран загрузки&lt;br&gt;Добавлены многие рождественские эффекты.&lt;br&gt;» Подробнее &lt;br&gt;Новый скин СМ&lt;br&gt;Модель Санты для Pudge&lt;br&gt;Рождественское World Tree&lt;br&gt;Tango заменены на Candy Cane (сахарные палочки)&lt;br&gt;Killing streak теперь добавляет эффект рождественских шапочек. При трёх или более убийствах, по окончании исчезает. Можно ввести -nosanta для отмены шапки.&lt;br&gt;Рождественские шапки для курьеров.&lt;br&gt;Рождественская шапка для Roshan.&lt;br&gt;Модель коробки для подарка вместо сундука с сокровищем.&lt;br&gt;&lt;br&gt;Добавлено изменение иконки для Ring of Basilius в режиме действия на одних героев.&lt;br&gt;Manta Style перемещена в Protectorate shop (для освобождения места)&lt;br&gt;Flying Courier перемещён в магазин потребляемых предметов&lt;br&gt;Количество героев в -CD увеличено с 24 до 28&lt;br&gt;Запас маны Satyr Soulstealer увеличен с 400 до 600.&lt;br&gt;Запас маны Harpy Storm увеличен с 360 до 540.&lt;br&gt;Запас маны Satyr Hellcaller увеличен с 300 до 600.&lt;br&gt;Forest Healing Troll теперь имеет ауру маны (+2 маны/сек)&lt;br&gt;Понижена перезарядка лечения Forest Healing Troll с 0.75 сек до 0.5&lt;br&gt;Bounty теперь часть -st&lt;br&gt;Убрана перезарядка запаса для свитков Scroll of Town Portal, Dust и Sentry Wards&lt;br&gt;Добавлен новый курьер (Pack Horse)&lt;br&gt;Обновлена анимация Mass Serpent Ward у Shadow Shaman&lt;br&gt;Ghost Ship теперь обладает небольшим шансом на альтернативную модель&lt;br&gt;Уменьшен вес модели Ancient Apparition&lt;br&gt;Оптимизировано использование места в карте&lt;br&gt;Добавлена поддержка румынского языка&lt;/p&gt;</content:encoded>
			<link>https://dotadb.3dn.ru/news/dota_allstars_6_73/2011-12-27-72</link>
			<dc:creator>Gekko</dc:creator>
			<guid>https://dotadb.3dn.ru/news/dota_allstars_6_73/2011-12-27-72</guid>
			<pubDate>Tue, 27 Dec 2011 12:12:46 GMT</pubDate>
		</item>
		<item>
			<title>DotA-Allstars 6.72</title>
			<description>&lt;p&gt;6.72f Changelog:&lt;/p&gt;&lt;p&gt;Исправлен баг с возвращением Spirit Bear. У него после респауна иногда не возвращалась способность Return до тех пор, пока один из вражеских героев его не атакует.&lt;br&gt;Icefrog: Я извиняюсь за недавние патчи для исправления багов.&lt;br&gt;&lt;/p&gt;&lt;hr&gt;&lt;p&gt;6.72e Changelog:&lt;/p&gt;&lt;p&gt;Исправлен значительный баг с Firefly при отсутствии обсерверов.&lt;/p&gt;&lt;hr&gt;&lt;p&gt;6.72d Changelog:&lt;/p&gt;&lt;p&gt;» Герои &lt;br&gt;Axe&lt;br&gt;- Базовая регенерация хп повышена с 1 до 1.25.&lt;br&gt;Bane Elemental&lt;br&gt;- Стоимость Enfeeble по мане изменена со 125 до 95/105/115/125.&lt;br&gt;Bristleback&lt;br&gt;- Quill Spray больше не блокируется с помощью Vanguard, Stout Shield и пр.&lt;br&gt;Centaur Warchief&lt;br&gt;- Базовый урон от Return увеличен с 10 до 16.&lt;br&gt;Drow Ranger&lt;br&gt;Frost Arrows больше не снижают скорость боя.&lt;br&gt;Снижение скорости перемещения у Frost Arrows увеличено с 10/20/30/40 до 11/24/37/50.&lt;br&gt;Krobelus&lt;br&gt;- Защита увеличена на 1.&lt;br&gt;Kunkka&lt;br&gt;Базовый разум повышен с 16 до 18.&lt;br&gt;Перезарядка Ghost Ship теперь уменьшается с уровнем, с 90...</description>
			<content:encoded>&lt;p&gt;6.72f Changelog:&lt;/p&gt;&lt;p&gt;Исправлен баг с возвращением Spirit Bear. У него после респауна иногда не возвращалась способность Return до тех пор, пока один из вражеских героев его не атакует.&lt;br&gt;Icefrog: Я извиняюсь за недавние патчи для исправления багов.&lt;br&gt;&lt;/p&gt;&lt;hr&gt;&lt;p&gt;6.72e Changelog:&lt;/p&gt;&lt;p&gt;Исправлен значительный баг с Firefly при отсутствии обсерверов.&lt;/p&gt;&lt;hr&gt;&lt;p&gt;6.72d Changelog:&lt;/p&gt;&lt;p&gt;» Герои &lt;br&gt;Axe&lt;br&gt;- Базовая регенерация хп повышена с 1 до 1.25.&lt;br&gt;Bane Elemental&lt;br&gt;- Стоимость Enfeeble по мане изменена со 125 до 95/105/115/125.&lt;br&gt;Bristleback&lt;br&gt;- Quill Spray больше не блокируется с помощью Vanguard, Stout Shield и пр.&lt;br&gt;Centaur Warchief&lt;br&gt;- Базовый урон от Return увеличен с 10 до 16.&lt;br&gt;Drow Ranger&lt;br&gt;Frost Arrows больше не снижают скорость боя.&lt;br&gt;Снижение скорости перемещения у Frost Arrows увеличено с 10/20/30/40 до 11/24/37/50.&lt;br&gt;Krobelus&lt;br&gt;- Защита увеличена на 1.&lt;br&gt;Kunkka&lt;br&gt;Базовый разум повышен с 16 до 18.&lt;br&gt;Перезарядка Ghost Ship теперь уменьшается с уровнем, с 90 до 90/80/70.&lt;br&gt;Lina Inverse&lt;br&gt;- Бонус к скорости перемещения от Fiery Soul увеличен с 2/3/4/5% до 3/4/5/6%.&lt;br&gt;Lone Druid&lt;br&gt;- Spirit Bear больше не может использовать Return, если он получил урон от юнита вражеского игрока в последние три секунды.&lt;br&gt;Lycanthrope&lt;br&gt;Область действия Feral Impulse снижена с глобальной до 900.&lt;br&gt;Базовая скорость атаки Shapeshift увеличена до 1.5 (ослабление).&lt;br&gt;Здоровье волков уменьшено с 400/475/550/625 до 400/450/500/550.&lt;br&gt;Naga Siren&lt;br&gt;Длительность Song of Siren увеличена с 6 секунд до 7.&lt;br&gt;Перезарядка Rip Tide уменьшена с 12 секунд до 10.&lt;br&gt;Phoenix&lt;br&gt;Урон от Sun Ray увеличен с 4% до 6%.&lt;br&gt;Субспособность Fire Spirits теперь запускает всех духов сразу, а не по одному.&lt;br&gt;Минимальные/максимальные показатели Fire Spirits перебалансированы. Ранее: минимальное лечение на духа - 10/15/20/25; максимальное лечение на духа - 40/60/80/100. Новые показатели: минимальное лечение на духа: 7.5/12.5/17.5/22.5; максимальное - 30/50/70/90.&lt;br&gt;Pit Lord&lt;br&gt;- Защита снижена на 1.&lt;br&gt;Rooftrellen&lt;br&gt;Сила и её прирост уменьшены с 27+3.4 до 25+2.8.&lt;br&gt;Перезарядка Overgrowth увеличена со 100/95/90 до 115/105/95.&lt;br&gt;Shadow Demon&lt;br&gt;- Дистанция применения Disruption уменьшена с 700 до 600.&lt;br&gt;Shadow Priest&lt;br&gt;- Shadow Wave всегда лечит вас перед тем, как сделать скачок, то есть теперь она не может случайно прыгнуть на вас. Это лечение считается дополнительным и не отнимает один из скачков волны.&lt;br&gt;Spiritbreaker&lt;br&gt;Прирост силы снижен с 2.8 до 2.4.&lt;br&gt;Скорость перемещения снижена с 295 до 290.&lt;br&gt;Время оглушения Charge of Darkness снижено с 1.4/1.8/2.2/2.6 до 1.2/1.6/2.0/2.4 сек.&lt;br&gt;Nether Strike теперь наносит Greater Bash эквивалентно уровню вашей способности, не автоматически четвёртый уровень.&lt;br&gt;Storm Spirit&lt;br&gt;- Базовая сила увеличена на 2.&lt;br&gt;Tuskarr&lt;br&gt;- Нормальный критический удар Walrus Punch восстановлен с 2.25 до 2.5.&lt;br&gt;&lt;br&gt;» Предметы &lt;br&gt;Cranium Basher&lt;br&gt;- Стоимость рецепта снижена с 1150 до 1000.&lt;br&gt;Khadgar&apos;s Pipe of Insight&lt;br&gt;- Регенерация здоровья теперь равняется сумме регенераций его компонентов (10-&amp;gt;11).&lt;br&gt;&lt;br&gt;» Геймплей и визуальные изменения &lt;br&gt;Отменено изменение радиуса столкновений героев ближнего боя из 6.72c.&lt;br&gt;Руны теперь убиваются с одной атаки.&lt;br&gt;Изменены ауры нейтральных крипов до стандартных 900 АОЕ. Command Aura ранее действовала на 500, Toughness Aura - 700, Unholy Aura - 1000.&lt;br&gt;Манакост Chain Lightning у Harpy Storm снижен со 120 до 90, а перезарядка с 9 до 6.&lt;br&gt;Торнадо Enraged Wildkin больше не блуждает само по себе.&lt;br&gt;Дальность применения лечения у Forest Troll High Priest увеличена с 250 до 350.&lt;br&gt;Восстановлена старая анимация Quelling Blade для Phantom Lancer.&lt;br&gt;Изменена кнопка Freeze у Круга Силы во избежание конфликтов с воскрешениями.&lt;br&gt;Переписано заклинание Chain Frost, чтобы прыжки совершались в момент удара, а не спустя фиксированное значение времени. Скорость снаряда изменена для соответствия прежним показателям.&lt;br&gt;&lt;br&gt;» Баги &lt;br&gt;Исправлен баг, заставлявший башни иногда игнорировать Batrider.&lt;br&gt;Исправлен баг с видимостью при воскрешении Skeleton King.&lt;br&gt;Исправлен баг с действием The Swarm на невидимых юнитах.&lt;br&gt;Исправлен редкий баг, позволявший даблкаст Borrowed Time.&lt;br&gt;Исправлен редкий баг с заклинаниями, основанными на Shackle, которые застревали на Ezalor, кастующим Illuminate.&lt;br&gt;Исправлен редкий баг с Morph Replicate, позволявший бесконечно телепортироваться в центр карты.&lt;br&gt;Исправлен потенциальный баг с прожектайлом Spell Steal, прилетающий в момент смерти.&lt;br&gt;Исправлены некорректные иконки для Mana Void и Bloodrage.&lt;br&gt;Исправлена ошибка с недавней переделкой Hand of Midas, из-за которой она не работала на Mud Golem-ах.&lt;br&gt;Исправлена ошибка со способностью Goblin&apos;s Greed, из-за которой плавающий текст иногда появлялся над головой.&lt;br&gt;Исправлен баг с Focus Fire, из-за которого в некоторых ситуациях снижалась скорость атаки.&lt;br&gt;Исправлен временный баг со зрением после респауна Faceless Void, Magina, Dragon Knight при помощи Aegis.&lt;br&gt;Исправлена ошибка взаимодействия Charge of Darkness и Aegis.&lt;br&gt;Исправлено визуальное направление Snowball во время перемещения.&lt;br&gt;Исправлен эксплойт, позволяющий Devour против Incested Naix.&lt;br&gt;Исправлена невозможность Culling Blade убивать юнитов в астрале.&lt;br&gt;Исправлена невозможность убийства бнитов в астрале с помощью Ice Blast.&lt;br&gt;Исправлен редкий баг с некоторыми предметами, регистрирующих множественные события заклинаний вместе с другими способностями.&lt;br&gt;Исправлены небольшие проблемы с таймингом в режиме CM.&lt;br&gt;Исправлен редкий баг с The Swarm, из-за которого герои могли прикрепляться друг к другу.&lt;br&gt;Исправлены некоторые ошибки с Aghanim у Nightstalker и Switch.&lt;br&gt;Исправлен редкий баг с Thundergod&apos;s Wrath, из-за которой он наносил не то значение урона.&lt;br&gt;Исправлена ошибка с непоявлением перезарядки Spell Steal в мультиборде.&lt;br&gt;Исправлена ошибка с выкуплением Meepo, из-за которой мана его клонов не восстанавливалась.&lt;br&gt;Исправлена ошибка со срабатыванием Static Remnant на юнитах типа Spin Web.&lt;br&gt;Исправлены некоторые эксплойты со -swap.&lt;br&gt;Исправлена ошибка с длительностью дебаффа Anchor Smash на вражеских юнитах, не всегда длившаяся правильное количество времени при нанесении двух Anchor Smash в короткий промежуток времени по одной цели.&lt;br&gt;Исправлено много других мелких багов.&lt;br&gt;&lt;/p&gt;&lt;hr&gt;&lt;p&gt;6.72c Changelog:&lt;br&gt;&lt;br&gt; Bounty Hunter&lt;br&gt;- Base intelligence increased from 16 to 19&lt;br&gt;&lt;br&gt; Broodmother&lt;br&gt;- Base movement speed reduced from 310 to 295&lt;br&gt;- Spin Web cooldown reduced from 90/70/50/30 to 30&lt;br&gt;- Spin Web AoE increased from 500 to 650&lt;br&gt;- Spin Web movement bonus increased from 20/23/26/29% to 20/25/30/35% &lt;br&gt;- Spawn Spiderlings spawn count decreased from 1/2/3/4 to 1/2/3/3&lt;br&gt;- Spawn Spiderlings Manacost rebalanced from 80/100/120/140 to 120&lt;br&gt;- Spiderlings &amp;amp; Spiderites are now affected by Spin Web&lt;br&gt;- Spiderlings Model size increase slightly &lt;br&gt;- Spiderlings &amp;amp; Spiderites they now take more damage from towers (50%-125%)&lt;br&gt;- Spiderlings now do more damage to heroes (75%-&amp;gt;100%) and less damage to towers (70%-40%)&lt;br&gt;&lt;br&gt; Chaos Knight&lt;br&gt;- Phantasm manacost reduced from 175/225/275 to 125/200/275&lt;br&gt;- Phantasm cooldown reduced from 180/160/140 to 140&lt;br&gt;&lt;br&gt; Crystal Maiden&lt;br&gt;- Freezing Field hotkey changed from Z to F&lt;br&gt;&lt;br&gt; Dirge&lt;br&gt;- Tombstone no longer generates usable corpses&lt;br&gt;&lt;br&gt; Furion&lt;br&gt;- Base strength increased by 2&lt;br&gt;&lt;br&gt; Grand Magus&lt;br&gt;- Fade Bolt bounce AoE reduced from 600 to 500&lt;br&gt;&lt;br&gt; Huskar&lt;br&gt;- Life Break cast range reduced to 550&lt;br&gt;&lt;br&gt; Jakiro&lt;br&gt;- Macropyre damage interval is now smoother (same overall damage, more intervals)&lt;br&gt;&lt;br&gt; Naga Siren&lt;br&gt;- Intelligence growth increased from 1.65 to 1.95&lt;br&gt;&lt;br&gt; Pandaren Brewmaster&lt;br&gt;- Base HP regeneration increased to 0.75&lt;br&gt;&lt;br&gt; Phantom Lancer&lt;br&gt;- Base HP regeneration increased to 0.75&lt;br&gt;- Juxtapose rebalanced to have a 12% creation chance at all levels with a max of 2/3/4/5 illusions&lt;br&gt;&lt;br&gt; Pit Lord&lt;br&gt;- Expulsion cooldown increased from 10 to 18 seconds&lt;br&gt;- Expulsion manacost increased from 75 to 125&lt;br&gt;- Expulsion corpse AoE and heal/damage AoE reduced from 600 to 575&lt;br&gt;- Expulsion interval increased from 1 to 1.25 seconds&lt;br&gt;&lt;br&gt; Rooftrellen&lt;br&gt;- Added a 2 second fade time to Nature&apos;s Guise&lt;br&gt;- Overgrowth AOE reduced from 725 to 625&lt;br&gt;- Living Armor regeneration reduced from 2/3/4/5 to 1/2/3/4&lt;br&gt;&lt;br&gt; Spectre&lt;br&gt;- Haunt/Reality now only moves your camera if you are targeting an area away from where your screen is currently looking&lt;br&gt;&lt;br&gt; Spirit Breaker&lt;br&gt;- Charge of Darkness indicator AoE increased from 2500 to 3000&lt;br&gt;- Charge of Darkness manacost increased from 75 to 100&lt;br&gt;&lt;br&gt; Shadow Priest&lt;br&gt;- Poison Touch is no longer blocked by damage block items like Vanguard&lt;br&gt;&lt;br&gt; Sven&lt;br&gt;- Warcry AoE increased from 450 to 700&lt;br&gt;&lt;br&gt; Terrorblade&lt;br&gt;- Metamorphosis illusion extra damage taken increased from 250% to 350%&lt;br&gt;&lt;br&gt; Troll Warlord&lt;br&gt;- Ranged Whirling Axes now does 75 damage&lt;br&gt;- Fervor AS bonus rebalanced &lt;br&gt; &lt;br&gt;&lt;br&gt; Warlock&lt;br&gt;- Shadow Word cooldown reduced from 24 to 20&lt;br&gt;&lt;br&gt; Zeus&lt;br&gt;- Lightning Bolt/Thundergod&apos;s Wrath now reveals the same area at night as during the day (1000/750 to 1000/1000)&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt; Necronomicon&lt;br&gt;- Cooldown reduced from 90 to 80&lt;br&gt;&lt;br&gt; Veil of Discord &lt;br&gt;- Discord AoE increased by 25 and cast range by 75&lt;br&gt;&lt;br&gt; Vladmir&apos;s Offering &lt;br&gt;- Aura AoE decreased from 1100 to the standard 900&lt;br&gt;- Now includes the regeneration from its components in the final item&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;• Melee hero collision size now reduced from 24 to 12&lt;br&gt;• Added support for the Filipino language&lt;br&gt;&lt;br&gt;• Added a new texture for Snowball (2503519)&lt;br&gt;• Added a visual effect for Bloodstone&apos;s heal (469212)&lt;br&gt;• Pitlord is now in CM restriction list&lt;br&gt;• Wildkin&apos;s Tornado cooldown reduced from 120 to 70&lt;br&gt;• Charge of Darkness now displays a minimap signal for allies when it is used (464281)&lt;br&gt;• EMP is now an AoE targeting cursor (296622)&lt;br&gt;• Added a new attack projectile for QoP (461897)&lt;br&gt;• Changed Sniper&apos;s projectile arc (274494)&lt;br&gt;• New attack projectile for Eredar (459608)&lt;br&gt;• Added an Aghanim visual effect for Beastmaster (459402)&lt;br&gt;• Added a new Phantom Strike visual effect (463160)&lt;br&gt;• Added a new visual effect to Furion&apos;s Teleportation (450559)&lt;br&gt;• Added a new Icon for Telekinesis (280720)&lt;br&gt;• Added a new Icon for Spell Steal (280720)&lt;br&gt;• Added a new test command -dummy that creates a level 10 enemy hero in the middle of the map&lt;br&gt;• Improved Haunt visual effect (370706)&lt;br&gt;• Infest allied only visual effects are now visible to observers&lt;br&gt;&lt;br&gt;&lt;br&gt;• Fixed Icarus Dive sometimes affecting Magic Immune units for a short duration&lt;br&gt;• Fixed a bug with how Warpath stack count works when it is at max power (new stacks don&apos;t count towards incrementing the timer)&lt;br&gt;• Fixed a couple of areas that you could still get stuck in with Telekinesis&lt;br&gt;• Fixed a bug with Neutral spawning and Goo&lt;br&gt;• Fixed Remote Mines explosion to keep the vision while it is exploding (382646)&lt;br&gt;• Fixed Hookshot having inconsistent behavior on magic immune units&lt;br&gt;• Fixed some bugs with Infest&lt;br&gt;• Fixed some bugs with Whirling Axes and Spell Steal&lt;br&gt;• Fixed Echo Slam tooltip to make it more accurate&lt;br&gt;• Fixed some exploits with Ravage, Thundergod&apos;s Wrath, Requiem of Souls, Slithereen Crush and Reverse Polarity&lt;br&gt;&lt;/p&gt;&lt;hr&gt;&lt;p&gt;6.72b Changelog:&lt;/p&gt;&lt;p&gt;• Living Armor now regenerates buildings only in a 900 aoe&lt;br&gt;• Leech Seed cooldown rescaled from 12 to 18/16/14/12&lt;br&gt;• Treant Protector base armor reduced by 1&lt;br&gt;• Essence Shift no longer permanently steals attributes&lt;br&gt;• Restored Shadowraze&apos;s original visual effect&lt;br&gt;• Recolored Spiritbreaker during Charge of Darkness to make it clear that he is no longer magic immune since 6.72&lt;br&gt;&lt;br&gt;• Fixed a PPC Mac only bug that caused crashes on map selection &lt;br&gt; &lt;br&gt;Make sure to delete the old map and restart&lt;br&gt;&lt;br&gt;• Fixed a bug that caused saving and reloading to crash&lt;br&gt;• Fixed a bug with Infest and -switch&lt;br&gt;• Fixed a bug with Living Armor and -switch&lt;br&gt;• Fixed a possible fatal error with Whirling Axes on map edges&lt;br&gt;• Fixed Troll&apos;s bash not getting leveled up properly&lt;br&gt;• Fixed the lowest level of bkb and cheese being stealable&lt;br&gt;• Fixed Dragon Knight Elder Form interaction with Telekinesis causing the model to be stuck on the ground&lt;br&gt;• Fixed Wisp appearing in -randomint&lt;br&gt;• Fixed a bug with Whirling Axes and -swap&lt;br&gt;• Fixed some problems with Timewalk that caused it to drag performance down a lot&lt;br&gt;• Fixed a few other misc bugs&lt;/p&gt;&lt;hr&gt;&lt;p&gt;6.72 Changelog:&lt;/p&gt;&lt;p&gt; Ancient Apparition&lt;br&gt;- Armor reduced from 4 to 2&lt;br&gt;&lt;br&gt; Axe&lt;br&gt;- Base HP regeneration increased from 0.25 to 1&lt;br&gt;- Battle Hunger rescaled from 15/17/25/33 to 15/21/27/33 damage per second&lt;br&gt;&lt;br&gt; Bane Elemental&lt;br&gt;- Brain Sap cooldown decreased from 16 to 14&lt;br&gt;- Fiend&apos;s Grip now gives vision of the target&lt;br&gt;- Enfeeble now reduces attack damage by a constant amount&lt;br&gt; &lt;br&gt;&lt;br&gt; Batrider&lt;br&gt;- Armor reduced by 1 &lt;br&gt;&lt;br&gt; Beastmaster&lt;br&gt;- Greater Hawk&apos;s invisibility fade time decreased from 8 to 5 seconds&lt;br&gt;- Wild Axes now move at similar speed to the max range (so it isn&apos;t as slow for short range targeting)&lt;br&gt;- Added Aghanim&apos;s Scepter upgrade&lt;br&gt; &lt;br&gt;&lt;br&gt; Bloodseeker&lt;br&gt;- Bloodbath assist AoE increased from 200 to 225&lt;br&gt;&lt;br&gt; Bounty Hunter&lt;br&gt;- Base HP regeneration increased from 0.25 to 0.75&lt;br&gt;- Jinada cooldown decreased from 15/12/9/6 to 12/10/8/6&lt;br&gt;&lt;br&gt; Bristleback&lt;br&gt;- Warpath damage per stack increased from 4/8/12 to 10/15/20&lt;br&gt;&lt;br&gt; Centaur Warchief&lt;br&gt;- Movement speed increased from 300 to 305&lt;br&gt;- Double Edge cooldown decreased from 12 to 10&lt;br&gt;- Hoof Stomp cooldown decreased from 15 to 13&lt;br&gt;&lt;br&gt; Chaos Knight&lt;br&gt;- Base strength increased by 3&lt;br&gt;- Chaos Bolt damage improved from 1-200 to 1-200/50-225/75-250/100-275&lt;br&gt;- Chaos Bolt now has a floating text indicator for the damage done&lt;br&gt;&lt;br&gt; Chen&lt;br&gt;- Test of Faith&apos;s secondary ability to teleport units is now a part of Holy Persuasion instead (377809)&lt;br&gt; &lt;br&gt;&lt;br&gt; Clockwerk Goblin&lt;br&gt;- Armor reduced by 1&lt;br&gt;&lt;br&gt; Crystal Maiden&lt;br&gt;- Freezing Field level 1 manacost decreased from 300 to 200&lt;br&gt;&lt;br&gt; Dark Seer&lt;br&gt;- Wall of Replica illusion damage improved from 70% to 70/80/90%&lt;br&gt;- Added an Aghanim&apos;s Scepter upgrade (and visual effect) (339914)&lt;br&gt; &lt;br&gt;&lt;br&gt; Doom Bringer&lt;br&gt;- Doom&apos;s duration decreased from 14 to 13 seconds (Aghanim&apos;s Doom is still 14)&lt;br&gt;&lt;br&gt; Dragon Knight&lt;br&gt;- Breathe Fire damage rescaled from 75/150/225/300 to 90/170/240/300&lt;br&gt;&lt;br&gt; Drow Ranger&lt;br&gt;- Previous sight range nerf reverted (from 6.68)&lt;br&gt;&lt;br&gt; Earthshaker&lt;br&gt;- Echo Slam initial damage reduced from 165/230/285 to 160/210/270&lt;br&gt;&lt;br&gt; Enchantress&lt;br&gt;- Aghanim&apos;s Impetus range bonus increased from +150 extra to +165&lt;br&gt;&lt;br&gt; Faceless Void&lt;br&gt;- Base HP regeneration increased from 0.25 to 0.75&lt;br&gt;- Aghanim&apos;s upgraded Chronosphere cooldown decreased from 75 to 60&lt;br&gt;- Chronosphere now reveals Invisible units&lt;br&gt;- Chronosphere cast range improved from 500/550/600 to 600&lt;br&gt;- Time Walk slow affects all units along his path, instead of just at the destination&lt;br&gt;&lt;br&gt; Furion&lt;br&gt;- Wrath of Nature bounce count improved from 12/14/16 (14/16/18 w/Scepter) to 16 (18/Scepter)&lt;br&gt;&lt;br&gt; Guardian Wisp&lt;br&gt;- Base damage increased from 33-42 to 43-52&lt;br&gt;- Attack range increased from 525 to 575&lt;br&gt;- Tether movement speed bonus reduced from 15/20/25/30% to 20%&lt;br&gt;- Tether stun duration rebalanced from 1/1.25/1.5/1.75 to 0.75/1.25/1.75/2.25&lt;br&gt;- Spirits Oscillation subabilities no longer interrupt Wisp&apos;s movement&lt;br&gt;- Spirits now circle slightly faster when there are fewer alive&lt;br&gt;- Spirits no longer slow &lt;br&gt;- Spirits life duration increased by 3 seconds&lt;br&gt;- Spirits now spawn over 4 second interval instead of 6&lt;br&gt; &lt;br&gt;&lt;br&gt;- Overcharge Reworked &lt;br&gt; &lt;br&gt;&lt;br&gt; Gyrocopter&lt;br&gt;- Agility growth increased from 2.4 to 2.8&lt;br&gt;- Rocket Barrage cooldown rescaled from 6.5 to 7/6.5/6/5.5 seconds&lt;br&gt;- Added an Aghanim&apos;s Scepter upgrade (and visual effect)&lt;br&gt; &lt;br&gt;&lt;br&gt; Huskar&lt;br&gt;- Burning Spears minimum HP requirement removed (it is still non-lethal)&lt;br&gt;- Life Break cast mechanism changed &lt;br&gt; &lt;br&gt;&lt;br&gt; Icarus&lt;br&gt;- Icarus Dive cooldown decreased from 40 to 30&lt;br&gt;- Icarus Dive no longer makes Phoenix spell immune. If he is disabled during it, he stops&lt;br&gt;- Sun Ray no longer slows&lt;br&gt;- Sun Ray damage from 10/20/30/40 + 5% to 15/30/45/60 + 4%&lt;br&gt;- Sun Ray turn rate slightly improved&lt;br&gt;- Fire Spirits now trigger in the area around you and your target when you use Target Fire Spirits &lt;br&gt; &lt;br&gt;&lt;br&gt; Invoker&lt;br&gt;- No longer gets interrupted by casting orbs or invoke&lt;br&gt; &lt;br&gt;&lt;br&gt;- Base damage reduced by 5&lt;br&gt;- Alacrity can now target mechanical units (1680)&lt;br&gt;- Alacrity manacost increased from 50 to 100&lt;br&gt;- Alacrity bonus damage &amp;amp; attack speed decreased from 30-&amp;gt;90 to 20-&amp;gt;80&lt;br&gt;- Cold Snap now requires a minimum of 10 damage before it triggers&lt;br&gt;- Ice Wall no longer affects magic immune units&lt;br&gt;- The Invoke combinations are now displayed in the ability tooltip&lt;br&gt;- Fixed some issues with how Invoke tracks your recently casted spells &lt;br&gt; &lt;br&gt;&lt;br&gt; Jakiro&lt;br&gt;- Macropyre AoE increased from 200 to 225&lt;br&gt;&lt;br&gt; Juggernaut&lt;br&gt;- Base HP regeneration increased from 0.25 to 0.75&lt;br&gt;- Blade Dance critical strike chance rescaled from 10/20/25/35% to 15/20/25/35%&lt;br&gt;&lt;br&gt; Kunkka&lt;br&gt;- Ghost Ship stun increased from 1 to 1.2 seconds&lt;br&gt;- Tidebringer cooldown rescaled from 16/12/8/4 to 13/10/7/4&lt;br&gt;&lt;br&gt; Krobelus&lt;br&gt;- Base HP regeneration increased from 0.25 to 0.75&lt;br&gt;- Witchcraft bonuses rescaled to be more straightforward&lt;br&gt; &lt;br&gt;&lt;br&gt; Lanaya&lt;br&gt;- Psi Blades width increased from 70 to 80&lt;br&gt;&lt;br&gt; Leoric&lt;br&gt;- Reincarnation now does a 700 AoE 3 second 30% slow around the area where he respawns&lt;br&gt;- Reincarnation delay decreased from 5/4.5/4 to 3 seconds&lt;br&gt;&lt;br&gt; Lich&lt;br&gt;- Dark Ritual cooldown rescaled from 30/27/24/21 to 35/30/25/20&lt;br&gt;&lt;br&gt; Lina Inverse&lt;br&gt;- Aghanim&apos;s Laguna Blade cast range increased from 600 to 900&lt;br&gt;&lt;br&gt; Lone Druid&lt;br&gt;- Spirit Bear&apos;s Demolish decreased from 60% to 40% bonus damage versus buildings&lt;br&gt;&lt;br&gt; Lord of Avernus&lt;br&gt;- Aphotic Shield cast range increased from 350 to 450&lt;br&gt;&lt;br&gt; Luna&lt;br&gt;- Lunar Blessing rescaled from 8/16/24/32 to 14/20/26/32&lt;br&gt;&lt;br&gt; Lycanthrope&lt;br&gt;- Wolves move speed increased from 400 to 400/420/440/460&lt;br&gt;- Wolves collision size reduced a bit&lt;br&gt;&lt;br&gt; Magina&lt;br&gt;- Base attack time improved from 1.45 to 1.35&lt;br&gt; &lt;br&gt;&lt;br&gt; Magnataur&lt;br&gt;- Cast point reduced&lt;br&gt;- Empower cast range increased from 500 to 800&lt;br&gt;- Skewer&apos;s number of enemy units dragged rescaled from 2 to 1/2/3/4 &lt;br&gt;&lt;br&gt; Meepo&lt;br&gt;- Added an Aghanim&apos;s Scepter upgrade &lt;br&gt; &lt;br&gt;&lt;br&gt; Morphling&lt;br&gt;- Armor reduced by 2&lt;br&gt;- Replicate now has a visual time (player only) that counts down its duration&lt;br&gt;- Morph now has a visual effect &lt;br&gt; &lt;br&gt;&lt;br&gt; Naix&lt;br&gt;- Reworked Infest&lt;br&gt; &lt;br&gt;&lt;br&gt; Naga Siren&lt;br&gt;- Base HP regeneration increased from 0.25 to 0.75&lt;br&gt;- Nearby Naga Siren illusions now play the Ensnare animation (98895)&lt;br&gt; &lt;br&gt;&lt;br&gt;- Critical Strike replaced with Rip Tide&lt;br&gt; &lt;br&gt;&lt;br&gt;- Song of the Siren reworked&lt;br&gt; &lt;br&gt;&lt;br&gt; Necrolyte&lt;br&gt;- Reaper&apos;s Scythe reworked slightly &lt;br&gt; &lt;br&gt;&lt;br&gt; Nerubian Weaver&lt;br&gt;- Armor reduced by 1&lt;br&gt;- The Swarm damage rescaled from 21/24/27/30 to 15/20/25/30&lt;br&gt;&lt;br&gt; Nightstalker &lt;br&gt;- Hunter in the Night movement bonus rescaled from 15/20/30/35 to 20/25/30/35%&lt;br&gt;- Hunter in the Night attack speed bonus rescaled from 20/35/55/75 to 30/45/60/75&lt;br&gt;&lt;br&gt; Obsidian Destroyer&lt;br&gt;- Intelligence growth increased from 2.8 to 3.3&lt;br&gt;&lt;br&gt; Omniknight&lt;br&gt;- Purification cast range increased from 400 to 400/500/600/700&lt;br&gt;&lt;br&gt; Pandaren Brewmaster&lt;br&gt;- Drunken Haze duration increased from 7 to 8 seconds&lt;br&gt;- Primal Split Earth panda now carries the hero&apos;s auras around him &lt;br&gt; &lt;br&gt;&lt;br&gt; Pit Lord&lt;br&gt;- Model size slightly reduced&lt;br&gt;- Cast Point decreased from 0.75 to 0.60&lt;br&gt;- Dark Rift level 1 can now target units&lt;br&gt;- Expulsion reworked slightly &lt;br&gt; &lt;br&gt;&lt;br&gt;- Pit of Malice duration decreased from 1.5/2/2.5/3 to 1/1.5/2/2.5&lt;br&gt;- Pit of Malice now deals 100 damage when it affects a unit&lt;br&gt;- Pit of Malice now creates 5 corpses in the cast area&lt;br&gt;- Firestorm reworked&lt;br&gt; &lt;br&gt;&lt;br&gt; Puck &lt;br&gt;- Base damage increased by 4&lt;br&gt;- Waning Rift silence duration rebalanced from 0.1/1/2/3 to 0.75/1.5/2.25/3 seconds (41433)&lt;br&gt;&lt;br&gt; Pudge&lt;br&gt;- Rot damage increased from 25/50/75/100 to 35/60/85/110&lt;br&gt;&lt;br&gt; Queen of Pain&lt;br&gt;- Sonic Wave damage rescaled from 290/430/600 to 350/475/600&lt;br&gt; &lt;br&gt;&lt;br&gt; Rhasta&lt;br&gt;- Base damage increased by 5&lt;br&gt;- Ether Shock target count rescaled from 3/4/6/7 to 1/3/5/7&lt;br&gt;- Ether Shock damage rescaled from 80/160/240/320 to 140/200/260/320&lt;br&gt;- Mass Serpent Wards are now automatically added to your unit selection upon cast (411025)&lt;br&gt; &lt;br&gt;&lt;br&gt; Rooftrellen&lt;br&gt;- Armor reduced by 1&lt;br&gt;- Nature&apos;s Guise now gives the unit a 10% movement speed bonus&lt;br&gt;- Nature&apos;s Guise keeps the target invisible for up to 1 second after leaving the proximity of a tree, except during the initial cast&lt;br&gt;- Nature&apos;s Guise cooldown increased from 3 seconds to 10/8/6/4 seconds&lt;br&gt;- Overgrowth rebalanced&lt;br&gt; &lt;br&gt;&lt;br&gt;- Living Armor Reworked&lt;br&gt; &lt;br&gt;&lt;br&gt;- Forest Sentinel Replaced with Leech Seed&lt;br&gt; &lt;br&gt;&lt;br&gt; Sand King&lt;br&gt;- Armor increased by 1&lt;br&gt;&lt;br&gt;Shadow Priest &lt;br&gt;- Poison Touch damage increased from 7/14/21/28 to 8/16/24/32&lt;br&gt;&lt;br&gt; Shadow Demon&lt;br&gt;- Disruption manacost increased from 75 to 120&lt;br&gt;- Disruption cooldown rescaled from 16 to 25/22/19/16&lt;br&gt;- Disruption illusion duration rescaled from 6 to 5/6/7/8&lt;br&gt;- Changed Shadow Demon&apos;s hero model &lt;br&gt; &lt;br&gt;&lt;br&gt; Silencer &lt;br&gt;- Movement speed increased from 290 to 300&lt;br&gt;- Curse of the Silent cast range decreased from 900 to 800&lt;br&gt;- Glaives of Wisdom cooldown from 2/0/0/0 to 0&lt;br&gt;- Last Word is now muted when Silencer is stunned (previously it was only when silenced)&lt;br&gt;- Last Word no longer triggers on Spell-Attacks (Frost Arrows, Burning Spears, etc)&lt;br&gt;- Last Word AoE decreased from 900 to 750&lt;br&gt;- Last Word now steals a point of intelligence if Silencer gets a killing blow on a hero &lt;br&gt; &lt;br&gt;&lt;br&gt; Slardar&lt;br&gt;- Amplify Damage armor reduction increased from 5/10/15 to 8/12/16&lt;br&gt;&lt;br&gt; Slark&lt;br&gt;- Strength growth increased from 1.0 to 1.8&lt;br&gt;- Intelligence growth increased from 1.6 to 1.9&lt;br&gt;- Agility growth reduced from 2.0 to 1.5&lt;br&gt;- Essence Shift now reduces each stat by 1 on attacks (no longer reduces the primary by 2)&lt;br&gt;- Essence Shift agility bonus reduced from 4 to 3 per attack&lt;br&gt;- Essence Shift duration increased from 15/30/45/60 to 15/30/60/120 &lt;br&gt;- Essence Shift permanently reduces each stat of a hero Slark kills by 1 and he gains 3 Agi permanently &lt;br&gt;- Pounce no longer hits non-hero units&lt;br&gt;- Pounce AoE increased from 85 to 95&lt;br&gt;- Pounce&apos;s speed fixed to be the same at all levels (426269)&lt;br&gt;&lt;br&gt; Spirit Breaker&lt;br&gt;- Base HP regeneration increased from 0.25 to 0.75&lt;br&gt;- Greater Bash now gives a 3 second 15% movement speed bonus whenever you land a bash&lt;br&gt;- Charge of Darkness Reworked&lt;br&gt; &lt;br&gt;&lt;br&gt; Stealth Assassin&lt;br&gt;- Base HP regeneration increased from 0.25 to 0.75&lt;br&gt;- Blink Strike cooldown rescaled from 30/20/10/5 to 20/15/10/5&lt;br&gt;- Smoke Screen cast range increased from 350 to 425&lt;br&gt;- Smoke Screen cooldown decreased from 15 to 13 seconds&lt;br&gt;&lt;br&gt; Sven&lt;br&gt;- Great Cleave AoE increased from 175 to 200&lt;br&gt;&lt;br&gt; Tauren Chieftain&lt;br&gt;- Ancestral Spirit now has a secondary ability that returns the spirit (398706)&lt;br&gt; &lt;br&gt;&lt;br&gt;- Ancestral Spirit cooldown decreased from 19 to 16&lt;br&gt;- Ancestral Spirit cast range increased from 1000 to 1200&lt;br&gt;&lt;br&gt; Techies&lt;br&gt;- Aghanim&apos;s Remote Mine cast range decreased from 900 to 700&lt;br&gt;- Land Mine limit increased from 15 to 20&lt;br&gt;- Suicide Squad, Attack! now gives Techies XP for kills he gets with it&lt;br&gt;- Suicide Squad, Attack! cooldown from 75 to 180/170/160/150&lt;br&gt;- Suicide Squad, Attack! now causes Techies death time to be reduced by 50%&lt;br&gt;- Detonate All subability of Remote Mine removed &lt;br&gt; &lt;br&gt;&lt;br&gt; Terrorblade&lt;br&gt;- Movement speed increased from 300 to 310&lt;br&gt;- Sunder HP limit now applies to yourself &lt;br&gt; &lt;br&gt;&lt;br&gt;- Sunder cooldown rescaled from 200/120/60 to 160/110/60&lt;br&gt;- Metamorphosis reworked&lt;br&gt; &lt;br&gt;&lt;br&gt;- Conjure Image replaced with Zeal&lt;br&gt; &lt;br&gt;&lt;br&gt;- Soul Steal replaced with Reflection&lt;br&gt; &lt;br&gt;&lt;br&gt; Tidehunter&lt;br&gt;- Anchor Smash reworked&lt;br&gt; &lt;br&gt;&lt;br&gt; Tinker&lt;br&gt;- Heat Seeking Missile now hits 2 units at all levels &lt;br&gt;&lt;br&gt; Tiny &lt;br&gt;- Tossed allied units no longer take damage (they used to take a portion of the damage)&lt;br&gt;&lt;br&gt; Troll Warlord&lt;br&gt;- Cast point reduced by 0.3&lt;br&gt;- Berserker Rage transformation time removed (was 0.1 sec)&lt;br&gt;- Blind replaced with Whirling Axes&lt;br&gt; &lt;br&gt;&lt;br&gt; Tuskarr&lt;br&gt;- Ice Shards now kills trees around the area it is created&lt;br&gt;- Snowball no longer moves faster based on the allies inside of it &lt;br&gt; &lt;br&gt;&lt;br&gt; Ursa Warrior&lt;br&gt;- Enrage no longer triggers an additional Fury Swipes hit&lt;br&gt;- Earthshock damage increased from 70/120/170/220 to 90/140/190/240&lt;br&gt;- Fury Swipes duration increased from 5 to 6 seconds&lt;br&gt;- Overpower cast time removed&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Vengeful Spirit&lt;br&gt;- Aghanim&apos;s Nether Swap can now target creeps (339914)&lt;br&gt;&lt;br&gt; Venomancer&lt;br&gt;- Base HP regeneration increased from 0.25 to 0.75&lt;br&gt;&lt;br&gt; Viper&lt;br&gt;- Corrosive Skin now stacks with Poison Attack&lt;br&gt;&lt;br&gt; Visage&lt;br&gt;- Base Strength decreased from 25 to 22&lt;br&gt;- Strength growth increased from 2.2 to 2.4&lt;br&gt;- Soul Assumption manacost rescaled from 150 to 200/180/160/140&lt;br&gt;- Familiars HP improved from 300/400/500 to 300/450/600&lt;br&gt;&lt;br&gt; Warlock&lt;br&gt;- Fatal Bonds link count increased from 2/3/4/5 to 3/4/5/6&lt;br&gt;- Fatal Bonds casting range increased from 600 to 800&lt;br&gt;- Upheaval cooldown decreased from 65 to 50&lt;br&gt;&lt;br&gt; Windrunner&lt;br&gt;- Shackleshot cooldown increased from 10 to 12 seconds&lt;br&gt;&lt;br&gt; Witch Doctor&lt;br&gt;- Death Ward is automatically added to your unit selection upon cast (451843) &lt;br&gt; &lt;br&gt;&lt;br&gt; Zeus&lt;br&gt;- Arc Lightning cooldown decreased from 2.25 to 2.0&lt;br&gt;- Arc Lightning manacost improved from 65/72/79/87 to 65/70/75/80&lt;br&gt;&lt;br&gt;• Added a new hero (Rubick)&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt; Ancient Janggo of Endurance&lt;br&gt;- Charges can now be refreshed by buying the recipe&lt;br&gt;&lt;br&gt; Animal Courier and Flying Courier&lt;br&gt;- Added a short cooldown on Courier and Flying Courier recipe buying to prevent accidental double buys&lt;br&gt;- Minimap indicator is now shown at the location where a courier dies&lt;br&gt;- Resume Delivery ability added, upon use the courier will resume its previous deliver action (1680)&lt;br&gt; &lt;br&gt;&lt;br&gt; Assault Cuirass&lt;br&gt;- Assault Cuirass recipe cost decreased from 1500 to 1300&lt;br&gt;&lt;br&gt; Bloodstone&lt;br&gt;- Now starts with 5 charges&lt;br&gt;- Can no longer be disassembled &lt;br&gt; &lt;br&gt;&lt;br&gt; Boots of Travel&lt;br&gt;- Double clicking now teleports you to fountain&lt;br&gt;- Towers no longer stop attacking when you teleport to them&lt;br&gt;- Creeps no longer stop moving when you teleport to them&lt;br&gt; &lt;br&gt;&lt;br&gt; Buriza Do Kyanon&lt;br&gt;- Critical strike chance increased from 20% to 25%&lt;br&gt;&lt;br&gt; Crystalys&lt;br&gt;- Critical Strike chance increased from 15% to 20%&lt;br&gt;&lt;br&gt; Diffusal Blade&lt;br&gt;- Purge cooldown decreased from 12 to 8&lt;br&gt;- Purge now removes Ghost Scepter&apos;s Ghost Form&lt;br&gt;&lt;br&gt; Ethereal Blade&lt;br&gt;- Ether Blast&apos;s slow increased from 45% to 60%&lt;br&gt;- Can now be disassembled (404895)&lt;br&gt;&lt;br&gt; Force Staff&lt;br&gt;- Can no longer push units out of Chronosphere&lt;br&gt;&lt;br&gt; Gem of True Sight&lt;br&gt;- Stock cooldown increased from 6 to 8 minutes&lt;br&gt;&lt;br&gt; Guinsoo&apos;s Scythe of Vyse&lt;br&gt;- Mana regeneration decreased from 200% to 150%&lt;br&gt;&lt;br&gt; Hand of Midas&lt;br&gt;- Hand of Midas now gives a constant amount of gold &lt;br&gt; &lt;br&gt;&lt;br&gt;- Hand of Midas gold is now reliable&lt;br&gt;- Hand of Midas manacost removed (25-&amp;gt;0)&lt;br&gt;&lt;br&gt; Healing Salve&lt;br&gt;- Stock cooldown removed&lt;br&gt;&lt;br&gt; Heart of Tarrasque&lt;br&gt;- Melee heroes now only have to wait 4 seconds after taking player damage for the regeneration to activate&lt;br&gt;&lt;br&gt; Khadgar&apos;s Pipe of Insight&lt;br&gt;- Barrier&apos;s duration increased from 8 to 10 seconds&lt;br&gt;&lt;br&gt; Lothar&apos;s Edge&lt;br&gt;- Wind Walk&apos;s bonus damage increased from 125 to 150&lt;br&gt;&lt;br&gt; Maelstrom&lt;br&gt;- Recipe cost decreased from 800 to 600 (417406)&lt;br&gt;&lt;br&gt; Mjollnir&lt;br&gt;- Recipe cost increased from 400 to 600&lt;br&gt;- IAS bonus increased from 70 to 80 to match it&apos;s components&lt;br&gt;&lt;br&gt; Necronomicon&lt;br&gt;- Warrior&apos;s Last Will damage rescaled from 200/400/600 to 400/500/600&lt;br&gt;- Archer&apos;s aura AoE increased to standard aura sizes (900)&lt;br&gt;&lt;br&gt; Orb of Venom&lt;br&gt;- Orb of Venom price decreased from 500 to 450&lt;br&gt;&lt;br&gt; Orchid Malevolence&lt;br&gt;- Soul Burn&apos;s damage recurrence increased from 20% to 25%&lt;br&gt;&lt;br&gt; Quelling Blade&lt;br&gt;- Can now be sold&lt;br&gt;&lt;br&gt; Refresher Orb&lt;br&gt;- Cooldown decreased from 210 to 160&lt;br&gt;&lt;br&gt; Ring of Basilius&lt;br&gt;- No longer interrupts your hero when toggled&lt;br&gt;&lt;br&gt; Sange&lt;br&gt;- Lesser Maim is no longer an Orb effect&lt;br&gt;&lt;br&gt; Sange and Yasha&lt;br&gt;- Greater Maim is no longer an Orb effect&lt;br&gt;&lt;br&gt; Smoke of Deceit&lt;br&gt;- Dispel AoE from heroes and towers increased from 850 to 950&lt;br&gt;- Stock cooldown increased from 10 to 12 minutes&lt;br&gt;&lt;br&gt; Stygian Desolator&lt;br&gt;- Corruption effect now works on buildings&lt;br&gt;&lt;br&gt; Urn of Shadows&lt;br&gt;- Double clicking will now self-cast Soul Release&lt;br&gt;&lt;br&gt;• Added a new item to the Arcane Sanctum shop (Veil of Discord)&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;• Heroes now get XP if they get a kill outside of the standard XP range&lt;br&gt;• Increased the width of the sentinel ramp between Roshan and the Rune spawn &lt;br&gt;• Neutral spawn empty check no longer considers corpses in its spawn rules&lt;br&gt;• Improved courier deliver movement AI (Harreke)&lt;br&gt;• Added Buyback cost to Observer Scoreboard (430973)&lt;br&gt;• Added Nerubian Assassin to CM&lt;br&gt;• Added Shadow Demon to CM&lt;br&gt;&lt;br&gt;• Rearranged group selection priority when selecting multiple shops (433891)&lt;br&gt;• Added new -stats (-st) command that replaces individual hero commands to show stats specific to the hero (replaces -gg, -aa, -int, -mines, -souls, -fs, -ha, -mc) (1680)&lt;br&gt;• Rebalanced all Melee heroes between 100 and 128 range to be 128 range&lt;br&gt; &lt;br&gt;&lt;br&gt;• Flying Courier has a new model (Frost Wyrm)&lt;br&gt;• Animal Courier has a new model (Grunt, It&apos;s not easy being green!)&lt;br&gt;• Satyr Hellcaller Shockwave damage increased from 100 to 125&lt;br&gt;• Enemy wards now have a visual effect around them to allow you to more easily distinguish allied wards from enemy wards&lt;br&gt;• Shops now have an animation (for the player only) when you select them (431929)&lt;br&gt;&lt;br&gt;• Fortify Buildings glyph ability now prevents magic damage as well&lt;br&gt;• Added -disablehelp support for Snowball&lt;br&gt;• Added a new command -msa to display the speed of all your allies (443896)&lt;br&gt;• Added a new debug command -respawn&lt;br&gt;• Swapped the location of the Intelligence and Agility Taverns (410467)&lt;br&gt;• -ER (experimental runes) mode reworked, now enables runes spawn in both locations past 40 minutes&lt;br&gt;• Rearranged Observer Scoreboard to make it easier to see the creep stats for a hero&lt;br&gt;• Improved the ability display for Split Shot toggle (82888)&lt;br&gt;• Clockwerk Goblin now has a visual effect with Aghanim&apos;s Scepter&lt;br&gt;• Invoker now has a visual effect with Aghanim&apos;s Scepter&lt;br&gt;• Thrall&apos;s class renamed from Far Seer to Disruptor &lt;br&gt;• Tombstone now has a sound effect when cast&lt;br&gt;• Rikimaru&apos;s Blink Strike has a new special effect (4131913)&lt;br&gt;• Craggy Exterior now has a visual effect when it stuns someone (118263)&lt;br&gt;• Omnislash has a new initial cast animation (430613)&lt;br&gt;• Nature&apos;s Guise has a new icon (432222)&lt;br&gt;• Refraction now has two status icons to differentiate between attack and defense effects&lt;br&gt;• Shadowraze has a new visual effect&lt;br&gt;• Scream of Pain has a new visual effect&lt;br&gt;• Added a new icon for Fatal Bonds&lt;br&gt;• Improved Sonic Wave sound and visuals (215238)&lt;br&gt;• Lina&apos;s attack old attack projectile is now restored&lt;br&gt;• Lina&apos;s fire hands visual effect have been improved&lt;br&gt;• Added a new Epicenter visual effect (216828)&lt;br&gt;• Added a new hero icon for Phoenix (378880)&lt;br&gt;• Added a new icon for Overgrowth&lt;br&gt;&lt;br&gt;• Added Greek language support &lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;• Fixed Courier stopping and standing still in the middle of its delivery path if the hero disappears (Astral Imprisonment, Disruption, etc)&lt;br&gt;• Fixed a bug with Phase Boots that could cause Smoke of Deceit invisibility to last a little bit extra after it should be revealed&lt;br&gt;• Fixed Scream of Pain not hitting fogged or invisible units&lt;br&gt;• Fixed item chest sometimes being hard to click when buying with full inventory at side shops (408678)&lt;br&gt;• Fixed courier command panel sometimes getting bugged if the courier is carrying certain items&lt;br&gt;• Fixed the Collect Items function causing an enemy gem to be teleported back to their base&lt;br&gt;• Fixed Flying Courier from being able to right click on a powerup to waste it&lt;br&gt;• Fixed Natural Order and Ice Vortex interaction with spell resistance items&lt;br&gt;• Fixed Buyback wasting gold and cooldown if used while reviving with Aegis&lt;br&gt;• Fixed creep spawn count increase timer starting from game load rather than creep spawn (421973)&lt;br&gt;• Fixed Impetus damage cap reverting it to zero instead of remaining at the cap at long distances&lt;br&gt;• Fixed Shackleshot not stunning the secondary target if it went into fog while the projectile was flying&lt;br&gt;• Fixed deaths during Primal Split from counting as suicides&lt;br&gt;• Fixed the selection type for Mass Serpent Wards, Death Ward and Plague Wards so they behave like normal units from UI&lt;br&gt;• Fixed a rare bug that sometimes caused level 1-3 of Necromastery to be a little higher than its max&lt;br&gt;• Fixed Blur triggering on heroes with an invisibility buff&lt;br&gt;• Fixed a bug with TB disappearing from map &lt;br&gt;• Fixed Sun Ray continuing while reincarnating with Aegis&lt;br&gt;• Fixed Plasma Field AoE damage not hitting invisible units&lt;br&gt;• Fixed Desolator against Swarm units&lt;br&gt;• Fixed Desolator against Seeking Missile&lt;br&gt;• Fixed Overcharge sometimes turning off by itself&lt;br&gt;• Fixed some rare bugs with Time Walk that could cause it to jump much further&lt;br&gt;• Fixed a bug with Phase Boots and Spectral Dagger&lt;br&gt;• Fixed a rare visual glitch possible with Dream Coil &lt;br&gt;• Fixed Pudge being unable to cast Meat Hook when Ethereal (443782)&lt;br&gt;• Fixed a bug with how Stone Gaze levels up&lt;br&gt;• Fixed a bug with how the slow on Demonic Purges levels up&lt;br&gt;• Fixed Charge of Darkness using up Linken&apos;s Sphere but continuing anyways&lt;br&gt;• Fixed Meat Hook from wasting Linken&apos;s Sphere &lt;br&gt;• Fixed Laser&apos;s blind effect not getting removed by Dark Pact &lt;br&gt;• Fixed Jinada charge getting wasted on structures&lt;br&gt;• Fixed Armlet sometimes draining extra HP when you interact with your inventory&lt;br&gt;• Fixed Smoke of Deceit from getting temporarily applied if enemies are already in range &lt;br&gt;• Fixed being able to buy smoke and gem at enemy base (404663)&lt;br&gt;• Fixed Lifestealer continuing to lose HP via Armlet while he is infesting a unit&lt;br&gt;• Fixed some rare bugs with Juggernaut becoming permanently magic immune and silenced&lt;br&gt;• Fixed a bug with RD that allowed you to make the heroes move&lt;br&gt;• Fixed some edges in the Roshan area where you could place a ward&lt;br&gt;• Fixed Gem allied visual effect sometimes not showing up&lt;br&gt;• Fixed Urn of Shadows ignoring Linken&apos;s Sphere&lt;br&gt;• Fixed Ethereal Blade ignoring Linken&apos;s Sphere&lt;br&gt;• Fixed Primal Roar not being blocked properly by Linken&apos;s Sphere&lt;br&gt;• Fixed Waveform sometimes moving a little further than it should&lt;br&gt;• Added safety code to Nether Strike preventing cases that teleported SB into the enemy fountain&lt;br&gt;• Time Lapse now starts remembering locations when Weaver is picked instead of when it is skilled&lt;br&gt;• Fixed lots of old tooltip inconsistencies&lt;br&gt;&lt;/p&gt;</content:encoded>
			<link>https://dotadb.3dn.ru/news/dota_allstars_6_72/2011-04-28-70</link>
			<dc:creator>Gekko</dc:creator>
			<guid>https://dotadb.3dn.ru/news/dota_allstars_6_72/2011-04-28-70</guid>
			<pubDate>Thu, 28 Apr 2011 13:27:07 GMT</pubDate>
		</item>
		<item>
			<title>DotA-Allstars 6.71</title>
			<description>&lt;p&gt; 6.71b Changelog:&lt;br&gt;* Fixed a bug with Zeus&apos;s Aghanim upgrade&lt;br&gt;* Fixed a bug with Flesh Heap&lt;br&gt;&lt;/p&gt;&lt;p&gt;6.71 Changelog:&lt;br&gt;&lt;/p&gt;&lt;p&gt;Abaddon&lt;br&gt;- Increased Aphotic Shield cast range by 50&lt;br&gt;&lt;br&gt; Admiral&lt;br&gt;- Ghost Ship cooldown reduced from 100 to 90&lt;br&gt;- X Marks The Spot Return icon placement and hotkey adjusted&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Alchemist&lt;br&gt;- Movement speed reduced by 5&lt;br&gt;- Chemical Rage bonus HP from 350/700/1050 to 300/600/900&lt;br&gt;&lt;br&gt; Axe&lt;br&gt;- Battle Hunger cooldown reduced from 25/20/15/10 to 20/15/10/5&lt;br&gt;&lt;br&gt; Bane Elemental&lt;br&gt;- Fiend&apos;s Grip Scepter duration from 5 to 6 seconds&lt;br&gt;&lt;br&gt; Bloodseeker&lt;br&gt;- Bloodbath now gives 50% of its normal regeneration if he doesn&apos;t kill the target but is near it&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Bounty Hunter&lt;br&gt;- Track team bonus gold from 50 to 50/100/150 (this is still considered Reliable Gold)&lt;br&gt;&lt;br&gt; Bristleback&lt;br&gt;- Back damage prevention from 10/20/30/40 to 16/24/32/40&lt;br&gt;- Side damage prevention from 5/10/15/20 to 8/12/16/20&lt;br&gt;&lt;br&gt; Broodmother&lt;br&gt;-...</description>
			<content:encoded>&lt;p&gt; 6.71b Changelog:&lt;br&gt;* Fixed a bug with Zeus&apos;s Aghanim upgrade&lt;br&gt;* Fixed a bug with Flesh Heap&lt;br&gt;&lt;/p&gt;&lt;p&gt;6.71 Changelog:&lt;br&gt;&lt;/p&gt;&lt;p&gt;Abaddon&lt;br&gt;- Increased Aphotic Shield cast range by 50&lt;br&gt;&lt;br&gt; Admiral&lt;br&gt;- Ghost Ship cooldown reduced from 100 to 90&lt;br&gt;- X Marks The Spot Return icon placement and hotkey adjusted&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Alchemist&lt;br&gt;- Movement speed reduced by 5&lt;br&gt;- Chemical Rage bonus HP from 350/700/1050 to 300/600/900&lt;br&gt;&lt;br&gt; Axe&lt;br&gt;- Battle Hunger cooldown reduced from 25/20/15/10 to 20/15/10/5&lt;br&gt;&lt;br&gt; Bane Elemental&lt;br&gt;- Fiend&apos;s Grip Scepter duration from 5 to 6 seconds&lt;br&gt;&lt;br&gt; Bloodseeker&lt;br&gt;- Bloodbath now gives 50% of its normal regeneration if he doesn&apos;t kill the target but is near it&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Bounty Hunter&lt;br&gt;- Track team bonus gold from 50 to 50/100/150 (this is still considered Reliable Gold)&lt;br&gt;&lt;br&gt; Bristleback&lt;br&gt;- Back damage prevention from 10/20/30/40 to 16/24/32/40&lt;br&gt;- Side damage prevention from 5/10/15/20 to 8/12/16/20&lt;br&gt;&lt;br&gt; Broodmother&lt;br&gt;- Base movement speed reduced from 315 to 310&lt;br&gt;- Spawn Spiderlings manacost increased from 75/90/105/120 to 80/100/120/140&lt;br&gt;- Spawn Spiderlings buff duration increased from 0.9 seconds to 2&lt;br&gt;&lt;br&gt; Chaos Knight&lt;br&gt;- Phantasm duration increased from 20 to 24&lt;br&gt;&lt;br&gt; Chen&lt;br&gt;- Test of Faith cooldown rescaled from 30/28/26/24 to 24&lt;br&gt;&lt;br&gt; Dragon Knight&lt;br&gt;- Dragon Blood regeneration increased from 1/2/3/4 to 2/3/4/5&lt;br&gt;&lt;br&gt; Dwarven Sniper&lt;br&gt;- Shrapnel DPS increased from 10/20/30/40 to 12/24/36/48&lt;br&gt;&lt;br&gt; Earthshaker&lt;br&gt;- Enchant Totem no longer dispels if you animation cancel&lt;br&gt;&lt;br&gt; Faceless Void&lt;br&gt;- Chronosphere duration rescaled from 3/4/5 to 4/4.5/5&lt;br&gt;&lt;br&gt; Furion&lt;br&gt;- Sprout can now target the ground again&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Guardian Wisp&lt;br&gt;- Tether movement speed bonus reduced from 20/25/30/35 to 15/20/25/30&lt;br&gt;- Spirits cooldown rescaled from 14 to 20/18/16/14&lt;br&gt;&lt;br&gt; Huskar&lt;br&gt;- Lifebreak HP cost rescaled from 40/33/25% to 35/30/25%&lt;br&gt;&lt;br&gt; Invoker&lt;br&gt;- Cold Snap no longer triggers on self damage&lt;br&gt;&lt;br&gt; Jakiro&lt;br&gt;- Macropyre damage increased from 75/125/175 to 100/140/180&lt;br&gt;&lt;br&gt; Juggernaut&lt;br&gt;- Healing Ward regeneration rescaled from 1/2/4/5 to 2/3/4/5%&lt;br&gt;&lt;br&gt; Keeper of the Light&lt;br&gt;- Manaleak now applies a stun instead of a slow when the target runs out of mana &lt;br&gt; &lt;br&gt;&lt;br&gt;- Manaleak duration from 5/6/7/8 to 4/5/6/7&lt;br&gt;- Manaleak cooldown from 20 to 18&lt;br&gt;&lt;br&gt; Leshrac&lt;br&gt;- Diabolic Edict is no longer reduced by damage block items(Stout, Vanguard, etc) &lt;br&gt;- Fixed Pulse Nova sometimes turning itself off after getting hit by certain ability types&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Lina Inverse&lt;br&gt;- Attack range increased from 600 to 625&lt;br&gt;&lt;br&gt; Lycanthrope&lt;br&gt;- Feral Impulse damage and attack speed bonus increased from 10/15/20/25% to 15/20/25/30%&lt;br&gt;&lt;br&gt; Magnataur&lt;br&gt;- Skewer cooldown reduced from 45 to 35&lt;br&gt;&lt;br&gt; Meepo&lt;br&gt;- He can now use cyclone on his other clones&lt;br&gt;&lt;br&gt; Morphling&lt;br&gt;- Adaptive Strike damage rescaled&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Nerubian Assassin&lt;br&gt;- Urna Swarm rebalanced&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Obsidian Destroyer&lt;br&gt;- Arcane Orb cooldown removed&lt;br&gt;&lt;br&gt; Ogre Magi&lt;br&gt;- Ignite rescaled&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Phantom Assassin&lt;br&gt;- Coup de Grace critical strike rescaled from 2/3/4 to 2.5/3.25/4x&lt;br&gt;- Reworked Blur fade mechanism &lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Phoenix&lt;br&gt;- Base strength reduced from 22 to 19&lt;br&gt;- Sunray activation manacost increased from 10 to 35&lt;br&gt;- Sunray slow from 14/20/26/32 to 10/16/22/28%&lt;br&gt;- Fixed a bug that caused Sunray to always affect the first target regardless of magic immunity&lt;br&gt;- Reduced the duration Sunray slow lasts on you from 2 to 1 second &lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Pitlord&lt;br&gt;- Dark Rift cooldown reduced from 180/160/140 to 130&lt;br&gt;&lt;br&gt; Pugna&lt;br&gt;- Strength gain reduced from 1.45 to 1.2&lt;br&gt;&lt;br&gt; Queen of Pain&lt;br&gt;- Shadow Strike duration damage rescaled from 15/30/45/60 to 30/40/50/60 &lt;br&gt;&lt;br&gt; Rhasta&lt;br&gt;- Ether Shock damage increased from 75/150/225/300 to 80/160/240/320&lt;br&gt;&lt;br&gt; Sand King&lt;br&gt;- Burrowstrike manacost rescaled from 140 to 110/120/130/140&lt;br&gt;&lt;br&gt; Slark&lt;br&gt;- Pounce cooldown reduced from 16 to 12&lt;br&gt;&lt;br&gt; Spirit Breaker&lt;br&gt;- Strength gain increased from 2.5 to 2.8&lt;br&gt;&lt;br&gt; Tauren Chieftain&lt;br&gt;- Movement speed increased by 5&lt;br&gt;&lt;br&gt; Thrall&lt;br&gt;- Static Storm cooldown increased from 75 to 85&lt;br&gt;&lt;br&gt; Tidehunter&lt;br&gt;- Anchor Smash chance to proc increased from 20 to 25%&lt;br&gt;&lt;br&gt; Tiny&lt;br&gt;- Grow bonus damage increased from 40/80/120 to 50/100/150&lt;br&gt;&lt;br&gt; Tuskarr&lt;br&gt;- Snowball maximum roll duration reduced to 3 seconds&lt;br&gt;- Snowball movement speed per extra hero reduced from 100% to 50%&lt;br&gt;- Frozen Sigil HP reduced from 300 to 220/240/260/280&lt;br&gt;- Removed the extra landing damage from Walrus Punch&lt;br&gt;&lt;br&gt; Undying&lt;br&gt;- Flesh Golem&apos;s Plague slow increased from 7% to 9%&lt;br&gt;&lt;br&gt; Vengeful Spirit&lt;br&gt;- Removed the small attack damage reduction aspect of Wave of Terror&lt;br&gt;&lt;br&gt; Viper&lt;br&gt;- Corrosive Skin damage, slow and magic resistance increased from 5/10/15/20 to 10/15/20/25&lt;br&gt;&lt;br&gt; Warlock&lt;br&gt;- Rain of Chaos Aghanim Infernals HP and damage increased from 50% of original to 75%&lt;br&gt;&lt;br&gt; Zeus&lt;br&gt;- Static Field aoe from 900 to 1000&lt;br&gt;- Thundergod&apos;s Wrath Scepter from 355/460/570 to 400/500/600&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt; Ancient Janggo of Endurance&lt;br&gt;- Attribute bonus and attack damage increased from 8 to 9&lt;br&gt;- Charges increased from 3 to 4&lt;br&gt;&lt;br&gt; Ethereal Blade&lt;br&gt;- Ether Blast damage rescaled from 2.5x Agility to 75 + 2.0x Agility&lt;br&gt;&lt;br&gt; Gem of True Sight&lt;br&gt;- Gem now has a stock cooldown of 6 minutes&lt;br&gt;&lt;br&gt; Phase Boots&lt;br&gt;- Active boost increased from 15 to 16%&lt;br&gt;&lt;br&gt; Smoke of Deceit&lt;br&gt;- Reduced detection area from 900 to 850&lt;br&gt;- Movement bonus increased from 10 to 15%&lt;br&gt;- Initial cast aoe increased from 900 to 1200&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;* Allies are now notified when you purchase a Smoke of Deceit&lt;br&gt;* Swapped the attack projectile of Thrall and Chen (280542)&lt;br&gt;* Added a new visual effect for Omniknight&apos;s aura (393596)&lt;br&gt;* Enigma model now shows team colors (395228)&lt;br&gt;* Reduced Phoenix model size a little bit&lt;br&gt;* Added a test mode command to respawn roshan (-roshan)&lt;br&gt;* Added an ally only visual effect where Ghost Ship will land&lt;br&gt;* Improved Dark Ritual mana text display so it is easier to read&lt;br&gt;* Finger of Death and Laguna Blade no longer target magic immune (since they do 0 damage but waste spell)&lt;br&gt;* Illusory Orb flashes right before it is about to expire&lt;br&gt;* Added -disablehelp support for Disruption&lt;br&gt;* Some map size reductions (Unexpect3D)&lt;br&gt;* Medallion visual effect is played on the caster now as well&lt;br&gt;* Added a status buff icon for Shallow Grave (251251)&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;* Fixed Geomancer clones sometimes getting the wrong initial boots before pickup/drop&lt;br&gt;* Icarus Dive disarm now gets properly dispelled if you become magic immune while the debuff is on you&lt;br&gt;* Fixed various inconsistencies with Eredar&apos;s spell behaviors and Disruption&lt;br&gt;* Fixed Spawn Spiderlings failing to affect Ethereal units&lt;br&gt;* Fixed Bloodseeker model size issues with BKB&lt;br&gt;* Fixed Switch bugs with Strygwyr&apos;s Thirst&lt;br&gt;* Fixed various tooltips&lt;br&gt;* Fixed a bug with Illusions working against Supernova&lt;br&gt;* Fixed Empower status buff icon&lt;br&gt;* Fixed some rare bugs on Spirit Bear death&lt;br&gt;* Fixed Io and Harbinger icons moving in tavern&lt;br&gt;* Fixed Power Treads triggering Last Word&lt;br&gt;* Fixed enemies being able to see Ice Blast on the minimap when near towers&lt;br&gt;* Fixed lots of abilities/items having rare bugs during some hero transformation/morphing abilities&lt;br&gt;* Fixed a visual glitch with a magic immunity icon appearing on your ability list while Nether Striking&lt;br&gt;* Fixed Plague Wards instantly killing Homing Missile &lt;br&gt;* Fixed gem overhead visual with shared gem&lt;br&gt;* Fixed hero vision bugs after quick buybacks&lt;br&gt;* Fixed rare cases where a courier delivery would fail to give you an item and place it far away from you&lt;br&gt;* Fixed Requiem of Souls not adding charges to Necromastry&lt;br&gt;* Fixed Serpent Wards instantly killing The Swarm units&lt;br&gt;* Fixed a bug with batrider where he would sometimes lose his flying height&lt;br&gt;* Fixed Medallion triggering and ignoring Linken Sphere&lt;br&gt;* Fixed some small bugs with Power Cogs that can cause them to die prematurely&lt;br&gt;* Fixed minor inaccuracies when casting Ghost Ship near map edges&lt;br&gt;* Fixed a bug with Homing Missle not being able to hit a hero if he is standing near map edges&lt;br&gt;* Fixed a very rare bug with muted items being created in the center of the map&lt;br&gt;* Fixed an exploit with item manipulation&lt;br&gt;* Fixed Orchid triggering and ignoring Linken Sphere&lt;br&gt;* Fixed Scepter Infernals not being affected by Blackhole&lt;br&gt;* Fixed Visage&apos;s Familiars not being affected by Blackhole&lt;br&gt;* Fixed enemy Gem and Circle of Power interaction&lt;br&gt;* Fixed potential buggy interaction of some aoe spells with Kraken Shell&lt;br&gt;* Fixed interaction between Shrapnel and Power Cogs&lt;br&gt;* Fixed an exploit with Circle of Power&lt;br&gt;* Fixed some buffs not being properly removed by Dark Pact&lt;br&gt;* Fixed an old fatal error exploit possible while using couriers&lt;br&gt;* Fixed an issue with Gem on couriers&lt;br&gt;* Fixed a bug with HCL bot game modes&lt;br&gt;* Fixed some bashes/stuns not being detected properly for Sunray and Relocate purposes&lt;br&gt;* The following overhead text tags have been fixed to no longer display through fog of war: Meld, Multicast, Walrus Punch, Chaos Bolt and Dark Ritual&lt;br&gt;* Fixed some visual effects not always being displayed properly for observers&lt;br&gt;* Fixed Flesh Heap gaining str from suicide (recently reintroduced bug)&lt;br&gt;* Fixed a bug with Spirit Bear and Bashers&lt;br&gt;* Fixed an abuse possible with couriers and hand of midas&lt;br&gt;* Fixed some cases where the flying courier is still able to go into the enemy fountain area&lt;br&gt;* Fixed a bug that caused Viper Strike to no longer be deniable&lt;br&gt;* Fixed rune messages not always appearing to both observers&lt;br&gt;* Fixed HP bar appearing on Spin Web&lt;br&gt;&lt;/p&gt;</content:encoded>
			<link>https://dotadb.3dn.ru/news/dota_allstars_6_71/2011-01-24-69</link>
			<dc:creator>Gekko</dc:creator>
			<guid>https://dotadb.3dn.ru/news/dota_allstars_6_71/2011-01-24-69</guid>
			<pubDate>Sun, 23 Jan 2011 21:16:25 GMT</pubDate>
		</item>
		<item>
			<title>DotA-Allstars 6.70</title>
			<description>&lt;p&gt; 6.70c Changelog:&lt;br&gt;&lt;br&gt;* Fix a couple of important bugs&lt;/p&gt;&lt;hr&gt;&lt;p&gt; &lt;br&gt;6.70b Changelog:&lt;br&gt;&lt;br&gt;* Added support for Turkish language&lt;br&gt;* Fixed Essence Shift interaction with Tuskar and Phoenix&lt;br&gt;* Fixed some bugs with All Int/Agi/Str and SD modes&lt;br&gt;* Fixed Techies Land Mines not triggering on Phoenix&lt;br&gt;* Fixed various misc bugs with Supernova &lt;br&gt;* Fixed Sunray and Last Word/Hex interaction&lt;br&gt;* Fixed Degen Aura working against towers&lt;br&gt;* Fixed Janggo killing Forged Spirits&lt;br&gt;* Fixed some attack modifier (Feast, Backstab, etc) interactions with Supernova&lt;br&gt;* Fixed a minor visual effect issue when picking up a Gem with full inventory&lt;br&gt;* Fixed Item drop commands interaction with Sunray&lt;br&gt;* Fixed various tooltips&lt;br&gt;* Fixed a fatal error if Phoenix dies while using Sunray against Blademail/Dispersion&lt;br&gt;* Walrus Punch cooldown from 18/16/14 to 30/24/18&lt;br&gt;* Walrus Punch landing damage from 100/200/300 to 75/150/225&lt;br&gt;* Walrus Punch crit from 2.5 to 2.25&lt;br&gt;* Snowball max ch...</description>
			<content:encoded>&lt;p&gt; 6.70c Changelog:&lt;br&gt;&lt;br&gt;* Fix a couple of important bugs&lt;/p&gt;&lt;hr&gt;&lt;p&gt; &lt;br&gt;6.70b Changelog:&lt;br&gt;&lt;br&gt;* Added support for Turkish language&lt;br&gt;* Fixed Essence Shift interaction with Tuskar and Phoenix&lt;br&gt;* Fixed some bugs with All Int/Agi/Str and SD modes&lt;br&gt;* Fixed Techies Land Mines not triggering on Phoenix&lt;br&gt;* Fixed various misc bugs with Supernova &lt;br&gt;* Fixed Sunray and Last Word/Hex interaction&lt;br&gt;* Fixed Degen Aura working against towers&lt;br&gt;* Fixed Janggo killing Forged Spirits&lt;br&gt;* Fixed some attack modifier (Feast, Backstab, etc) interactions with Supernova&lt;br&gt;* Fixed a minor visual effect issue when picking up a Gem with full inventory&lt;br&gt;* Fixed Item drop commands interaction with Sunray&lt;br&gt;* Fixed various tooltips&lt;br&gt;* Fixed a fatal error if Phoenix dies while using Sunray against Blademail/Dispersion&lt;br&gt;* Walrus Punch cooldown from 18/16/14 to 30/24/18&lt;br&gt;* Walrus Punch landing damage from 100/200/300 to 75/150/225&lt;br&gt;* Walrus Punch crit from 2.5 to 2.25&lt;br&gt;* Snowball max chase duration from 4 to 3.25 seconds&lt;br&gt;* Snowball no longer dispels negative buffs on you and your allies while rolling&lt;br&gt;* Fixed an old bug with Call Down instantly killing Forged Spirits&lt;/p&gt;&lt;hr&gt;&lt;p&gt;6.70 Changelog:&lt;/p&gt;* Added a new hero (Tuskarr)&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt;* Added a new hero (Phoenix)&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Abaddon&lt;br&gt;- Frostmourne bonus movement speed increased from 10 to 15%&lt;br&gt;&lt;br&gt; Anti-Mage&lt;br&gt;- Spell Shield magic reduction from 15/25/35/45 to 26/34/42/50%&lt;br&gt;&lt;br&gt; Axe&lt;br&gt;- Berserker&apos;s Call bonus armor from 5/10/15/20 to a constant 30&lt;br&gt;&lt;br&gt; Bane Elemental&lt;br&gt;- Reduced Fiend&apos;s Grip cooldown from 120 to 100&lt;br&gt;&lt;br&gt; Bounty Hunter&lt;br&gt;- Increased Track&apos;s movement bonus aoe from 800 to 900&lt;br&gt;- Increased armor by 2&lt;br&gt;&lt;br&gt; Centaur Warchief&lt;br&gt;- Hoof Stomp stun duration from 1.25/1.75/2.25/2.75 to 2.0/2.25/2.5/2.75&lt;br&gt;&lt;br&gt; Chen&lt;br&gt;- Persuasion cooldown from 30 to 30/26/22/18&lt;br&gt;&lt;br&gt; Death Prophet&lt;br&gt;- Increased base damage by 5&lt;br&gt;- Removed healing cap (was 1000) on Exorcism&lt;br&gt;- Strength gain from 1.8 to 2.2&lt;br&gt;&lt;br&gt; Dirge&lt;br&gt;- Decay damage from 30/60/90/120 to 40/80/120/160&lt;br&gt;&lt;br&gt; Doom Bringer&lt;br&gt;- Scorched Earth damage and health regeneration reduced from 15/20/25/30 to 12/16/20/24&lt;br&gt;&lt;br&gt; Furion&lt;br&gt;- Improved base attack damage by 6&lt;br&gt;&lt;br&gt; Invoker&lt;br&gt;- Sun Strike kills now give XP to Invoker&lt;br&gt;&lt;br&gt; Jakiro&lt;br&gt;- Rebalanced base damage from 42-54 to 46-54&lt;br&gt;&lt;br&gt; Juggernaut&lt;br&gt;- Healing Ward movement speed increased from 150 to 300&lt;br&gt;- Banished units are no longer immune to Blade Fury&lt;br&gt;&lt;br&gt; Keeper of the Light&lt;br&gt;- Blinding Light&apos;s cast range increased from 600 to 900&lt;br&gt;&lt;br&gt; Lanaya&lt;br&gt;- Base damage increased from 45-55 to 53-59&lt;br&gt;&lt;br&gt; Leshrac&lt;br&gt;- Split Earth damage increased from 70/140/210/290 to 120/180/240/300&lt;br&gt;- Lightning Storm cooldown reduced from 6 to 5.5&lt;br&gt;- Diabolic Edict no longer uses cast point&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Lich&lt;br&gt;- Dark Ritual cooldown reduced from 55/50/45/40 to 30/27/24/21&lt;br&gt;- Frost Armor manacost increased from 25 to 50&lt;br&gt;- Frost Armor armor reduced from 3/6/9/12 to 3/5/7/9 &lt;br&gt;- Frost Nova primary target damage increased from 50/100/125/175 to 50/100/150/200&lt;br&gt;&lt;br&gt; Lycanthrope&lt;br&gt;- Shapeshift form critical strike improved from 1.5 to 1.7x&lt;br&gt;- Wolves critical strike improved from 1.5 to 1.7x&lt;br&gt;&lt;br&gt; Meepo&lt;br&gt;- Poof cooldown decreased from 16/14/12/10 to 14/12/10/8&lt;br&gt;&lt;br&gt; Naga Siren&lt;br&gt;- Base damage increased by 5&lt;br&gt;&lt;br&gt; N&apos;aix&lt;br&gt;- Open Wounds team life steal increased from 10/15/20/25% to 15/20/25/30%&lt;br&gt;&lt;br&gt; Omniknight&lt;br&gt;- Degen Aura now also reduces attack speed (same values as the movement speed reduction)&lt;br&gt;&lt;br&gt; Pandaren Brewmaster&lt;br&gt;- Drunken Brawler Crit chance increased from 5/10/15/20 to 10/15/20/25%&lt;br&gt;- Drunken Brawler Evasion chance increased from 6/12/18/24 to 10/15/20/25%&lt;br&gt;&lt;br&gt; Phantom Assassin&lt;br&gt;- Blur evasion increased from 15/20/25/30% to 20/25/30/35% &lt;br&gt;&lt;br&gt; Puck&lt;br&gt;- Waning Rift cooldown from 20 to 16&lt;br&gt;&lt;br&gt; Razor&lt;br&gt;- Eye of the Storm can now target Ancients (not roshan)&lt;br&gt;- Eye of the Storm no longer ignores magic immune units&lt;br&gt;&lt;br&gt; Rhasta&lt;br&gt;- Ether Shock cooldown from 10 to 8&lt;br&gt;&lt;br&gt; Rooftrellen&lt;br&gt;- Living Armor regeneration from 1/2/3/4 to 2/3/4/5&lt;br&gt;&lt;br&gt; Sand King&lt;br&gt;- Strength gain from 2.3 to 2.6&lt;br&gt;- Caustic Finale buff duration from 0.25 to 2 seconds&lt;br&gt;&lt;br&gt; Shadow Priest&lt;br&gt;- Shadow Wave damage aoe increased from 155 to 170&lt;br&gt;&lt;br&gt; Silencer&lt;br&gt;- Increased Glaives of Wisdom damage from 15/30/45/60 to 30/40/50/60&lt;br&gt;- Glaives of Wisdom cooldown from 3/2/1/0 to 2/0/0/0&lt;br&gt;- Rebalanced cooldown on Curse of the Silent from 14 to 20/18/16/14&lt;br&gt;&lt;br&gt; Slardar&lt;br&gt;- Increased agility gain from 1.9 to 2.4&lt;br&gt;- Increased base armor from 4 to 5&lt;br&gt;&lt;br&gt; Slark&lt;br&gt;- Adjusted the timing on Dark Pact. Instead of starting after 2 seconds and pulsing (damage and buff removal) over 0.5 seconds, it now starts after 1.5 seconds and pulses over 1 second. Same overall damage but now has a longer duration for the buff removal period.&lt;br&gt;- Dark Pact self damage is now dealt to himself as he deals it to the area around him instead of at cast time&lt;br&gt;&lt;br&gt; Spectre&lt;br&gt;- Reworked Dispersion&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Storm Spirit&lt;br&gt;- Intelligence growth increased from 2.2 to 2.6&lt;br&gt;&lt;br&gt; Thrall&lt;br&gt;- Thunderstrike manacost increased from 100/110/120/130 to 130&lt;br&gt;&lt;br&gt; Tiny&lt;br&gt;- Grow bonus movement speed increased from 10 to 20 per level&lt;br&gt;&lt;br&gt; Warlock&lt;br&gt;- Fatal Bonds damage from 15 to 20%&lt;br&gt;&lt;br&gt; Weaver&lt;br&gt;- Minor increase to visibility around The Swarm units when they are attached to someone&lt;br&gt;&lt;br&gt; Zeus&lt;br&gt;- Lightning Bolt cooldown from 7 to 6.5&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;* Added a new recipe item (Ancient Janggo of Endurance)&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt;* Added a new recipe item (Medallion of Courage)&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt;* Added a new consumable item (Smoke of Deceit)&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Blade Mail&lt;br&gt;- Cooldown from 25 to 22&lt;br&gt;&lt;br&gt; Bloodstone&lt;br&gt;- Mana regeneration increased from 150 to 200%&lt;br&gt;- HP regeneration increased from 6 to 8&lt;br&gt;&lt;br&gt; Chain Mail&lt;br&gt;- Added to sideshop&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Crystalys&lt;br&gt;- Chance to land a Critical Strike increased from 10 to 15%&lt;br&gt;&lt;br&gt; Khadgar&apos;s Pipe of Insight&lt;br&gt;- Recipe cost reduced from 1000 to 900&lt;br&gt;&lt;br&gt; Mask of Death&lt;br&gt;- Lifesteal increased from 10 to 15%&lt;br&gt;&lt;br&gt; Necronomicon&lt;br&gt;- Bonus strength increased from 6/10/14 to 8/12/16&lt;br&gt;- Manaburn cooldown reduced to 20 seconds&lt;br&gt;&lt;br&gt; Orb of Venom&lt;br&gt;- Cost reduced from 550 to 500&lt;br&gt;&lt;br&gt; Orchid Malevolence&lt;br&gt;- Cooldown reduced from 25 to 18&lt;br&gt;&lt;br&gt; Planewalker’s Cloak&lt;br&gt;- Cost increased from 500 to 550 gold&lt;br&gt;&lt;br&gt; Quelling Blade&lt;br&gt;- Cooldown reduced from 10 to 5 seconds&lt;br&gt;&lt;br&gt; Soul Booster&lt;br&gt;- Mana increased regeneration from 50 to 100%&lt;br&gt;- HP increased regeneration from 2 to 4&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;* Added a new loadscreen by Kunkka&lt;br&gt; &lt;br&gt;&lt;br&gt;* Reworked Tavern Layout&lt;br&gt; &lt;br&gt;&lt;br&gt;* Added a 4 minute cooldown to Buyback &lt;br&gt;* Updated hero icon representation on the minimap (364977)&lt;br&gt;* Creep vision decreased from 1100 to 850&lt;br&gt;* Consumable Items no longer automatically fuse with ones you don&apos;t own (except for wards)&lt;br&gt; &lt;br&gt;&lt;br&gt;* Added Gyro, Weaver, Clinkz and Ancient Apparition to CM&lt;br&gt;* Fixed default selection order for Necronomicon (Manaburn unit first)&lt;br&gt;* Fixed default selection order for Panda&apos;s Split Earth units (Earth -&amp;gt; Storm -&amp;gt; Fire)&lt;br&gt;&lt;br&gt;* Added a new model for Furion&lt;br&gt; &lt;br&gt;&lt;br&gt;* Restored Lina&apos;s old projectile&lt;br&gt;* Added various Christmas themed visuals&lt;br&gt; &lt;br&gt;&lt;br&gt;* Added a visual effect for Furion&apos;s Aghanim Scepter&lt;br&gt;* Added an Aghanim visual effect for Chen&lt;br&gt;* Minor increase to Metamorphosis model size&lt;br&gt;* Removed Courier Upgrade button from courier&lt;br&gt;* Fixed Flying shadow for Obsidian Destroyer, Visage and Viper (182678)&lt;br&gt;* Improved Double Edge visual effect (323845)&lt;br&gt;* Added an ally only visual effect for a hero carrying Gem (371567)&lt;br&gt;* Added a -bounty command to see the total gold gain by Track&lt;br&gt;* Improved the quality of the following item icons: Mjollnir, Platemail, Chainmail, Helm of the Dominator, Boots of Travel, Blademail, Assault Cuirass, Monkey King Bar, Sentry Wards, Diffusal Blade, Guinsoo and Desolator (280720)&lt;br&gt;* Added a new icon for level 2 Diffusal Blade (366531)&lt;br&gt;* Added a new icon for Skeleton King&apos;s Critical Strike (146417)&lt;br&gt;* Improved the quality of the following ability icons: Surge and Naga Siren&apos;s Mirror Image (280720)&lt;br&gt;* Added a new icon for Empower (206290)&lt;br&gt;* Added a new icon for Skewer (206290)&lt;br&gt;* Added a new icon for Reverse Polarity (206290)&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;* Fixed Armlet triggering Last Word&lt;br&gt;* Fixed Deafening Blast status icon&lt;br&gt;* Fixed Rupture status buff icon sometimes lingering on you after you respawn (visual only)&lt;br&gt;* Fixed a recent bug that caused Death Prophet&apos;s Ghosts to behave incorrectly with Stout Shield based items.&lt;br&gt;* Fixed rare cases where omnislash wouldn&apos;t ministun the target&lt;br&gt;* Fixed a bug with the interaction of Call Down and Nether Blast&lt;br&gt;* Fixed The Swarm units sometimes falling off the target&lt;br&gt;* Fixed multiple Quelling Blade stacking bug&lt;br&gt;* Fixed some silences not properly disabling Silencer&apos;s Last Word&lt;br&gt;* Fixed a bug with Frostmourne bonus being given to attack attempts by the enemy heroes&lt;br&gt;* Fixed Split Shot dispeling Curse of the Silent&lt;br&gt;* Fixed a possible fatal error with Static Link when targeting ground in some areas&lt;br&gt;* Fixed Aghanim Echoslam cooldown not appearing on scoreboard&lt;br&gt;</content:encoded>
			<link>https://dotadb.3dn.ru/news/dota_allstars_6_70/2010-12-24-68</link>
			<dc:creator>Gekko</dc:creator>
			<guid>https://dotadb.3dn.ru/news/dota_allstars_6_70/2010-12-24-68</guid>
			<pubDate>Fri, 24 Dec 2010 19:28:08 GMT</pubDate>
		</item>
		<item>
			<title>DotA-Allstars 6.69</title>
			<description>&lt;p&gt;6.69b Changelog:&lt;/p&gt;&lt;p&gt;Fixed a few bugs&lt;/p&gt;&lt;p&gt;6.69 Changelog:&lt;/p&gt;&lt;p&gt;This patch is focused primarily on balance improvements. Rather than wait until more content is finished for one bigger patch, I&apos;ve decided to release a smaller patch first for general gameplay improvements while working on content for next patch. Let me know what you guys think and as always feel free to email me any requests.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt; Alchemist&lt;br&gt;- Unstable Concoction stun duration rescaled from 2.5/3/3.5/4 to 1.75/2.5/3.25/4&lt;br&gt;- Added an AoE effect indicator for the Alchemist player while he is charging his Unstable Concoction&lt;br&gt;&lt;br&gt; Axe&lt;br&gt;- Battle Hunger slow increased to 10%&lt;br&gt;- Cooldown on Aghanim&apos;s Culling Blade reduced from 15 to 10 seconds&lt;br&gt;&lt;br&gt; Bane Elemental&lt;br&gt;- Brainsap damage rebalanced from 75/150/225/300 to 90/160/230/300&lt;br&gt;- Enfeeble damage rebalanced from 30/60/90/120% to 40/60/80/100% (above 100% didn&apos;t work properly)&lt;br&gt;- Added -disablehelp for Nightmare, to stop direct casting on ...</description>
			<content:encoded>&lt;p&gt;6.69b Changelog:&lt;/p&gt;&lt;p&gt;Fixed a few bugs&lt;/p&gt;&lt;p&gt;6.69 Changelog:&lt;/p&gt;&lt;p&gt;This patch is focused primarily on balance improvements. Rather than wait until more content is finished for one bigger patch, I&apos;ve decided to release a smaller patch first for general gameplay improvements while working on content for next patch. Let me know what you guys think and as always feel free to email me any requests.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt; Alchemist&lt;br&gt;- Unstable Concoction stun duration rescaled from 2.5/3/3.5/4 to 1.75/2.5/3.25/4&lt;br&gt;- Added an AoE effect indicator for the Alchemist player while he is charging his Unstable Concoction&lt;br&gt;&lt;br&gt; Axe&lt;br&gt;- Battle Hunger slow increased to 10%&lt;br&gt;- Cooldown on Aghanim&apos;s Culling Blade reduced from 15 to 10 seconds&lt;br&gt;&lt;br&gt; Bane Elemental&lt;br&gt;- Brainsap damage rebalanced from 75/150/225/300 to 90/160/230/300&lt;br&gt;- Enfeeble damage rebalanced from 30/60/90/120% to 40/60/80/100% (above 100% didn&apos;t work properly)&lt;br&gt;- Added -disablehelp for Nightmare, to stop direct casting on allies (3123839)&lt;br&gt;- Nightmare fixed so it properly stops enemy potions (3123839)&lt;br&gt;&lt;br&gt; Batrider&lt;br&gt;- Fixed a bug with Sticky Napalm overhead text (+1, +2, etc) that was recently added from being visible to the enemy&lt;br&gt;&lt;br&gt; Beastmaster&lt;br&gt;- Hawk&apos;s HP reduced from 100/200 to 50/100&lt;br&gt;- Invisibility on Hawk reworked. It now fades out automatically whenever it hasn&apos;t moved for 8 seconds.&lt;br&gt;&lt;br&gt; Bone Fletcher&lt;br&gt;- Death Pact attack damage rebalanced from 6/7/8% to 4/6/8% of targets HP&lt;br&gt;&lt;br&gt; Bounty Hunter&lt;br&gt;- Jinada critical strike increased from 1.4/1.6/1.8/2.0 to 1.5/1.75/2/2.25&lt;br&gt;- Track cast range increased from 750/950/1150 to 900/1050/1200&lt;br&gt;&lt;br&gt; Broodmother&lt;br&gt;- Increased XP given for killing Broodmother&apos;s Spiderlings &lt;br&gt;&lt;br&gt; Clockwerk&lt;br&gt;- Movement speed increased from 310 to 315&lt;br&gt;&lt;br&gt; Crystal Maiden&lt;br&gt;- Crystal Nova slow duration reduced from 5 to 3.5/4/4.5/5 seconds. &lt;br&gt;- Crystal Nova damage increased from 80/130/180/230 to 100/150/200/250.&lt;br&gt;&lt;br&gt; Dazzle&lt;br&gt;- Shallow Grave now has a duration indicator for allies&lt;br&gt;&lt;br&gt; Dirge&lt;br&gt;- Fixed over-sized click boundaries for Tombstone (306445)&lt;br&gt;&lt;br&gt; Doom Bringer&lt;br&gt;- Base armor reduced by 2&lt;br&gt;- Doom cast range reduced from 650 to 550&lt;br&gt;&lt;br&gt; Enchantress&lt;br&gt;- Aghanim&apos;s Scepter added to Enchantress (Increases her attack and Impetus range by 150)&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Enigma&lt;br&gt;- Eidolons HP reduced from 200/225/225/275 to 180/200/220/240&lt;br&gt;&lt;br&gt; Faceless Void&lt;br&gt;-Strength growth increased from 1.4 to 1.6&lt;br&gt;&lt;br&gt; Furion&lt;br&gt;- Wrath of Nature (Aghanim&apos;s version) max chain increased from 12/14/16 to 14/16/18&lt;br&gt;- Force of Nature Treants can now attack air units (275356)&lt;br&gt;- Sprout code improved to reduce the chances of heroes sometimes popping out of it&lt;br&gt;- Sprout targeting change from 6.67 removed&lt;br&gt;- Wrath of Nature can now be cast through the minimap and it will select the closest unit as the initial target (275356)&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Gyrocopter&lt;br&gt;- Homing Missile now adds an ally only visual effect on targeted enemies&lt;br&gt;- Homing Missile cast range increased by 150&lt;br&gt;- Homing Missile cooldown from 20/18/16/14 to 20/17/14/11&lt;br&gt;- Rocket Barrage damage improved from 10/12/14/16 to 10/13/16/19&lt;br&gt;&lt;br&gt; Huskar&lt;br&gt;- Berserker&apos;s Blood attack speed bonus increased from 2/4/6/8 to 3/6/9/12&lt;br&gt;&lt;br&gt; Invoker&lt;br&gt;- Invoker now gains attribute points for each orb he levels&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Jakiro&lt;br&gt;- Increased Macropyre (Aghanim&apos;s version) travel distance&lt;br&gt;&lt;br&gt; Juggernaut&lt;br&gt;- Omnislash no longer wastes a strike by considering banished units in its search&lt;br&gt;&lt;br&gt; Keeper of the Light&lt;br&gt;- Recall is now targetable through the minimap&lt;br&gt;&lt;br&gt; Lone Druid&lt;br&gt;- Leash range increased to 1100&lt;br&gt;- True Form movement speed from 270 to 280&lt;br&gt;- The &quot;-ms&quot; command now shows the movement speed of your Spirit Bear as well (298418)&lt;br&gt;- Spirit Bear attack point improved&lt;br&gt;- Fixed common scenarios where Spirit Bear would miss its attack as the target was moving&lt;br&gt;- Casting Summon Spirit Bear while the bear is still alive will restore that bear&apos;s health instead of not allowing you to cast.&lt;br&gt;&lt;br&gt; Leoric&lt;br&gt;- Hellfire Blast damage redistributed to some on impact and some dps (312517)&lt;br&gt;- Scoreboard now displays Skeleton King&apos;s ultimate cooldown time&lt;br&gt;- Skeleton King will be automatically selected for you after he reincarnates&lt;br&gt;&lt;br&gt; Leshrac&lt;br&gt;- Pulse Nova AoE increased from 300/350/400 to a constant 400&lt;br&gt;&lt;br&gt; Lina Inverse&lt;br&gt;- Laguna Blade (Aghanim&apos;s version) damage increased from 600/875/1150 to 600/925/1250&lt;br&gt;&lt;br&gt; Luna&lt;br&gt;- Eclipse (Aghanim&apos;s version) target limit increased from 5 to 6&lt;br&gt;- Strength growth increased from 1.75 to 1.9&lt;br&gt;- Movement speed increased from 320 to 330&lt;br&gt;&lt;br&gt; Lycanthrope&lt;br&gt;- Shapeshift duration increased from 14/15/16 to a constant 18 seconds&lt;br&gt;&lt;br&gt; Meepo&lt;br&gt;- Strength gain increased from 1.3 to 1.6&lt;br&gt;- Improved Geomancer&apos;s base damage by 5&lt;br&gt;- Fixed some targeting issues with casting poof (300996)&lt;br&gt;&lt;br&gt; Magnataur&lt;br&gt;- Skewer damage rescaled to 70/140/210/280&lt;br&gt;&lt;br&gt; Morphling&lt;br&gt;- Adaptive Strike damage type changed from Physical to Magical (248693)&lt;br&gt;- Replicate cannot target Morphling&apos;s own illusions anymore&lt;br&gt;&lt;br&gt; Necrolyte&lt;br&gt;- Attack range reduced from 600 to 550&lt;br&gt;&lt;br&gt; Pandarean Brewmaster &lt;br&gt;- Cooldown on the Boulder ability on Primal Split&apos;s Earth Panda decreased from 10 to 7 seconds&lt;br&gt;&lt;br&gt; Phantom Assassin&lt;br&gt;- Base Strength increased from 17 to 20&lt;br&gt;- Strength growth decreased from 2.05 to 1.85&lt;br&gt;- Phantom Strike cooldown from 30/20/10/5 to 20/15/10/5&lt;br&gt;&lt;br&gt; Phantom Lancer&lt;br&gt;- Strength growth reduced from 2.0 to 1.7&lt;br&gt;&lt;br&gt; Pit Lord&lt;br&gt;- Dark Rift AoE increased from 375 to 450 &lt;br&gt;&lt;br&gt; Priestess of the Moon&lt;br&gt;- Leap cooldown improved from 40/35/30/20 to 30/26/22/18&lt;br&gt;&lt;br&gt; Queen of Pain&lt;br&gt;- Sonic Wave (Agahnim&apos;s version) cooldown improved from 120/100/80 to 100/70/40&lt;br&gt;- Shadow Strike cooldown rescaled from 20/17/14/11 to 20/16/12/8&lt;br&gt;&lt;br&gt; Razor&lt;br&gt;- Static Link drains damage over 8 seconds instead of 10. &lt;br&gt;- Static Link damage per second rescaled from 5/10/15/20 to 7/14/21/28&lt;br&gt;- Plasma Field cooldown from 16 to 14&lt;br&gt;&lt;br&gt; Sand King&lt;br&gt;- Epicenter (Aghanim&apos;s version) now gives one more pulse&lt;br&gt;- Fixed some lag with Epicenter&lt;br&gt;- Fixed a bug with Sand Storm if you recast it very quickly while still invisible&lt;br&gt;&lt;br&gt; Shadow Fiend&lt;br&gt;- Added a new command (-souls) to see the number of souls you have collected&lt;br&gt;&lt;br&gt; Slark&lt;br&gt;- Decreased base Agility from 21 to 15 and increased starting damage by the same amount&lt;br&gt;- Pounce damage rescaled from 50/75/100/125 to 40/80/120/160&lt;br&gt;- Dark Pact cooldown reduced from 10 to 10/9/8/7&lt;br&gt;&lt;br&gt; Spirit Breaker&lt;br&gt;- Greater Bash no longer messes up the target&apos;s command&lt;br&gt;- Nether Strike mana cost from 200/250/300 to 125/150/175&lt;br&gt;- Nether Strike (Aghanim&apos;s version) now Greater Bashes everyone in 250 area around you when you teleport to the primary target (306008)&lt;br&gt;&lt;br&gt; Storm Spirit&lt;br&gt;- Intelligence base and growth reduced from 26 + 2.6 to 23 + 2.2&lt;br&gt;- Electric Vortex mana cost increased from 100 to 100/110/120/130&lt;br&gt;&lt;br&gt; Techies&lt;br&gt;- Base damage increased by 5&lt;br&gt;- Remote Mine autoselection removed&lt;br&gt;- Remote Mines cast time reduced from 2 to 1.5 seconds&lt;br&gt;- Added a new sub ability Focused Detonate that you can use on the minimap or in an area to detonate all nearby remote mines (AoE of 700) (297625)&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Tinker&lt;br&gt;- Laser&apos;s miss mechanic reworked. &lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Tiny &lt;br&gt;- War Club hit count and AoE increased&lt;br&gt;&lt;br&gt; Terrorblade&lt;br&gt;- Base Intelligence increased from 15 to 19&lt;br&gt;- Fixed melee/range item to update properly for Metamorphosis transformation&lt;br&gt;- Fixed Manta Style interaction with Metamorphosis (so he can use it properly now)&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Thrall&lt;br&gt;- Static Storm cooldown increased from 60 to 75&lt;br&gt;&lt;br&gt; Troll Warlord&lt;br&gt;- Battle Trance self duration increased from 8 to 10 seconds&lt;br&gt;- Fixed melee/range item to update properly for Berserker Rage transformation&lt;br&gt;&lt;br&gt; Vengeful Spirit&lt;br&gt;- Magic Missile stun duration rescaled from 1.75 to 1.45/1.55/1.65/1.75&lt;br&gt;&lt;br&gt; Venomancer&lt;br&gt;- Plague Ward&apos;s bounty increased from 3-9 to 14-17&lt;br&gt;&lt;br&gt; Viper&lt;br&gt;- Viper Strike (Aghanim&apos;s version) mana cost reduced from 125/175/250 to 125&lt;br&gt;&lt;br&gt; Guardian Wisp&lt;br&gt;- Tether Stun duration reduced from 1.25/1.5/1.75/2.0 to 1/1.25/1.5/1.75&lt;br&gt;- Relocate cooldown increased from 80/60/40 to 90/75/60&lt;br&gt;&lt;br&gt; Warlock&lt;br&gt;- Increased Infernal movement speed from 320/330/340 to 320/340/360&lt;br&gt;- Immolation from multiple Infernals now stack (281065)&lt;br&gt;&lt;br&gt; Wind Runner&lt;br&gt;- Night vision reduced to that of normal heroes (1200-&amp;gt;800)&lt;br&gt;- Shackleshot&apos;s search angle reduced from 30 to 26 degrees&lt;br&gt;&lt;br&gt; Witch Doctor&lt;br&gt;- Casks first bounce no longer stuns for additional duration, it now lasts the same as all the bounces&lt;br&gt;- Voodoo Restoration mana cost per second from 6/9/12/15 to 8/14/20/26&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt; Animal Courier&lt;br&gt;- Automatically upgraded to Flying Courier when you put the recipe on it (148581)&lt;br&gt;&lt;br&gt; Aghanim&apos;s Scepter&lt;br&gt;- Now requires all three +10 attribute items instead of 2 and a 1100 gold recipe&lt;br&gt;&lt;br&gt; Armlet of Mordiggian&lt;br&gt;- HP regen and lifedrain increased by 2 (overall +2 regen while inactive, no effective change while active)&lt;br&gt;- Recipe cost decreased from 900 to 700&lt;br&gt;&lt;br&gt; Boots of Speed&lt;br&gt;- Movement speed from 50 to 55&lt;br&gt;&lt;br&gt; Bracer, Null Talisman &amp;amp; Wraith Band&lt;br&gt;- Added +3 bonus damage to Bracer/Null/Wraith&lt;br&gt;- Increased Bracer/Null/Wraith recipe costs from 175/150/125 to 190/170/150&lt;br&gt;&lt;br&gt; Buriza Do Kyanon&lt;br&gt;- Critical strike factor from 2.4 to 2.5&lt;br&gt;&lt;br&gt; Clarity Potion&lt;br&gt;- Double clicking on Clarity Potion causes it to be used on your hero&lt;br&gt;&lt;br&gt; Dagon&lt;br&gt;- Now requires a Null Talisman instead of a Blades of Attack&lt;br&gt;&lt;br&gt; Ethereal Blade&lt;br&gt;- Slow on Ether Blast increased from 30 to 45% &lt;br&gt;- Cooldown on Ether Blast from 35 to 30&lt;br&gt;&lt;br&gt; Eul&apos;s Scepter of Divinity&lt;br&gt;- Mana regeneration increased from 125% to 150% to match its components&lt;br&gt;&lt;br&gt; Ghost Scepter&lt;br&gt;- Cooldown increased from 25 to 30&lt;br&gt;- Cost increased from 1500 to 1600&lt;br&gt;&lt;br&gt; Eye of Skadi&lt;br&gt;- No longer requires the 300 gold recipe&lt;br&gt;&lt;br&gt; Hand of Midas&lt;br&gt;- Transmute now gives 2.5 XP when used on a unit (2744725)&lt;br&gt;&lt;br&gt; Healing Salve&lt;br&gt;- Double clicking on Healing Salve causes it to be used on your hero&lt;br&gt;&lt;br&gt; Hood of Defiance&lt;br&gt;- Recipe changed from 2x RoR + Cloak + Helm to 2x RoR + Cloak + RoH (297602)&lt;br&gt;&lt;br&gt; Magic Stick &amp;amp; Magic Wand&lt;br&gt;- AoE for gaining charges reduced from 1600 to 1200&lt;br&gt;- No longer give you charges if a spell was cast from the fog of war&lt;br&gt;&lt;br&gt; Manta Style&lt;br&gt;- Increased recipe cost by 50 (Yasha recipe cost was reduced by 50)&lt;br&gt;- Rebalanced Manta Style for melee and ranged heroes&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Mjollnir&lt;br&gt;- Static Charge changed from a chance on attacks to a chance on any damage&lt;br&gt;- Double click now activates Static Charge on yourself&lt;br&gt;&lt;br&gt; Monkey King Bar&lt;br&gt;- Damage increased by 8 to be equal to the total damage from its components&lt;br&gt;&lt;br&gt; Necronomicon&lt;br&gt;- Base attack time improved on Necronomicon Warriors from 1.0 to 0.75&lt;br&gt;&lt;br&gt; Orb of Venom&lt;br&gt;- Duration increased to 4 seconds&lt;br&gt;- Price from 600 to 550&lt;br&gt;&lt;br&gt; Phase Boots&lt;br&gt;- Readjusted bonuses:&lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Power Treads&lt;br&gt;- Attribute reduced bonus from +10 to all attributes to +8 to all attributes&lt;br&gt;&lt;br&gt; Ring of Basilius &lt;br&gt;- Armor bonuses rebalanced. &lt;br&gt; &lt;br&gt;&lt;br&gt;&lt;br&gt; Sange&lt;br&gt;- Added a 20% Attack Speed reduction to the slow on Maim&lt;br&gt;- Reduced recipe cost from 750 to 700&lt;br&gt;&lt;br&gt; Sange and Yasha&lt;br&gt;- Increased the Attack Speed reduction on Maim&apos;s slow from 15% to 30%&lt;br&gt;&lt;br&gt; Soul Booster&lt;br&gt;- Mana regen from 10% to 50% &lt;br&gt;- Health regen from 1hp to 2hp&lt;br&gt;&lt;br&gt; Stygian Desolator&lt;br&gt;- Buff duration from 5 to 7 seconds&lt;br&gt;&lt;br&gt; Urn of Shadows&lt;br&gt;- Soul Release now causes HP loss instead of magical damage when used on enemies (same overall dps as before, no longer disables dagger)&lt;br&gt;&lt;br&gt; Yasha&lt;br&gt;- Reduced recipe cost from 750 to 700&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;* Added a new loading screen&lt;br&gt; &lt;br&gt;&lt;br&gt;* Rebalanced the assist Gold &amp;amp; XP system&lt;br&gt; &lt;br&gt;&lt;br&gt;* Added a couple of new juke spots&lt;br&gt; &lt;br&gt;&lt;br&gt;* Couriers can now carry Gem of Truesight (it loses its truesight while on courier)&lt;br&gt;* Reduced Glyph cooldown from 6 minutes to 5 minutes&lt;br&gt;* XP AoE increased from 1000 to 1200&lt;br&gt;* Added Slark, Chaos Knight and Magnus to CM&lt;br&gt; &lt;br&gt;&lt;br&gt;* Added a new Ancient creep camp (Thunder Lizards, has Frenzy &amp;amp; Slam)&lt;br&gt;* Satyr&apos;s Purge no longer autocasts&lt;br&gt;&lt;br&gt;&lt;br&gt;* Added a sound effect that notifies allies near the location you are teleporting to&lt;br&gt;* Added 4 more options to -music (other6/7/8/9)&lt;br&gt;* Added a new soundset for King Leoric (279632)&lt;br&gt;* Added a rabbit courier&lt;br&gt;* Improved Shadow Raze visual effect to match the AoE a little more&lt;br&gt;* Added a new effect when you get a last hit with Necromastery on Nevermore (266930)&lt;br&gt;* Lich now has his icy hands effect only when he gets Aghanim&apos;s Scepter&lt;br&gt;* Sven now transforms into a red version when he casts his ultimate (Ability Code: A1WH)&lt;br&gt;* Added various small doodads around the map&lt;br&gt;* Changed Bristleback&apos;s model and hero icon (210183)&lt;br&gt;&lt;br&gt;&lt;br&gt;* Added sound effect for Meepo&apos;s attack&lt;br&gt;* Added sound effect for Troll Warlord&apos;s melee attack&lt;br&gt;* Added Scepter visual effect for Enchantress&lt;br&gt;* Various misc improvements on Phantom Lancer&apos;s model&lt;br&gt;* Added -disablehelp for Bloodrage (233159)&lt;br&gt;* Added a new icon for Call Down (295122)&lt;br&gt;* Added a new visual effect while casting Curse of the Silent&lt;br&gt;* Hand of Midas bounty text is now easier to see (258830)&lt;br&gt;* Added a ground effect when the water is gushing out from Torrent (146694)&lt;br&gt;* New ability icon for Spirits (296349)&lt;br&gt;* Changed the illusion creation visual effect on Terrorblade&apos;s Conjure Image&lt;br&gt;* Added new hero icon for Io (296349)&lt;br&gt;* Added new icon for Haunt (240283)&lt;br&gt;* Added new icon for Reality (240283)&lt;br&gt;* Added new icon for Flaming Fists (263836)&lt;br&gt;* Improved Greater Bash Icon (280720)&lt;br&gt;* Improved Track Icon (280720)&lt;br&gt;* Improved Amplify Damage Icon (280720)&lt;br&gt;* Improved Slardar&apos;s Bash Icon (280720)&lt;br&gt;* Improved Plague Wards Icon (280720)&lt;br&gt;* Improved Greater Bash Icon (280720)&lt;br&gt;* Improved Soul Rip Icon (280720)&lt;br&gt;* Improved Grow Icon (280720)&lt;br&gt;* Improved Lion Hero Icon (280720)&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;* Fixed Charge of Darkness showing a dummy unit with HP bar&lt;br&gt;* Fixed some issues with Shackleshot calculation where it could sometimes hit weird angles. &lt;br&gt;* Fixed visible caster units during Light Strike Array and Split Earth&lt;br&gt;* Fixed converted creeps from sometimes being slowed by Enchant&lt;br&gt;&lt;br&gt;&lt;br&gt;* Fixed Healing Ward to indicate the level to your allies instead of just for you&lt;br&gt;* Fixed Roshan&apos;s interaction with Familiars&lt;br&gt;* Fixed some issues with a small number of spells not properly detecting Meld and Ghostwalk as invisible&lt;br&gt;* Fixed Sonic Wave targeting mechanism when casting towards a location with an allied unit (298969)&lt;br&gt;* Fixed using Conjure Image while magic immune (298995)&lt;br&gt;* Fixed Roshan not dispelling Urn of Shadows&lt;br&gt;* Fixed some cast mechanism issues with Techie&apos;s Suicide (242147)&lt;br&gt;* Fixed Liquid Fire interaction with Siege units (263667)&lt;br&gt;* Fixed a rare situation where Relocate would fail to teleport you&lt;br&gt;* Fixed a bug with freezing a leaver Spirit Breaker&lt;br&gt;* Fixed Tango dispelling Urn of Shadows healing effect&lt;br&gt;* Fixed Static Storm scoreboard cooldown being a little off&lt;br&gt;* Fixed a bug with Scepter Dismember and Linken&apos;s Sphere&lt;br&gt;* Fixed some AI issues with Firefly&lt;br&gt;* Fixed lag on first cast of Adaptive Strike&lt;br&gt;* Fixed a couple of abilities with slightly incorrect cooldowns on scoreboard&lt;br&gt;* Fixed some courier tooltips&lt;br&gt;* Fixed Dragon Slave targeting mechanism when casting towards a location with an allied unit &lt;br&gt;* Fixed interaction between Level 3 Rupture and Force Staff&lt;br&gt;* Fixed the scourge Glyph not showing the new icon (Ability Code: A1WH)&lt;br&gt;* Fixed some inconsistencies in the visual AoE of some abilities (no balance changes here, just making the cursors more consistent for: Avalanche, Storm Bolt, Rocket Flare, Pit of Malice, Expulsion, Chronosphere, Earthbind, Spin Web, Dream Coil, Weave, Maledict, Vacuum, Sanity&apos;s Eclipse)&lt;br&gt;* Fixed damage AoE on Waning Rift being slightly less than the silence AoE&lt;br&gt;* Fixed a very minor visual glitch when attempting to buy a recipe for power treads&lt;br&gt;* Fixed very minor inconsistency between the armor reduction and the damage AoE on Acid Spray&lt;br&gt;* Fixed AoE on Strygwyr&apos;s thirst being off by 25&lt;br&gt;* Fixed Sticky Napalm triggering Linken Sphere&lt;br&gt;* Fixed interaction bugs with Soul Rip and Ethereal state&lt;br&gt;* Fixed AoE on Song of the Siren being off by 25&lt;br&gt;* Fixed a rare bug with Spirit Bear losing track of his items&lt;br&gt;* Fixed some minor duration inconsistencies with God&apos;s Strength&lt;br&gt;* Fixed some triggered spells from bypassing Last Will (on Necronomicon Warrior) damage return &lt;br&gt;* Fixed Sticky Napalm compatibility problems with Shiva&apos;s Guard &lt;br&gt;* Fixed some possible lag scenarios with Soul Catcher&lt;br&gt;* Fixed a very rare cause where you could Soul Ring usage could be lethal&lt;br&gt;* Courier can no longer use Ghost Scepter (to prevent some abuses)&lt;br&gt;* Fixed some minor incorrect behaviors when using burning spears at very low hp&lt;br&gt;* Fixed some rare damage cap issues with Dragon Slave and Sonic Wave&lt;br&gt;* Fixed some minor duration inconsistencies with Insatiable Hunger&lt;br&gt;* Fixed Sticky Napalm malfunctioning when cast on units in Fog of War&lt;br&gt;* Fixed a fatal error possible with Skewer&lt;br&gt;* Fixed a minor visual bug when Unstable Concoction explodes in midair&lt;br&gt;&lt;/p&gt;</content:encoded>
			<link>https://dotadb.3dn.ru/news/dota_allstars_6_69/2010-10-18-67</link>
			<dc:creator>Gekko</dc:creator>
			<guid>https://dotadb.3dn.ru/news/dota_allstars_6_69/2010-10-18-67</guid>
			<pubDate>Mon, 18 Oct 2010 02:56:10 GMT</pubDate>
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