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Dota 6.52
19:57
6.52e Changelog:
=================
* Fixed some critical bugs introduced in the 1.22
patch



6.52d Changelog
================
* Fixed a major exploit that has been discovered
very recently


Notes: Both 6.53 and the official map translation
project (Korean/Chinese/Russian for now) are
almost ready.



6.52c Changelog
================

* Changed some bounty values on Transmuted neutral
creeps when using Hand of Midas
* Significantly lowered Ancient of Lore and Temple
of the Damned's armor and increased their HP
regeneration (15->5 armor, 2.5->20 HP/sec)
* Fixed a minor bug with Juxtapose
* Fixed some bugs with -pm
* Fixed a bug with capturing a rune using a Bottle
from a leaver
* Fixed a minor bug when trying to form Satanic on
courier.
* Infest now properly dispels buffs when you go in
a unit
* Fixed Marksmanship hotkey
* SinglePlayer's test commands -lvlup and -refresh
now work for multiple heroes
* Siege units now get a minor bonus when the
respective range rax (Temple of the Damned/Ancient
of Lore) is destroyed
* Fixed Meepo with Aegis of the Immortal
* Fixed some aggro problems with one of the scourge
neutral camps
* Fixed an issue with buying an item on a unit as
it was dying that resulted in a tome version of the
item appearing
* Fixed multiple Dagons with different levels not
sharing cooldown
* Fixed a bug with Sandstorm that caused various
game glitches with Blackhole and Spectral Dagger
* Fixed a potential suicide issue with Fatal Bonds
* Fixed a minor glitch with Maelstrom triggering
Perseverance's cooldown
* Improved cast range and cooldown on Plague
* Changed Soul Rip allied damage to hp loss to
prevent it from dispelling consumables
* Improved damage progression on Slithereen Crush
* Fixed a bug with Morphling in -dm when spawning
with melee bashers
* Fixed the recent Morph not transfering stats at
proper speed at levels 2 and 3 (DonTomaso)
* Increased Howl's duration
* Fixed a bug when combining -sd and -du game modes
* Fixed -music from affecting other players
* Removed leaver hero icon when using -kickafk
* Lowered Bounty Hunter's Wind Walk cooldown
* Fixed an exploit with Time Walk
* Fixed an old rare bug involving Sprout and Spirit
Bear
* Fixed a potential bug when healing with Bottle
near the fountain
* Fixed a bug with captured rune not expiring when
using allied shared Bottle
* Fixed a bug with Spirit Bear dying with bottle
in -dm
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