6.52e Changelog: ================= * Fixed some critical bugs introduced in the 1.22 patch
6.52d Changelog ================ * Fixed a major exploit that has been discovered very recently
Notes: Both 6.53 and the official map translation project (Korean/Chinese/Russian for now) are almost ready.
6.52c Changelog ================
* Changed some bounty values on Transmuted neutral creeps when using Hand of Midas * Significantly lowered Ancient of Lore and Temple of the Damned's armor and increased their HP regeneration (15->5 armor, 2.5->20 HP/sec) * Fixed a minor bug with Juxtapose * Fixed some bugs with -pm * Fixed a bug with capturing a rune using a Bottle from a leaver * Fixed a minor bug when trying to form Satanic on courier. * Infest now properly dispels buffs when you go in a unit * Fixed Marksmanship hotkey * SinglePlayer's test commands -lvlup and -refresh now work for multiple heroes * Siege units now get a minor bonus when the respective range rax (Temple of the Damned/Ancient of Lore) is destroyed * Fixed Meepo with Aegis of the Immortal * Fixed some aggro problems with one of the scourge neutral camps * Fixed an issue with buying an item on a unit as it was dying that resulted in a tome version of the item appearing * Fixed multiple Dagons with different levels not sharing cooldown * Fixed a bug with Sandstorm that caused various game glitches with Blackhole and Spectral Dagger * Fixed a potential suicide issue with Fatal Bonds * Fixed a minor glitch with Maelstrom triggering Perseverance's cooldown * Improved cast range and cooldown on Plague * Changed Soul Rip allied damage to hp loss to prevent it from dispelling consumables * Improved damage progression on Slithereen Crush * Fixed a bug with Morphling in -dm when spawning with melee bashers * Fixed the recent Morph not transfering stats at proper speed at levels 2 and 3 (DonTomaso) * Increased Howl's duration * Fixed a bug when combining -sd and -du game modes * Fixed -music from affecting other players * Removed leaver hero icon when using -kickafk * Lowered Bounty Hunter's Wind Walk cooldown * Fixed an exploit with Time Walk * Fixed an old rare bug involving Sprout and Spirit Bear * Fixed a potential bug when healing with Bottle near the fountain * Fixed a bug with captured rune not expiring when using allied shared Bottle * Fixed a bug with Spirit Bear dying with bottle in -dm
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