6.72f Changelog: Исправлен баг с возвращением Spirit Bear. У него после респауна иногда не возвращалась способность Return до тех пор, пока один из вражеских героев его не атакует. Icefrog: Я извиняюсь за недавние патчи для исправления багов.
6.72e Changelog: Исправлен значительный баг с Firefly при отсутствии обсерверов.
6.72d Changelog: » Герои Axe - Базовая регенерация хп повышена с 1 до 1.25. Bane Elemental - Стоимость Enfeeble по мане изменена со 125 до 95/105/115/125. Bristleback - Quill Spray больше не блокируется с помощью Vanguard, Stout Shield и пр. Centaur Warchief - Базовый урон от Return увеличен с 10 до 16. Drow Ranger Frost Arrows больше не снижают скорость боя. Снижение скорости перемещения у Frost Arrows увеличено с 10/20/30/40 до 11/24/37/50. Krobelus - Защита увеличена на 1. Kunkka Базовый разум повышен с 16 до 18. Перезарядка Ghost Ship теперь уменьшается с уровнем, с 90 до 90/80/70. Lina Inverse - Бонус к скорости перемещения от Fiery Soul увеличен с 2/3/4/5% до 3/4/5/6%. Lone Druid - Spirit Bear больше не может использовать Return, если он получил урон от юнита вражеского игрока в последние три секунды. Lycanthrope Область действия Feral Impulse снижена с глобальной до 900. Базовая скорость атаки Shapeshift увеличена до 1.5 (ослабление). Здоровье волков уменьшено с 400/475/550/625 до 400/450/500/550. Naga Siren Длительность Song of Siren увеличена с 6 секунд до 7. Перезарядка Rip Tide уменьшена с 12 секунд до 10. Phoenix Урон от Sun Ray увеличен с 4% до 6%. Субспособность Fire Spirits теперь запускает всех духов сразу, а не по одному. Минимальные/максимальные показатели Fire Spirits перебалансированы. Ранее: минимальное лечение на духа - 10/15/20/25; максимальное лечение на духа - 40/60/80/100. Новые показатели: минимальное лечение на духа: 7.5/12.5/17.5/22.5; максимальное - 30/50/70/90. Pit Lord - Защита снижена на 1. Rooftrellen Сила и её прирост уменьшены с 27+3.4 до 25+2.8. Перезарядка Overgrowth увеличена со 100/95/90 до 115/105/95. Shadow Demon - Дистанция применения Disruption уменьшена с 700 до 600. Shadow Priest - Shadow Wave всегда лечит вас перед тем, как сделать скачок, то есть теперь она не может случайно прыгнуть на вас. Это лечение считается дополнительным и не отнимает один из скачков волны. Spiritbreaker Прирост силы снижен с 2.8 до 2.4. Скорость перемещения снижена с 295 до 290. Время оглушения Charge of Darkness снижено с 1.4/1.8/2.2/2.6 до 1.2/1.6/2.0/2.4 сек. Nether Strike теперь наносит Greater Bash эквивалентно уровню вашей способности, не автоматически четвёртый уровень. Storm Spirit - Базовая сила увеличена на 2. Tuskarr - Нормальный критический удар Walrus Punch восстановлен с 2.25 до 2.5.
» Предметы Cranium Basher - Стоимость рецепта снижена с 1150 до 1000. Khadgar's Pipe of Insight - Регенерация здоровья теперь равняется сумме регенераций его компонентов (10->11).
» Геймплей и визуальные изменения Отменено изменение радиуса столкновений героев ближнего боя из 6.72c. Руны теперь убиваются с одной атаки. Изменены ауры нейтральных крипов до стандартных 900 АОЕ. Command Aura ранее действовала на 500, Toughness Aura - 700, Unholy Aura - 1000. Манакост Chain Lightning у Harpy Storm снижен со 120 до 90, а перезарядка с 9 до 6. Торнадо Enraged Wildkin больше не блуждает само по себе. Дальность применения лечения у Forest Troll High Priest увеличена с 250 до 350. Восстановлена старая анимация Quelling Blade для Phantom Lancer. Изменена кнопка Freeze у Круга Силы во избежание конфликтов с воскрешениями. Переписано заклинание Chain Frost, чтобы прыжки совершались в момент удара, а не спустя фиксированное значение времени. Скорость снаряда изменена для соответствия прежним показателям.
» Баги Исправлен баг, заставлявший башни иногда игнорировать Batrider. Исправлен баг с видимостью при воскрешении Skeleton King. Исправлен баг с действием The Swarm на невидимых юнитах. Исправлен редкий баг, позволявший даблкаст Borrowed Time. Исправлен редкий баг с заклинаниями, основанными на Shackle, которые застревали на Ezalor, кастующим Illuminate. Исправлен редкий баг с Morph Replicate, позволявший бесконечно телепортироваться в центр карты. Исправлен потенциальный баг с прожектайлом Spell Steal, прилетающий в момент смерти. Исправлены некорректные иконки для Mana Void и Bloodrage. Исправлена ошибка с недавней переделкой Hand of Midas, из-за которой она не работала на Mud Golem-ах. Исправлена ошибка со способностью Goblin's Greed, из-за которой плавающий текст иногда появлялся над головой. Исправлен баг с Focus Fire, из-за которого в некоторых ситуациях снижалась скорость атаки. Исправлен временный баг со зрением после респауна Faceless Void, Magina, Dragon Knight при помощи Aegis. Исправлена ошибка взаимодействия Charge of Darkness и Aegis. Исправлено визуальное направление Snowball во время перемещения. Исправлен эксплойт, позволяющий Devour против Incested Naix. Исправлена невозможность Culling Blade убивать юнитов в астрале. Исправлена невозможность убийства бнитов в астрале с помощью Ice Blast. Исправлен редкий баг с некоторыми предметами, регистрирующих множественные события заклинаний вместе с другими способностями. Исправлены небольшие проблемы с таймингом в режиме CM. Исправлен редкий баг с The Swarm, из-за которого герои могли прикрепляться друг к другу. Исправлены некоторые ошибки с Aghanim у Nightstalker и Switch. Исправлен редкий баг с Thundergod's Wrath, из-за которой он наносил не то значение урона. Исправлена ошибка с непоявлением перезарядки Spell Steal в мультиборде. Исправлена ошибка с выкуплением Meepo, из-за которой мана его клонов не восстанавливалась. Исправлена ошибка со срабатыванием Static Remnant на юнитах типа Spin Web. Исправлены некоторые эксплойты со -swap. Исправлена ошибка с длительностью дебаффа Anchor Smash на вражеских юнитах, не всегда длившаяся правильное количество времени при нанесении двух Anchor Smash в короткий промежуток времени по одной цели. Исправлено много других мелких багов.
6.72c Changelog:
Bounty Hunter - Base intelligence increased from 16 to 19
Broodmother - Base movement speed reduced from 310 to 295 - Spin Web cooldown reduced from 90/70/50/30 to 30 - Spin Web AoE increased from 500 to 650 - Spin Web movement bonus increased from 20/23/26/29% to 20/25/30/35% - Spawn Spiderlings spawn count decreased from 1/2/3/4 to 1/2/3/3 - Spawn Spiderlings Manacost rebalanced from 80/100/120/140 to 120 - Spiderlings & Spiderites are now affected by Spin Web - Spiderlings Model size increase slightly - Spiderlings & Spiderites they now take more damage from towers (50%-125%) - Spiderlings now do more damage to heroes (75%->100%) and less damage to towers (70%-40%)
Chaos Knight - Phantasm manacost reduced from 175/225/275 to 125/200/275 - Phantasm cooldown reduced from 180/160/140 to 140
Crystal Maiden - Freezing Field hotkey changed from Z to F
Dirge - Tombstone no longer generates usable corpses
Furion - Base strength increased by 2
Grand Magus - Fade Bolt bounce AoE reduced from 600 to 500
Huskar - Life Break cast range reduced to 550
Jakiro - Macropyre damage interval is now smoother (same overall damage, more intervals)
Naga Siren - Intelligence growth increased from 1.65 to 1.95
Pandaren Brewmaster - Base HP regeneration increased to 0.75
Phantom Lancer - Base HP regeneration increased to 0.75 - Juxtapose rebalanced to have a 12% creation chance at all levels with a max of 2/3/4/5 illusions
Pit Lord - Expulsion cooldown increased from 10 to 18 seconds - Expulsion manacost increased from 75 to 125 - Expulsion corpse AoE and heal/damage AoE reduced from 600 to 575 - Expulsion interval increased from 1 to 1.25 seconds
Rooftrellen - Added a 2 second fade time to Nature's Guise - Overgrowth AOE reduced from 725 to 625 - Living Armor regeneration reduced from 2/3/4/5 to 1/2/3/4
Spectre - Haunt/Reality now only moves your camera if you are targeting an area away from where your screen is currently looking
Spirit Breaker - Charge of Darkness indicator AoE increased from 2500 to 3000 - Charge of Darkness manacost increased from 75 to 100
Shadow Priest - Poison Touch is no longer blocked by damage block items like Vanguard
Sven - Warcry AoE increased from 450 to 700
Terrorblade - Metamorphosis illusion extra damage taken increased from 250% to 350%
Troll Warlord - Ranged Whirling Axes now does 75 damage - Fervor AS bonus rebalanced
Warlock - Shadow Word cooldown reduced from 24 to 20
Zeus - Lightning Bolt/Thundergod's Wrath now reveals the same area at night as during the day (1000/750 to 1000/1000)
Necronomicon - Cooldown reduced from 90 to 80
Veil of Discord - Discord AoE increased by 25 and cast range by 75
Vladmir's Offering - Aura AoE decreased from 1100 to the standard 900 - Now includes the regeneration from its components in the final item
• Melee hero collision size now reduced from 24 to 12 • Added support for the Filipino language
• Added a new texture for Snowball (2503519) • Added a visual effect for Bloodstone's heal (469212) • Pitlord is now in CM restriction list • Wildkin's Tornado cooldown reduced from 120 to 70 • Charge of Darkness now displays a minimap signal for allies when it is used (464281) • EMP is now an AoE targeting cursor (296622) • Added a new attack projectile for QoP (461897) • Changed Sniper's projectile arc (274494) • New attack projectile for Eredar (459608) • Added an Aghanim visual effect for Beastmaster (459402) • Added a new Phantom Strike visual effect (463160) • Added a new visual effect to Furion's Teleportation (450559) • Added a new Icon for Telekinesis (280720) • Added a new Icon for Spell Steal (280720) • Added a new test command -dummy that creates a level 10 enemy hero in the middle of the map • Improved Haunt visual effect (370706) • Infest allied only visual effects are now visible to observers
• Fixed Icarus Dive sometimes affecting Magic Immune units for a short duration • Fixed a bug with how Warpath stack count works when it is at max power (new stacks don't count towards incrementing the timer) • Fixed a couple of areas that you could still get stuck in with Telekinesis • Fixed a bug with Neutral spawning and Goo • Fixed Remote Mines explosion to keep the vision while it is exploding (382646) • Fixed Hookshot having inconsistent behavior on magic immune units • Fixed some bugs with Infest • Fixed some bugs with Whirling Axes and Spell Steal • Fixed Echo Slam tooltip to make it more accurate • Fixed some exploits with Ravage, Thundergod's Wrath, Requiem of Souls, Slithereen Crush and Reverse Polarity
6.72b Changelog: • Living Armor now regenerates buildings only in a 900 aoe • Leech Seed cooldown rescaled from 12 to 18/16/14/12 • Treant Protector base armor reduced by 1 • Essence Shift no longer permanently steals attributes • Restored Shadowraze's original visual effect • Recolored Spiritbreaker during Charge of Darkness to make it clear that he is no longer magic immune since 6.72
• Fixed a PPC Mac only bug that caused crashes on map selection Make sure to delete the old map and restart
• Fixed a bug that caused saving and reloading to crash • Fixed a bug with Infest and -switch • Fixed a bug with Living Armor and -switch • Fixed a possible fatal error with Whirling Axes on map edges • Fixed Troll's bash not getting leveled up properly • Fixed the lowest level of bkb and cheese being stealable • Fixed Dragon Knight Elder Form interaction with Telekinesis causing the model to be stuck on the ground • Fixed Wisp appearing in -randomint • Fixed a bug with Whirling Axes and -swap • Fixed some problems with Timewalk that caused it to drag performance down a lot • Fixed a few other misc bugs
6.72 Changelog: Ancient Apparition - Armor reduced from 4 to 2
Axe - Base HP regeneration increased from 0.25 to 1 - Battle Hunger rescaled from 15/17/25/33 to 15/21/27/33 damage per second
Bane Elemental - Brain Sap cooldown decreased from 16 to 14 - Fiend's Grip now gives vision of the target - Enfeeble now reduces attack damage by a constant amount
Batrider - Armor reduced by 1
Beastmaster - Greater Hawk's invisibility fade time decreased from 8 to 5 seconds - Wild Axes now move at similar speed to the max range (so it isn't as slow for short range targeting) - Added Aghanim's Scepter upgrade
Bloodseeker - Bloodbath assist AoE increased from 200 to 225
Bounty Hunter - Base HP regeneration increased from 0.25 to 0.75 - Jinada cooldown decreased from 15/12/9/6 to 12/10/8/6
Bristleback - Warpath damage per stack increased from 4/8/12 to 10/15/20
Centaur Warchief - Movement speed increased from 300 to 305 - Double Edge cooldown decreased from 12 to 10 - Hoof Stomp cooldown decreased from 15 to 13
Chaos Knight - Base strength increased by 3 - Chaos Bolt damage improved from 1-200 to 1-200/50-225/75-250/100-275 - Chaos Bolt now has a floating text indicator for the damage done
Chen - Test of Faith's secondary ability to teleport units is now a part of Holy Persuasion instead (377809)
Clockwerk Goblin - Armor reduced by 1
Crystal Maiden - Freezing Field level 1 manacost decreased from 300 to 200
Dark Seer - Wall of Replica illusion damage improved from 70% to 70/80/90% - Added an Aghanim's Scepter upgrade (and visual effect) (339914)
Doom Bringer - Doom's duration decreased from 14 to 13 seconds (Aghanim's Doom is still 14)
Dragon Knight - Breathe Fire damage rescaled from 75/150/225/300 to 90/170/240/300
Drow Ranger - Previous sight range nerf reverted (from 6.68)
Earthshaker - Echo Slam initial damage reduced from 165/230/285 to 160/210/270
Enchantress - Aghanim's Impetus range bonus increased from +150 extra to +165
Faceless Void - Base HP regeneration increased from 0.25 to 0.75 - Aghanim's upgraded Chronosphere cooldown decreased from 75 to 60 - Chronosphere now reveals Invisible units - Chronosphere cast range improved from 500/550/600 to 600 - Time Walk slow affects all units along his path, instead of just at the destination
Furion - Wrath of Nature bounce count improved from 12/14/16 (14/16/18 w/Scepter) to 16 (18/Scepter)
Guardian Wisp - Base damage increased from 33-42 to 43-52 - Attack range increased from 525 to 575 - Tether movement speed bonus reduced from 15/20/25/30% to 20% - Tether stun duration rebalanced from 1/1.25/1.5/1.75 to 0.75/1.25/1.75/2.25 - Spirits Oscillation subabilities no longer interrupt Wisp's movement - Spirits now circle slightly faster when there are fewer alive - Spirits no longer slow - Spirits life duration increased by 3 seconds - Spirits now spawn over 4 second interval instead of 6
- Overcharge Reworked
Gyrocopter - Agility growth increased from 2.4 to 2.8 - Rocket Barrage cooldown rescaled from 6.5 to 7/6.5/6/5.5 seconds - Added an Aghanim's Scepter upgrade (and visual effect)
Huskar - Burning Spears minimum HP requirement removed (it is still non-lethal) - Life Break cast mechanism changed
Icarus - Icarus Dive cooldown decreased from 40 to 30 - Icarus Dive no longer makes Phoenix spell immune. If he is disabled during it, he stops - Sun Ray no longer slows - Sun Ray damage from 10/20/30/40 + 5% to 15/30/45/60 + 4% - Sun Ray turn rate slightly improved - Fire Spirits now trigger in the area around you and your target when you use Target Fire Spirits
Invoker - No longer gets interrupted by casting orbs or invoke
- Base damage reduced by 5 - Alacrity can now target mechanical units (1680) - Alacrity manacost increased from 50 to 100 - Alacrity bonus damage & attack speed decreased from 30->90 to 20->80 - Cold Snap now requires a minimum of 10 damage before it triggers - Ice Wall no longer affects magic immune units - The Invoke combinations are now displayed in the ability tooltip - Fixed some issues with how Invoke tracks your recently casted spells
Jakiro - Macropyre AoE increased from 200 to 225
Juggernaut - Base HP regeneration increased from 0.25 to 0.75 - Blade Dance critical strike chance rescaled from 10/20/25/35% to 15/20/25/35%
Kunkka - Ghost Ship stun increased from 1 to 1.2 seconds - Tidebringer cooldown rescaled from 16/12/8/4 to 13/10/7/4
Krobelus - Base HP regeneration increased from 0.25 to 0.75 - Witchcraft bonuses rescaled to be more straightforward
Lanaya - Psi Blades width increased from 70 to 80
Leoric - Reincarnation now does a 700 AoE 3 second 30% slow around the area where he respawns - Reincarnation delay decreased from 5/4.5/4 to 3 seconds
Lich - Dark Ritual cooldown rescaled from 30/27/24/21 to 35/30/25/20
Lina Inverse - Aghanim's Laguna Blade cast range increased from 600 to 900
Lone Druid - Spirit Bear's Demolish decreased from 60% to 40% bonus damage versus buildings
Lord of Avernus - Aphotic Shield cast range increased from 350 to 450
Luna - Lunar Blessing rescaled from 8/16/24/32 to 14/20/26/32
Lycanthrope - Wolves move speed increased from 400 to 400/420/440/460 - Wolves collision size reduced a bit
Magina - Base attack time improved from 1.45 to 1.35
Magnataur - Cast point reduced - Empower cast range increased from 500 to 800 - Skewer's number of enemy units dragged rescaled from 2 to 1/2/3/4
Meepo - Added an Aghanim's Scepter upgrade
Morphling - Armor reduced by 2 - Replicate now has a visual time (player only) that counts down its duration - Morph now has a visual effect
Naix - Reworked Infest
Naga Siren - Base HP regeneration increased from 0.25 to 0.75 - Nearby Naga Siren illusions now play the Ensnare animation (98895)
- Critical Strike replaced with Rip Tide
- Song of the Siren reworked
Necrolyte - Reaper's Scythe reworked slightly
Nerubian Weaver - Armor reduced by 1 - The Swarm damage rescaled from 21/24/27/30 to 15/20/25/30
Nightstalker - Hunter in the Night movement bonus rescaled from 15/20/30/35 to 20/25/30/35% - Hunter in the Night attack speed bonus rescaled from 20/35/55/75 to 30/45/60/75
Obsidian Destroyer - Intelligence growth increased from 2.8 to 3.3
Omniknight - Purification cast range increased from 400 to 400/500/600/700
Pandaren Brewmaster - Drunken Haze duration increased from 7 to 8 seconds - Primal Split Earth panda now carries the hero's auras around him
Pit Lord - Model size slightly reduced - Cast Point decreased from 0.75 to 0.60 - Dark Rift level 1 can now target units - Expulsion reworked slightly
- Pit of Malice duration decreased from 1.5/2/2.5/3 to 1/1.5/2/2.5 - Pit of Malice now deals 100 damage when it affects a unit - Pit of Malice now creates 5 corpses in the cast area - Firestorm reworked
Puck - Base damage increased by 4 - Waning Rift silence duration rebalanced from 0.1/1/2/3 to 0.75/1.5/2.25/3 seconds (41433)
Pudge - Rot damage increased from 25/50/75/100 to 35/60/85/110
Queen of Pain - Sonic Wave damage rescaled from 290/430/600 to 350/475/600
Rhasta - Base damage increased by 5 - Ether Shock target count rescaled from 3/4/6/7 to 1/3/5/7 - Ether Shock damage rescaled from 80/160/240/320 to 140/200/260/320 - Mass Serpent Wards are now automatically added to your unit selection upon cast (411025)
Rooftrellen - Armor reduced by 1 - Nature's Guise now gives the unit a 10% movement speed bonus - Nature's Guise keeps the target invisible for up to 1 second after leaving the proximity of a tree, except during the initial cast - Nature's Guise cooldown increased from 3 seconds to 10/8/6/4 seconds - Overgrowth rebalanced
- Living Armor Reworked
- Forest Sentinel Replaced with Leech Seed
Sand King - Armor increased by 1
Shadow Priest - Poison Touch damage increased from 7/14/21/28 to 8/16/24/32
Shadow Demon - Disruption manacost increased from 75 to 120 - Disruption cooldown rescaled from 16 to 25/22/19/16 - Disruption illusion duration rescaled from 6 to 5/6/7/8 - Changed Shadow Demon's hero model
Silencer - Movement speed increased from 290 to 300 - Curse of the Silent cast range decreased from 900 to 800 - Glaives of Wisdom cooldown from 2/0/0/0 to 0 - Last Word is now muted when Silencer is stunned (previously it was only when silenced) - Last Word no longer triggers on Spell-Attacks (Frost Arrows, Burning Spears, etc) - Last Word AoE decreased from 900 to 750 - Last Word now steals a point of intelligence if Silencer gets a killing blow on a hero
Slardar - Amplify Damage armor reduction increased from 5/10/15 to 8/12/16
Slark - Strength growth increased from 1.0 to 1.8 - Intelligence growth increased from 1.6 to 1.9 - Agility growth reduced from 2.0 to 1.5 - Essence Shift now reduces each stat by 1 on attacks (no longer reduces the primary by 2) - Essence Shift agility bonus reduced from 4 to 3 per attack - Essence Shift duration increased from 15/30/45/60 to 15/30/60/120 - Essence Shift permanently reduces each stat of a hero Slark kills by 1 and he gains 3 Agi permanently - Pounce no longer hits non-hero units - Pounce AoE increased from 85 to 95 - Pounce's speed fixed to be the same at all levels (426269)
Spirit Breaker - Base HP regeneration increased from 0.25 to 0.75 - Greater Bash now gives a 3 second 15% movement speed bonus whenever you land a bash - Charge of Darkness Reworked
Stealth Assassin - Base HP regeneration increased from 0.25 to 0.75 - Blink Strike cooldown rescaled from 30/20/10/5 to 20/15/10/5 - Smoke Screen cast range increased from 350 to 425 - Smoke Screen cooldown decreased from 15 to 13 seconds
Sven - Great Cleave AoE increased from 175 to 200
Tauren Chieftain - Ancestral Spirit now has a secondary ability that returns the spirit (398706)
- Ancestral Spirit cooldown decreased from 19 to 16 - Ancestral Spirit cast range increased from 1000 to 1200
Techies - Aghanim's Remote Mine cast range decreased from 900 to 700 - Land Mine limit increased from 15 to 20 - Suicide Squad, Attack! now gives Techies XP for kills he gets with it - Suicide Squad, Attack! cooldown from 75 to 180/170/160/150 - Suicide Squad, Attack! now causes Techies death time to be reduced by 50% - Detonate All subability of Remote Mine removed
Terrorblade - Movement speed increased from 300 to 310 - Sunder HP limit now applies to yourself
- Sunder cooldown rescaled from 200/120/60 to 160/110/60 - Metamorphosis reworked
- Conjure Image replaced with Zeal
- Soul Steal replaced with Reflection
Tidehunter - Anchor Smash reworked
Tinker - Heat Seeking Missile now hits 2 units at all levels
Tiny - Tossed allied units no longer take damage (they used to take a portion of the damage)
Troll Warlord - Cast point reduced by 0.3 - Berserker Rage transformation time removed (was 0.1 sec) - Blind replaced with Whirling Axes
Tuskarr - Ice Shards now kills trees around the area it is created - Snowball no longer moves faster based on the allies inside of it
Ursa Warrior - Enrage no longer triggers an additional Fury Swipes hit - Earthshock damage increased from 70/120/170/220 to 90/140/190/240 - Fury Swipes duration increased from 5 to 6 seconds - Overpower cast time removed
Vengeful Spirit - Aghanim's Nether Swap can now target creeps (339914)
Venomancer - Base HP regeneration increased from 0.25 to 0.75
Viper - Corrosive Skin now stacks with Poison Attack
Visage - Base Strength decreased from 25 to 22 - Strength growth increased from 2.2 to 2.4 - Soul Assumption manacost rescaled from 150 to 200/180/160/140 - Familiars HP improved from 300/400/500 to 300/450/600
Warlock - Fatal Bonds link count increased from 2/3/4/5 to 3/4/5/6 - Fatal Bonds casting range increased from 600 to 800 - Upheaval cooldown decreased from 65 to 50
Windrunner - Shackleshot cooldown increased from 10 to 12 seconds
Witch Doctor - Death Ward is automatically added to your unit selection upon cast (451843)
Zeus - Arc Lightning cooldown decreased from 2.25 to 2.0 - Arc Lightning manacost improved from 65/72/79/87 to 65/70/75/80
• Added a new hero (Rubick)
Ancient Janggo of Endurance - Charges can now be refreshed by buying the recipe
Animal Courier and Flying Courier - Added a short cooldown on Courier and Flying Courier recipe buying to prevent accidental double buys - Minimap indicator is now shown at the location where a courier dies - Resume Delivery ability added, upon use the courier will resume its previous deliver action (1680)
Assault Cuirass - Assault Cuirass recipe cost decreased from 1500 to 1300
Bloodstone - Now starts with 5 charges - Can no longer be disassembled
Boots of Travel - Double clicking now teleports you to fountain - Towers no longer stop attacking when you teleport to them - Creeps no longer stop moving when you teleport to them
Buriza Do Kyanon - Critical strike chance increased from 20% to 25%
Crystalys - Critical Strike chance increased from 15% to 20%
Diffusal Blade - Purge cooldown decreased from 12 to 8 - Purge now removes Ghost Scepter's Ghost Form
Ethereal Blade - Ether Blast's slow increased from 45% to 60% - Can now be disassembled (404895)
Force Staff - Can no longer push units out of Chronosphere
Gem of True Sight - Stock cooldown increased from 6 to 8 minutes
Guinsoo's Scythe of Vyse - Mana regeneration decreased from 200% to 150%
Hand of Midas - Hand of Midas now gives a constant amount of gold
- Hand of Midas gold is now reliable - Hand of Midas manacost removed (25->0)
Healing Salve - Stock cooldown removed
Heart of Tarrasque - Melee heroes now only have to wait 4 seconds after taking player damage for the regeneration to activate
Khadgar's Pipe of Insight - Barrier's duration increased from 8 to 10 seconds
Lothar's Edge - Wind Walk's bonus damage increased from 125 to 150
Maelstrom - Recipe cost decreased from 800 to 600 (417406)
Mjollnir - Recipe cost increased from 400 to 600 - IAS bonus increased from 70 to 80 to match it's components
Necronomicon - Warrior's Last Will damage rescaled from 200/400/600 to 400/500/600 - Archer's aura AoE increased to standard aura sizes (900)
Orb of Venom - Orb of Venom price decreased from 500 to 450
Orchid Malevolence - Soul Burn's damage recurrence increased from 20% to 25%
Quelling Blade - Can now be sold
Refresher Orb - Cooldown decreased from 210 to 160
Ring of Basilius - No longer interrupts your hero when toggled
Sange - Lesser Maim is no longer an Orb effect
Sange and Yasha - Greater Maim is no longer an Orb effect
Smoke of Deceit - Dispel AoE from heroes and towers increased from 850 to 950 - Stock cooldown increased from 10 to 12 minutes
Stygian Desolator - Corruption effect now works on buildings
Urn of Shadows - Double clicking will now self-cast Soul Release
• Added a new item to the Arcane Sanctum shop (Veil of Discord)
• Heroes now get XP if they get a kill outside of the standard XP range • Increased the width of the sentinel ramp between Roshan and the Rune spawn • Neutral spawn empty check no longer considers corpses in its spawn rules • Improved courier deliver movement AI (Harreke) • Added Buyback cost to Observer Scoreboard (430973) • Added Nerubian Assassin to CM • Added Shadow Demon to CM
• Rearranged group selection priority when selecting multiple shops (433891) • Added new -stats (-st) command that replaces individual hero commands to show stats specific to the hero (replaces -gg, -aa, -int, -mines, -souls, -fs, -ha, -mc) (1680) • Rebalanced all Melee heroes between 100 and 128 range to be 128 range
• Flying Courier has a new model (Frost Wyrm) • Animal Courier has a new model (Grunt, It's not easy being green!) • Satyr Hellcaller Shockwave damage increased from 100 to 125 • Enemy wards now have a visual effect around them to allow you to more easily distinguish allied wards from enemy wards • Shops now have an animation (for the player only) when you select them (431929)
• Fortify Buildings glyph ability now prevents magic damage as well • Added -disablehelp support for Snowball • Added a new command -msa to display the speed of all your allies (443896) • Added a new debug command -respawn • Swapped the location of the Intelligence and Agility Taverns (410467) • -ER (experimental runes) mode reworked, now enables runes spawn in both locations past 40 minutes • Rearranged Observer Scoreboard to make it easier to see the creep stats for a hero • Improved the ability display for Split Shot toggle (82888) • Clockwerk Goblin now has a visual effect with Aghanim's Scepter • Invoker now has a visual effect with Aghanim's Scepter • Thrall's class renamed from Far Seer to Disruptor • Tombstone now has a sound effect when cast • Rikimaru's Blink Strike has a new special effect (4131913) • Craggy Exterior now has a visual effect when it stuns someone (118263) • Omnislash has a new initial cast animation (430613) • Nature's Guise has a new icon (432222) • Refraction now has two status icons to differentiate between attack and defense effects • Shadowraze has a new visual effect • Scream of Pain has a new visual effect • Added a new icon for Fatal Bonds • Improved Sonic Wave sound and visuals (215238) • Lina's attack old attack projectile is now restored • Lina's fire hands visual effect have been improved • Added a new Epicenter visual effect (216828) • Added a new hero icon for Phoenix (378880) • Added a new icon for Overgrowth
• Added Greek language support
• Fixed Courier stopping and standing still in the middle of its delivery path if the hero disappears (Astral Imprisonment, Disruption, etc) • Fixed a bug with Phase Boots that could cause Smoke of Deceit invisibility to last a little bit extra after it should be revealed • Fixed Scream of Pain not hitting fogged or invisible units • Fixed item chest sometimes being hard to click when buying with full inventory at side shops (408678) • Fixed courier command panel sometimes getting bugged if the courier is carrying certain items • Fixed the Collect Items function causing an enemy gem to be teleported back to their base • Fixed Flying Courier from being able to right click on a powerup to waste it • Fixed Natural Order and Ice Vortex interaction with spell resistance items • Fixed Buyback wasting gold and cooldown if used while reviving with Aegis • Fixed creep spawn count increase timer starting from game load rather than creep spawn (421973) • Fixed Impetus damage cap reverting it to zero instead of remaining at the cap at long distances • Fixed Shackleshot not stunning the secondary target if it went into fog while the projectile was flying • Fixed deaths during Primal Split from counting as suicides • Fixed the selection type for Mass Serpent Wards, Death Ward and Plague Wards so they behave like normal units from UI • Fixed a rare bug that sometimes caused level 1-3 of Necromastery to be a little higher than its max • Fixed Blur triggering on heroes with an invisibility buff • Fixed a bug with TB disappearing from map • Fixed Sun Ray continuing while reincarnating with Aegis • Fixed Plasma Field AoE damage not hitting invisible units • Fixed Desolator against Swarm units • Fixed Desolator against Seeking Missile • Fixed Overcharge sometimes turning off by itself • Fixed some rare bugs with Time Walk that could cause it to jump much further • Fixed a bug with Phase Boots and Spectral Dagger • Fixed a rare visual glitch possible with Dream Coil • Fixed Pudge being unable to cast Meat Hook when Ethereal (443782) • Fixed a bug with how Stone Gaze levels up • Fixed a bug with how the slow on Demonic Purges levels up • Fixed Charge of Darkness using up Linken's Sphere but continuing anyways • Fixed Meat Hook from wasting Linken's Sphere • Fixed Laser's blind effect not getting removed by Dark Pact • Fixed Jinada charge getting wasted on structures • Fixed Armlet sometimes draining extra HP when you interact with your inventory • Fixed Smoke of Deceit from getting temporarily applied if enemies are already in range • Fixed being able to buy smoke and gem at enemy base (404663) • Fixed Lifestealer continuing to lose HP via Armlet while he is infesting a unit • Fixed some rare bugs with Juggernaut becoming permanently magic immune and silenced • Fixed a bug with RD that allowed you to make the heroes move • Fixed some edges in the Roshan area where you could place a ward • Fixed Gem allied visual effect sometimes not showing up • Fixed Urn of Shadows ignoring Linken's Sphere • Fixed Ethereal Blade ignoring Linken's Sphere • Fixed Primal Roar not being blocked properly by Linken's Sphere • Fixed Waveform sometimes moving a little further than it should • Added safety code to Nether Strike preventing cases that teleported SB into the enemy fountain • Time Lapse now starts remembering locations when Weaver is picked instead of when it is skilled • Fixed lots of old tooltip inconsistencies
|